nomad weapons got two big changes. First they got a rescalation that was not much used (first riot grrls box for example). The second change was when CB started with 3d. CB explained at that moment that the change was to standarize them. They didn't change all weapons though, spitfire remained with the original dessign for a bit. Even if wildcats were sculpted in traditional way, they were released when CB was starting with the 3D. In those times there were some traditional sculpts released at the same time or even after some 3d sculpts. There was not a "from now on all sculpts are 3d, and before this point, everything is traditional", but a time where both type of sculpts were used together.
They've essentially added as many characters as they think fit to the game, so barring the odd exception it's pretty much done in present form. Which was odd because the Anaconda pilot had the "new" Nomad Spitfire... And, er, basically the only one like it as the Nomads themselves have a slightly different design.
And you know that even for the time, the Wildcats were tiny, right? CB has a bad habit of just releasing things when they are on a time crunch. It's how things like the Aquila Guard Panzerfaust fiasco happened. Narrator:They were not. CJC starter came out after Campaign: Paradiso. Maybe they were. Maybe they weren't. It's far enough back at this point that it is hard to find exacting release dates.
No, you're focusing on your own post. They were tiny, even for the time. It wasn't because of some magical "change of scale". Reverend Moiras came from the same time frame, the SpecOps models were from the same time frame, the previous KTS were from the same time frame, etc, etc...yet none of them looked wildly out of place when the new stuff started dropping. Nothing has come close to the CJC starter in terms of sheer "what the hell went wrong?", IMO.
no, they were on scale on their time, but a bit crutched on the poses. See prowlers, see the intruder , even moiras (which are 3d) and compare sizes of arms and so. There was a change of scale from CB, and that happened not much after CJC starter. Look at the alguacile box and compare them to the alguacile hacker in the CJC box. Actually, there have been at least 3 changes of scale/proportions. The first one from before the first nomad starter, reason why CB resculpted yj and ariadna starters so soon. The second one was late n1, when they started to make more realistic proportions but, and the actual one, which are directly bigger. In some of the offcial videos, Bostria explained all of this and the reasons behind it.
They literally were not "on scale on their time". Only someone who had no experience of the items that were releasing at the time would suggest it. Additionally, YJ and Ariadna didn't get resculpted starters "so soon" after Icestorm. It took Coldfront for Ariadna(and ALEPH) to get resculpted 'vanilla' starters. YJ's starter came in Red Veil along with Haqqislam.
or someone who has been playing the game since before N1 and has seen all of the scale/proportion changes in their time ariadna and YJ got their starters resculpted before N2 (I don't remember if haqq got one resculp before n2, but pano and nomads where the only ones who didn't get their starter resculpted before n3), and a second resculpt after icestorm. I was refering to the first resculpt.
Then you say "before N2", you don't just make vague references to "three changes" or just say "resculpts". The shift from N1->N2 aesthetics isn't really considered a "scale shift" by the by but more of an aesthetics shift.
one of the changes was mostly size (the last one), other where mostly proportions, changing from heroic to realistic and later to a not so-heroic but unreallistic one. When we talk about scale, there are 2 topics related: size and proportions. A 28mm realistic miniature will look smaller than a 28mm heroic scale, just because the heroic one will have bigger hands and head. Infinity started in 28mm but now is more near the 32mm
Just 3 things, 1: change cap cost for wildcat rocketlauncher and prowler spitfire. 2: wildcards on Tunguska like CJC. 3: COC on almost One troop.
Wildcats were in the first box I bought, and the shift to 3D happened while I was playing the game, so I don't think it's possible they were made after. Unless I was mistaken and they were already making them 3d when I started, but that would make it weird that a year in everyone made a big deal about how they're shifting to 3d.
The shift to 3D was gradual, starting with the O-Yoroi and introducing more and more CAD sculptors until the release of N3 which saw them switch to fully CAD.
It would have been very gradual, and totally meaningless to the models that were done without using the current technique and before the scale change. I'm sorry, I'm a positive person here and don't give the company a hard time, but the wildcats look totally obviously old when placed on the board. I'm not demanding a recast, I made it clear I would like to see Bakunin worked on first. But they do need it.
Bakunin are a mere four years old in terms of minis for the new starter. AFAIK, CJC is six or seven. Code One is an excellent chance for updating many of the oldest minis across the Nomad range all at once, but really should focus on CJC imo.
Is the first time in more than 20 years in the miniatures hobby that I see that someone says that a change of scale is a change in aesthetic. We will have to agree on disagree here. another point, bakunin only got some resculpts (sin eater, riots, morlocks and moderatos) and a new unit (taskmaster), not full resculpts as other factions did, and no rules/army check. Please, don't justify something halfbaked as what was done to BJC as "got worked". They started to be worked on when the moiras came, and were on a halt because other sectorials got preference. Is not trying to give CB a hard time, is just explaining things in their context. I agree wildcats are underscale and need to be put on par with the new scupts, but their dessign is not so bad, and there are older miniatures that need it more IMO because the same reasons.
I expect a CJC focus not for any aesthetic or sculpting reasons, but because many of their key profiles are simple and easily understood bases for players to work from before taking more unusual strategic choices. Alguaciles, Mobile Brigada, Wildcats and Hellcats are all shoe-ins for inclusion. I'd expect Zeroes and Interventors too, with a wide scattering of other Nomad goodies to provide the broadest possible variety of approaches to a problem. Nomads are many things, but "predictable" should not be one of them.
So I can't stop fantasizing about new Moran sculpts. Wildcats can be streamlined easily enough to fit into C1 so I expect new sculpts in next years C1 box. With Morans me thinks the rules for Koalas might be a little too much for C1's streamlined ruleset. So what do you guys think? Will Morans come with next years C1 Nomads or will they be a N4 only release at some unknown point in the future?