E/M CC Weapon

Tema en '[Archived]: N4 Rules' iniciado por Stiopa, 1 Oct 2020.

Estado del tema:
Cerrado para nuevas respuestas
  1. Stiopa

    Stiopa Trust The Fuckhead

    Registrado:
    21 Feb 2017
    Mensajes:
    4.458
    Me Gusta recibidos:
    10.226
    What is the intended effect of E/M CCWs N+E/M ammo combination?
    1. 1 ARM save (potentially causing a wound) and 2 BTS/2 saves (each potentially causing ISO and IMM-B states)
    2. 2 BTS/2 saves (each potentially causing a wound, and ISO and IMM-B states)
     
  2. colbrook

    colbrook Grenade Delivery Specialist

    Registrado:
    23 Nov 2017
    Mensajes:
    9.340
    Me Gusta recibidos:
    17.154
    2, it combines the effects of Normal ammo (wound on failed save) and EM (2 rolls at half BTS, fail gives ISO and sometimes IMM)

    Normal ammo isn't tied to ARM in N4.
     
  3. toadchild

    toadchild Premeasure

    Registrado:
    22 Feb 2017
    Mensajes:
    4.268
    Me Gusta recibidos:
    8.102
    I read it as 2. The save attribute column in the weapons chart just says BTS, not ARM.
     
  4. Brokenwolf

    Brokenwolf Protector of the Search for Knowledge

    Registrado:
    8 Mar 2019
    Mensajes:
    1.670
    Me Gusta recibidos:
    2.809
    2. This was confirmed by @ijw in the JSA Forum.

     
  5. Brokenwolf

    Brokenwolf Protector of the Search for Knowledge

    Registrado:
    8 Mar 2019
    Mensajes:
    1.670
    Me Gusta recibidos:
    2.809
     
  6. Stiopa

    Stiopa Trust The Fuckhead

    Registrado:
    21 Feb 2017
    Mensajes:
    4.458
    Me Gusta recibidos:
    10.226
    Ah, I missed ijw's confirming it elsewhere. Thanks, guys.
     
    A Brokenwolf le gusta esto.
  7. Triumph

    Triumph Well-Known Member

    Registrado:
    23 Nov 2017
    Mensajes:
    5.750
    Me Gusta recibidos:
    6.521
    [​IMG]
     
    A Stiopa le gusta esto.
  8. Mc_Clane

    Mc_Clane Zhànzhēng bùzhǎng
    Warcor

    Registrado:
    25 Ago 2017
    Mensajes:
    2.503
    Me Gusta recibidos:
    2.651
    The EM explanation seems weird as fuck... what's the point of isolating a dead chunk of meat? the EM part of this question becomes almost only relevant against TAGs, making EM ammunition plain overkill, just a curiosity in most of the cases. but OK
     
  9. Sabin76

    Sabin76 Well-Known Member

    Registrado:
    23 Nov 2017
    Mensajes:
    1.708
    Me Gusta recibidos:
    2.086
    Because without it, an E/M CCW is only useful against HI/REM/TAGs. E/M CCW were "always" like this (causing wounds and also isolating high-tech toys).
     
    A chromedog le gusta esto.
  10. Mc_Clane

    Mc_Clane Zhànzhēng bùzhǎng
    Warcor

    Registrado:
    25 Ago 2017
    Mensajes:
    2.503
    Me Gusta recibidos:
    2.651
    weah I understand, but I think applying both effects (Wound and EM) over the same BTS roll is weird. For me, makes more sense to make one roll for each outcome/effect. 3 BTS rolls with BTS/2 one of them causes wounds the other two the altered states. this way they can combine different ammo types without weird overkilled combinations. N+stun, DA+para,...

    And I don't understand Why they´ve made BTS/2 inside EM when they could have made it EM+AP. Weird stuff man, weird stuff!

    But well, it's their game and they make it as they wan't.
     
    #10 Mc_Clane, 1 Oct 2020
    Última edición: 1 Oct 2020
    A El tito Zylito le gusta esto.
  11. Sabin76

    Sabin76 Well-Known Member

    Registrado:
    23 Nov 2017
    Mensajes:
    1.708
    Me Gusta recibidos:
    2.086
    For what it's worth, E/M CCW seems to be priced the same as a DA CCW.
     
Estado del tema:
Cerrado para nuevas respuestas
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation