If you wanna play the Blue Wolf, supported by drones, going for Vanilla is stronger I think. Because of the synergy with the Daoying LT2 and KuangShi of course. Any we are still in a Liberto meta... Spoiler: Vanilla Blue Wolf Blue Wolf ────────────────────────────────────────────────── GROUP 1 9 1 5 BLUE WOLF AP Spitfire, Heavy Flamethrower, Akrylat-Kanone / DA CC Weapon. (2 | 89) BLUE WOLF PILOT Light Flamethrower / Pistol, CC Weapon. (0 | 0) CELESTIAL GUARD (Kuang Shi Control Device) Combi Rifle + Light Smoke Grenade Launcher / Pistol, Knife. (0.5 | 13) KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5) KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5) KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5) KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5) TIAN GǑU (1st Section) Hacker (Killer Hacking Device) Combi Rifle, Nanopulser / Pistol, CC Weapon. (0 | 23) GŬILÁNG Hacker (Assault Hacking Device) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0.5 | 31) LÓNG YÁ 2 Panzerfaust, Heavy Shotgun, Antipersonnel Mines / Electric Pulse. (0 | 25) SHAOLIN Chain Rifle, Smoke Grenades / Pistol, Shock CCW. (0 | 5) GROUP 2 3 4 2 RUI SHI Spitfire / Electric Pulse. (1 | 20) DĀOYĪNG Lieutenant L2 Hacker (Hacking Device) Boarding Shotgun / Breaker Pistol, Knife. (0.5 | 29) CHAĪYÌ Yaókòng Flash Pulse, Sniffer / Electric Pulse. (0 | 8) MONSTRUCKER Submachine Gun, Chain Rifle, Drop Bears / Pistol, Knife. (0 | 13) YÁOZĂO Electric Pulse. (0 | 3) LIBERTO (Minelayer) Light Shotgun, Chain-colt, Antipersonnel Mines / Pistol, Knife. (1 | 10) SHAOLIN Chain Rifle, Smoke Grenades / Pistol, Shock CCW. (0 | 5) SHAOLIN Chain Rifle, Smoke Grenades / Pistol, Shock CCW. (0 | 5) 5.5 SWC | 299 Points Open in Infinity Army
Also, anybody else having issues of thinking up what Lieutenants to use? Never had a comparable issue picking LTs with any of the other YJ sectorials or Vanilla. T:
The Ambush ────────────────────────────────────────────────── GROUP 1 10 RUI SHI Spitfire / Electric Pulse. (1 | 20) QIANG GĀO HMG, Nanopulser / 2 x Breaker Pistol, Knife. (1.5 | 43) ZHANSHI Lieutenant Combi Rifle / Pistol, Knife. (0 | 11) ZHANSHI MULTI Sniper Rifle / Pistol, Knife. (1.5 | 19) ZHANSHI Combi Rifle / Pistol, Knife. (0 | 11) ZHANSHI Combi Rifle / Pistol, Knife. (0 | 11) YĚ MĀO (Forward Observer) MULTI Rifle, Chain-colt, Panzerfaust / Pistol, CC Weapon. (0 | 28) YĚ MĀO AP Spitfire / Pistol, CC Weapon. (1.5 | 32) TIAN GǑU (1st Section) Combi Rifle, Nanopulser, Jammer / Pistol, CC Weapon. (0 | 24) CHAĪYÌ Yaókòng Flash Pulse, Sniffer / Electric Pulse. (0 | 8) GROUP 2 4 2 2 CHAĪYÌ Yaókòng Flash Pulse, Sniffer / Electric Pulse. (0 | 8) LÓNG YÁ 2 Panzerfaust, Heavy Shotgun, Antipersonnel Mines / Electric Pulse. (0 | 25) LÓNG YÁ 2 Panzerfaust, Heavy Shotgun, Antipersonnel Mines / Electric Pulse. (0 | 25) PANGGULING Hacker (EVO Hacking Device) Electric Pulse. (0.5 | 25) SHAOLIN Chain Rifle, Smoke Grenades / Pistol, Shock CCW. (0 | 5) SHAOLIN Chain Rifle, Smoke Grenades / Pistol, Shock CCW. (0 | 5) 6 SWC | 300 Points Open in Infinity Army I do not know how to do link the list. Ideas behind the List: Thought for Acquisition. 2 Chaiyis 1 Rui Shi 2 Fao Yang (???), Pangguling Evo, if you go second pop the Overclock! Captain Qiang Gao along with a retinue of 2 Zhanshis,1 Zhanshi LT and 1 Zhanshi Sniper, Aro Duty (can change Qian Gao for Shang Ji HRL TE if you prefer) Qian Gao is our Datatracker. We next up bring a Haris Team of Ye Maos, AP Spitfire, FO (Liaison Officer), and Ten Gao with Jammer (can be in Core Team if going first) A couple Shaolins for Smoke support. Edit: Linked the List
@Gero In Army there is a button that looks like 2 speech bubbles, coloured in red and blue, right below the SWC value of your list. Pressing the button creates a code that you can copy and paste into your post. It gets formatted automatically.
I'm a fan of this haris The White Banner Army ────────────────────────────────────────────────── 3 YĚ MĀO Missile Launcher, Chain-colt / Pistol, CC Weapon. (1.5 | 28) YĚ MĀO Hacker (Killer Hacking Device) MULTI Rifle, Chain-colt / Pistol, CC Weapon. (0 | 28) SHÀNG JÍ (Fireteam: Haris, Tactical Awareness) Combi Rifle + Light Flamethrower + TinBot B (Deflector L2) / Pistol, Shock CCW. (0.5 | 43) 2 SWC | 99 Points Open in Infinity Army Pros: WIP13 KHD BTS6 TinbotB hacker BS13 4B weapon 0-16 range band 2W high ARM, excellent as point model on corners. 2B ML with Camo and MSV1 for long range engagements Extra tactical awareness order MSV1 for camo & a model immune to white noise. Super jump to get attack angles usually not available. Especially good with template weapon Cons: 4-2 modes in haris, but extra order makes up for it. No +3 on the 16-24 range band if you want to save some SWC you can swap out the ML for Lei gong. You get a better weapon on the 16-24 range band, added benefit of Albedo, you you lose a lot of AP. The White Banner Army ────────────────────────────────────────────────── 3 YĚ MĀO Hacker (Killer Hacking Device) MULTI Rifle, Chain-colt / Pistol, CC Weapon. (0 | 28) SHÀNG JÍ (Fireteam: Haris, Tactical Awareness) Combi Rifle + Light Flamethrower + TinBot B (Deflector L2) / Pistol, Shock CCW. (0.5 | 43) LÉI GŌNG Shock Marksman Rifle, Nanopulser, Blitzen / Breaker Pistol, Knife. (0 | 34) 0.5 SWC | 105 Points Open in Infinity Army When playing IA I found the KHD & Tinbot B to be murderous against any hacking list. It was just a matter of not walking into range of a repeater if he had over 2 hackers. Even 2 on 1 it beat most other hackers. Given this has BTS of 6 makes it much more resilient. if you want a cheaper version of this combo you can match up a Tian Gou KHD with either a Jujak or Shang ji. The White Banner Army ────────────────────────────────────────────────── 2 TIAN GǑU (1st Section) Hacker (Killer Hacking Device) Combi Rifle, Nanopulser / Pistol, CC Weapon. (0 | 23) JUJAK Breaker Combi Rifle, Heavy Flamethrower + TinBot B (Deflector L2) / Pistol, CC Weapon. (0.5 | 38) 0.5 SWC | 61 Points Open in Infinity Army --------------------- I'm a little torn on the Tian Gao (2nd). When playing Haqq against more advanced players I tend to put a couple Jammers around my critical pieces turn 1. This is to deter impersonators\AD guys from going right at them. The Tian Gao (2nd) don't have jammers, but can easily holo project as multiple Tian Gao (1st) with jammers. This way a single 2nd can be placed 2-3 times as guys with jammers around critical pieces. this also distorts the model counts making estimating the number of TOs harder. Except no one is going to place Tian Gao 1st on the table as them selves because they also have HoloProjector.
Love your way of thinking with those Fireteams! The beauty of Tian Gao 1st is that you don't need to put them on the table. You just need to make sure your opponent knows they are an option. There's so much price shenanigans in this sectorial and in Yu Jing vanilla that simply sticking down a Gongcheng without attaching any of the Yaozao to them will be enough to potentially fool an experienced opponent.
Yeah, the Daoying spoiled me. I'm going back to an old trend: Daofei Spitfire Lt with some kind of CoC (Lei Gong, pretty much).
Yep, single Zhanshi LT have never been safer than now. ;-) I also like a combination of these: The White Banner Army ────────────────────────────────────────────────── 2 LÓNG YÁ 2 Panzerfaust, Submachine Gun, Antipersonnel Mines / Electric Pulse. (0 | 20) HÙNDÙN (X Visor) Heavy Rocket Launcher / Pistol, CC Weapon. (1.5 | 26) 1.5 SWC | 46 Points Just do NOT use the Minelayer ability of the Long Ya and surprise your opponent with HRL shots until you don't have to take the Hundun anymore. ;-)
I hate LTs that do nothing or dont bring discounts so in every list that I make I put either Qing Gao or Daofei Spitfire with Lei Gong CoC. Need to think about Decapitation/Hunting Party variants - probably one of the two basic HI choices, because multirifle daofei is pricey.
I suppose it's just my habit of seeing that Lieutenant order as something to be used that's making WBA just seem odd to me as far as Lieutenants go: Qiang is a good Lieutenant when he's running around alone, but in a link, in a faction with no NCOs... that's a potential 2 Orders that are likely to see no usage! D: Zhanshi is a safe, cheap Lieutenant, but at the same time... he's doing nothing besides being a Lieutenant. Guilang LTs SWC price is e u g h . Guijia is pushing the SWC cost a bit too much too. Shang Ji is durable and all, but it's just a Combi and LFT, so not too keen on that either. Tiger Soldier LT is obvious in how it's not too appreciable. So that kind of leaves just the Daofei, who'll really want a CoC, which isn't cheap. Or, come to think of it, the Jujak seems like a nice Lieutenant too: relatively cheap, has a gun setup better than the Shang Jis, and has more practical mobility. TL;DR I wish we had Ye Mao Lieutenants. Yeah, this is the exact issue I'm having here. My playstyle is generally more towards running smaller armies with overlapping redundancies in them ( So stuff like single group heavily-armored-and-armed lists or lists that are basically a single group, but there's like a 3-5 sized group tagging along doing their own thing. ), so I do like to squeeze out the maximum utility I can out of every model I bring... which includes the Lieutenant. But that's just a side effect of my brick-brained playstyle. T:
He brings the SWC discount and sometimes it might be beneficial to break the fireteam and shoot when you really need to kill something THIS very turn
You might also use the minelayer but put the Hundun in a way the opponent needs to take a guess: is that the mine or the HRL? Anyway, Hundun and Long Ya togheter seem nice.
To force myself to make lists based on the mission, i used Comlog to give me something random and got Show of Force. This is the first list I came up with using the Blue Wolf just because it's new. Making the list, I found that WB is lacking quite a bit in E/M weapons. They need to crack TAGs with brute force for the most part. Core team is Zhanshi with Lei gong for his Blitzen, Then the Tian Gou for the jammer. Then a Haris of the Ye Mao with Adil. ML, AP sptifire, Breaker and Mono CCW. Then rounded out with the new Long Ya. Just because and 2 panzerfausts. The White Banner Army ────────────────────────────────────────────────── 10 BLUE WOLF AP Spitfire, Heavy Flamethrower, Akrylat-Kanone / DA CC Weapon. (2 | 89) BLUE WOLF PILOT Light Flamethrower / Pistol, CC Weapon. (0 | 0) LÉI GŌNG Shock Marksman Rifle, Nanopulser, Blitzen / Breaker Pistol, Knife. (0 | 34) TIAN GǑU (1st Section) Boarding Shotgun, Grenades, Jammer / Pistol, CC Weapon. (0 | 25) ZHANSHI (Forward Observer) Combi Rifle / Pistol, Knife. (0 | 12) ZHANSHI Combi Rifle / Pistol, Knife. (0 | 11) ZHANSHI Lieutenant Combi Rifle / Pistol, Knife. (0 | 11) YĚ MĀO Missile Launcher, Chain-colt / Pistol, CC Weapon. (1.5 | 28) YĚ MĀO AP Spitfire / Pistol, CC Weapon. (1.5 | 32) ADIL (Specialist Operative, Veteran L1) Breaker Combi Rifle, 2 Nanopulsers / Pistol, Monofilament CC Weapon, Electric Pulse. (0 | 37) LÓNG YÁ 2 Panzerfaust, Submachine Gun, Antipersonnel Mines / Electric Pulse. (0 | 20) 5 SWC | 299 Points Open in Infinity Army
Pardon me if I sound stupid, but... what's comlog? This prompted me to check out what ''in-house'' E/M stuff we had until now... WB didn't add any new E/M stuff it seems, and apparently the only E/M we even had before IA was the Pheasant and Wu Ming. Fun little tidbit that.
Comlog is a Free third party apply with all of the ITS missions. It has a feature that can give you a random mission. I highly recommend it. Just look up Infinity Comlog in your phone/tablet app store. No not just that. Krit E/Mitter & Mauler Hulang E-Grenades Lei gong Blitzen Cube Jagger E/Mitter Monstrucker E/m grenades
I mentioned that I was referring to pre-IA E/Ms, so Hulang, Lei Gong and the best E/M source in the game, Krit, weren't around. Forgot Cube Jagers had those, granted I mainly use the Shotgun profile.
What about Shang-Ji Tinbot to provide Blue Wolf more movement and hacking protection? Comlog is a companion app that has the most up to date info on missions (better than CB's PDFs) and can also track mission statistics, provide convenient tables such as Booty or Metachemistry tables, store specific tournament setups, and a bit more. It's easily the best Infinity app there is atm.
I'm still fairly new to the game, but I also like making theme lists. These lists are just for fun and not at all optimised. If you think you can improve them any input would be appreciated! Cats! ────────────────────────────────────────────────── GROUP 1 10 ZHANSHI Lieutenant Combi Rifle / Pistol, Knife. (0 | 11) ZHANSHI Combi Rifle / Pistol, Knife. (0 | 11) ZHANSHI Combi Rifle / Pistol, Knife. (0 | 11) ZHANSHI Combi Rifle + Light Grenade Launcher / Pistol, Knife. (1 | 15) QIANG GĀO HMG, Nanopulser / 2 x Breaker Pistol, Knife. (1.5 | 43) TIGER SOLDIER Paramedic (MediKit) Combi Rifle + Light Flamethrower / Pistol, Knife. (0 | 29) TIGER SOLDIER Boarding Shotgun / Pistol, Knife. (0 | 25) TIGER SOLDIER Boarding Shotgun / Pistol, Knife. (0 | 25) PANGGULING Hacker (EVO Hacking Device) Electric Pulse. (0.5 | 25) LÓNG YÁ 2 Panzerfaust, Submachine Gun, Antipersonnel Mines / Electric Pulse. (0 | 20) GROUP 2 3 YĚ MĀO Hacker (Killer Hacking Device) MULTI Rifle, Chain-colt / Pistol, CC Weapon. (0 | 28) YĚ MĀO (Forward Observer) MULTI Rifle, Chain-colt, Panzerfaust / Pistol, CC Weapon. (0 | 28) YĚ MĀO Missile Launcher, Chain-colt / Pistol, CC Weapon. (1.5 | 28) 4.5 SWC | 299 Points Open in Infinity Army The above can also be adjust to be in Vanilla to include Bao and Sujian for the cat theme. It would lose the fireteams and I have no idea how to fit in the Sujian. Wolf Pack ────────────────────────────────────────────────── 9 1 SHÀNG JÍ Combi Rifle + Light Flamethrower + TinBot B (Deflector L2) / Pistol, Shock CCW. (0 | 40) TIAN GǑU (1st Section) Hacker (Killer Hacking Device) Combi Rifle, Nanopulser / Pistol, CC Weapon. (0 | 23) TIAN GǑU (2st Section) (Holoprojector L2) Red Fury, MadTraps / Pistol, CC Weapon. (1 | 29) BLUE WOLF AP Spitfire, Heavy Flamethrower, Akrylat-Kanone / DA CC Weapon. (2 | 89) BLUE WOLF PILOT Light Flamethrower / Pistol, CC Weapon. (0 | 0) GŬILÁNG (Forward Observer, Deployable Repeater) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 27) GŬILÁNG (Forward Observer, Deployable Repeater) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 27) GŬILÁNG Lieutenant Combi Rifle, Antipersonnel Mines / Pistol, Knife. (2 | 25) MECH-ENGINEER Combi Rifle, D-Charges / Pistol, Knife. (0 | 15) Zhanshi YĪSHĒNG Combi Rifle / Pistol, Knife. (0 | 15) YÁOZĂO Electric Pulse. (0 | 3) YÁOZĂO Electric Pulse. (0 | 3) WARCOR (360º Visor) Flash Pulse / Stun Pistol, Knife. (0 | 3) 5 SWC | 299 Points Open in Infinity Army Too many new toys to play with!