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Military Orders. A word of hope.

Discussion in 'PanOceania' started by Daireann, Sep 6, 2020.

  1. daboarder

    daboarder Force One Commander
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    So shoot someone else.

    Same for riot grrls
    The albedoe gives you the means of ignoring the msv defence pieces, not pick fights with them, especially not linked ones which will have sixth sense.

    Slide through the gap in the opponents net, pick an angle on the other 4 members of the link and kill them. Then use the other tools on the kamau.

    Alternatively ignore the link entirely and go assassinate other key poeces like favoured specialists, attack pieces and lt options
     
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  2. eciu

    eciu Easter worshiper

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    HRMC Locust could be helpfull ;P
     
  3. daboarder

    daboarder Force One Commander
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    @Stiopa

    Haris of hospitalers a core and Joan with her media crew. Screenshot_20200930-105831_Infinity Army.jpg Screenshot_20200930-105848_Infinity Army.jpg
     
  4. daboarder

    daboarder Force One Commander
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    Or a start for something more defensively inclined...

    Screenshot_20200930-111237_Infinity Army.jpg Screenshot_20200930-111252_Infinity Army.jpg
     
  5. daboarder

    daboarder Force One Commander
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    though both are obviously initial ideas
     
  6. Barrogh

    Barrogh Well-Known Member

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    What has changed about that one though? I think they picked up +1 BS compared to N3, but isn't that about it?
     
  7. eciu

    eciu Easter worshiper

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    You could (till 5 minutes ago or so) make a DUO of Yun Huo, 1 with HRMC and 2nd with ML and Tinbot:Neurocinetics giving Neurocinetics to whole link -> HRMC with Neurocinetics.

    CB just fixed that with removing Tinbot from Yun Huo alltogether and giving Neurocinetics to him as a skill (ML with +1B).

    In related notes:

    Moran camo repeater is dead!

    (seeing those fixes seems that PanO profiles were one of the ones which have the smallest amount of errors and mistakes ;P)
     
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  8. Skoll

    Skoll Well-Known Member

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    Everyone else getting away with positive errors. We get the negatives and they dont care to fix em lol
     
  9. Stiopa

    Stiopa Trust The Fuckhead

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    Well, we didn't get errors, but questionable design and balance decisions. A different animal, that ;)

    For some positive notes:
    • I'm warming up to the Infirmarers. I doubt I'll ever see them as a really good unit, especially compared in a vacuum, especially seeing the crazy good new units Nomads got, but they open up some decent possibilities, Wildcard docs with some CC capability might work well for aggressive HI fireteams.
    • Strangely enough, I'm warming up to Teutons, of all units. Moving all other units into different directions, adding some more Wildcards and modifying Berserk actually gave them some space. NCO Spitfire, and EXP CCW might not be a bad base for a Core.
    I still think that MO should get some more tweaks to make it more flexible, but at least I've started to poke around ideas for lists, instead of just complaining.
     
    #269 Stiopa, Sep 30, 2020
    Last edited: Sep 30, 2020
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  10. Arkaon1125

    Arkaon1125 Well-Known Member

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    Quote! I hope to play on Saturday on Sunday, i'll give you some battle report then. I'm still struggling with the list as i posted :(
     
  11. Stiopa

    Stiopa Trust The Fuckhead

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    I'm thinking about a list for Transmission Matrix - against StarCo. This will be an interesting exercise. Good luck!
     
  12. Judge Dredd

    Judge Dredd Well-Known Member
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    Screenshot_20200930-085527_Infinity Army.jpg Screenshot_20200930-085534_Infinity Army.jpg

    I'm actually seeing less value in Teutons as they're closer to magisters now more than ever. The FK->KoJ changes makes me want to use that or the Santiago as the point man still. The tag game of the faction is looking better than ever though.
     
  13. Skoll

    Skoll Well-Known Member

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    I believe this is either Stockholm syndrome settling in or the last stage of grief. Im however still in anger, i can move to bargaining. I will trade all of tohaa for better MO design decisions.

    The problem with Teuton feels even more pronounced now to me. CC as whole went up across the game. The Teuton didnt see any increase to base CC, making it comparatively worse in cc than it was before. It's base profile still has an anemic ap ccw, if it had something enticing like EM that would be significantly better.

    Berserk cannot be used in aro, and the bonus to cc was reduced. So teutons dont even really have a great chance to crit while berserking. The merge with assault is definitely better for getting into cc however

    The piece we are supposedly told is designed to go fight tags isnt very good at it, and with bumps in cc tags are probably one rounding the teuton if faced with berserk or... even beating him if chooses to f2f .

    The infirmarer feels like he should be 20 points. With changes to medikit im more tempted to slot paramedic os for 15 points in my HI links than an infirmarer, sure it doesnt have cc20 mono weapon. But how often does that come into play specially if the knights are dead
     
  14. Stiopa

    Stiopa Trust The Fuckhead

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    Yeah, Mono CCW won't be used often, but the ability to link a doc straight into the link and have him close when needed is good. As is the option to get BSG in a team that usually doesn't have access to one.

    You're right about all the hits Teutons got, but I'm determined to try to see how I can use the tools I have instead of asking in vain for the tools I want. They should have Berserk (+3). They should have better CCWs as standard. They should have better CC value, skills, or both, in general. But they don't, and while I fully intend to point it out when I can in hope that someone actually listens, I also intend to give them a go before writing them off.

    In fact that's my approach to MO in general. Yeah, they're still unwieldy, and when looking at some changes in other factions I really can't see what CB thought they were doing here. But since my usual advice when other factions' player complain is that they should fit their playstyle to their army and not the other way around it'd be hypocritical not to do so myself.

    edit: @Skoll, I see you're active on the WGC HellLois questions thread? I hope we'll get some answers there :)
     
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  15. Skoll

    Skoll Well-Known Member

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    Haha, yeah that would be fantastic.

    I definitely get your advice. My concern is there were things that worked were made not to work for no reason. I liked how i had made it work, it is my first faction and the one with my favorite aesthetic and all of a sudden its taco bell rain . While some other factions get wide ranging buffs.

    Now dont get me wrong there is stuff in n4 for MO i love. The red fury montesa at his cost is fantastic, our two tags are better than ever. The KoJ is an example of what our knight profiles SHOULD look like, and i even eye the forward deployment one as a solo piece (which i keep comparing the sepulcher to and screaming at the cost of Holo on such an already expensive piece)

    But from the sound of it. It might just be JSA for me until this mess gets sort it out. Hell i might even put some of my jsa models on the bench to just use my MO models as JSA every now and then. But that's as much playtime as they are getting.

    It is doubly frustrating because after months of pandemic and not playing i was REALLY looking forward to n4 , code one on TTS had been a blast, then it got here and... well we know the story.

    Im sure that's also how many feel here and why the complaints are very passionate
     
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  16. eciu

    eciu Easter worshiper

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    Thats "CC capability' is really bad in N4 after a lot of things (drones included with proper RemDriver) got rather substantial buffs to CC (especially things like TAGs, a nice target for his mono blade). (not to mention all those people with good CC who suddenly got bonuses to their Pistol burst :D )

    So there is a 78% chance of healing PH14 HI with B2 Medkits, I don't think that Doctors are that hot anymore (not that they aren't more usefull than paramedic, just opportunity costs).
    FTFY you cannot take both of them, only "bad" AP CCW (funny that KotHS lost his DA CCW)
    Soo 5 man link with Santiago Tinbot+Fersen+FK HD ?
    And frikking Asawiras are better than them at CC xD (not to mention all those other troopers in N4 which I was to lazy to check)
    I would see Lazarus having Immunity:Total (kinda thematic), but atm even if they got it, it would only increase their price, and not truly give something interesting/usefull to the unit.

    With N4 streamline/reduction of rules/equipment (in itself good thing) I don't really see a good way of making Lazarus fit his "doctor" role while also be interesting/usefull in links.
     
  17. eciu

    eciu Easter worshiper

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    On the good side: seems that Fersen might actually be quite usefull (funny enough, again more in vanilla than MO itself) but hey.

    Seems that crazy staking of mods for KHD, and lack of (extremaly limited) Maestro, Lighting etc.

    Surprisingly a good excuse to finally buy new model.
     
  18. Domino25

    Domino25 Well-Known Member

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    I'm a bit curious what mods stack on De Fersen, say he's on the other side of friendly repeater, in a link team with Santiago tinbot and with Fairy dust, I assume it's -6 (-3 from 1 instance of firewall and -3 from tinbot?) to enemy face to face, and +3 bts?

    I think De Fersens is going to be pretty solid with hacking, but the exception being against bts 9 hackers such as knight of justice/Interventor. You can't beat those with Trinity so you'll have to hit them with spotlight/guided or oblivion, either way you're at 1 burst in active. The question I've been working on, is what combination of De Fersen, KHD Santiago Tinbot, and Evo Mulebot to bring.
     
  19. Sangarn

    Sangarn TRIUMcorp CEO
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    Can you explain plz
    how can the kamau declare an ARO to the BF since he can't draw LoF to him ?
     
  20. Barrogh

    Barrogh Well-Known Member

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    Does that work with CC Attack though?

    What's so frikkin' about asawiras, they are essentially middle-eastern knights, both in Infinity (in terms of statline and skills, at least used to be that way in N3) and in history.
    Fluff talks aside though, I see what you are saying.
     
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