Hey all, I recently picked up the ariadne army box plus the support pack I'm wondering what I should add to fill out the list? I enjoy the game but I'm not the most competitive and I'm just looking for something fun to play.
as someone with the same or similar approach my advice is look through the model list and pick the ones you like. ariadna has a wide variety of themes you could run with which starter box exactly did you get, they have a few in rotation not really a competitive but here's some wacky lists built on themes dog nation! ────────────────────────────────────────────────── GROUP 1 4 3 2 WULVER T2 Rifle, Grenades / Pistol, AP CCW. (0 | 33) WULVER Mk12, Grenades / Pistol, AP CCW. (0 | 37) DOG-WARRIOR 2 Chain Rifles, Grenades, Smoke Grenades / AP CCW. (0 | 29) DEVIL DOG Heavy Shotgun, Smoke Grenades + 1 K-9 Antipode / AP CCW. (0 | 41) K-9 ANTIPODE AP CCW. (7) ASSAULT PACK . (0 | 25) HANDLER Rifle, Smoke Light Grenade Launcher / Pistol, Knife. (- | 10) x3 ANTIPODE AP CC Weapon. (- | 15) STRELOK K-9 Submachine Gun, Chain-colt, Antipersonnel Mines + 1 K-9 Antipode / Pistol, Knife. (1 | 24) K-9 ANTIPODE Trench-hammer, AP CC Weapon. (8) GROUP 2 6 112 (Motorized) Light Shotgun / Pistol, CCW. (1 | 20) FOXTROT (Forward Observer) Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 18) TANKHUNTER Portable Autocannon, D-Charges / Pistol, Knife. (1.5 | 34) DOZER (Traktor Mul Control Device) Rifle, D-Charges / Pistol, Knife. (0 | 14) TRAKTOR MUL Katyusha MRL / Electric Pulse. (1 | 11) GRUNT Lieutenant Rifle, Light Grenade Launcher / Pistol, Knife. (1 | 14) 5.5 SWC | 300 Points Open in Infinity Army 128th first responce battallion ────────────────────────────────────────────────── GROUP 1 6 4 9 112 (Motorized) Light Shotgun / Pistol, CCW. (1 | 20) MAVERICK (Forward Observer) Rifle / Pistol, Knife. (0.5 | 19) MAVERICK (Forward Observer) Rifle / Pistol, Knife. (0.5 | 19) MAVERICK Submachine Gun, Light Rocket Launcher / Pistol, Knife. (0.5 | 22) MAVERICK Molotok / Pistol, Knife. (2 | 29) MAVERICK Boarding Shotgun / Pistol, Knife. (0 | 21) DESPERADO Chain Rifle, Smoke Grenades / 2 Heavy Pistols, AP CC Weapon. (0 | 11) DESPERADO Chain Rifle, Smoke Grenades / 2 Heavy Pistols, AP CC Weapon. (0 | 11) DESPERADO Chain Rifle, Smoke Grenades / 2 Heavy Pistols, AP CC Weapon. (0 | 11) DESPERADO Chain Rifle, Smoke Grenades / 2 Heavy Pistols, AP CC Weapon. (0 | 11) GROUP 2 6 2 1 DESPERADO Chain Rifle, Smoke Grenades / 2 Heavy Pistols, AP CC Weapon. (0 | 11) MARAUDER Lieutenant Rifle, Heavy Flamethrower / Heavy Pistol, Knife. (0 | 21) DOZER (Traktor Mul Control Device) Rifle, D-Charges / Pistol, Knife. (0 | 14) TRAKTOR MUL (Minesweeper) Electric Pulse. (0 | 5) TRAKTOR MUL (Total Reaction) Uragan MRL / Electric Pulse. (1 | 18) MARAUDER (Multispectral Visor L1) Sniper / Heavy Pistol, Knife. (0.5 | 29) AIRBORNE RANGER (Forward Observer) Submachine Gun / Pistol, AP CC Weapon, Knife. (0 | 21) WARCOR (360º Visor) Flash Pulse / Stun Pistol, Knife. (0 | 3) 6 SWC | 296 Points Open in Infinity Army
Not a list persee, but tips for fun units - Antipodes: Cause sneaking three dogs round the battlefield to jump a thing you want death for sure, is rad to do. - Dogwarriors/McMurrough/Mirage 5: Big stompy Dogwarriors going round the field causing mayhem. With the Mirage 5 you have an extra attack vector coming in from the sides. And having Margot lob grenades on link teams is a handy trick to use. - Ratnik / Black Jack. Big stompy Robot suits that fire big guns is cool to paint and cool to use. - Roger van Zant. An AD troop coming in from the back of your opponent, a scary preposition. - Uxia, for the Red Alert fans that want to go CHECHING! in the face of your opponent with 2 assault pistols can be devastating. - Tankhunter with Autocannon, for if you want to make things go BOOM! - Pavel Mcmannus: It shoots, it fights and he can do objectives. best swiss army knive around. - Veteran Kazak, cause it is the epitome of being a Ariadnan
USAriadna Ranger Force ────────────────────────────────────────────────── GROUP 1 8 2 2 GRUNT Rifle / Pistol, Knife. (0 | 10) GRUNT Lieutenant Rifle / Pistol, Knife. (1 | 10) GRUNT Paramedic (MediKit) Rifle / Pistol, Knife. (0 | 12) GRUNT Rifle / Pistol, Knife. (0 | 10) ROSIE Light Rocket Launcher, Light Shotgun, D-Charges / Pistol, Knife. (0 | 22) FOXTROT (Forward Observer) Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 18) FOXTROT (Forward Observer) Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 18) FOXTROT (Forward Observer) Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 18) DEVIL DOG Chain Rifle, Smoke Grenades + 1 K-9 Antipode / AP Heavy Pistol, AP CCW. (0 | 32) K-9 ANTIPODE AP CCW. (7) DEVIL DOG Chain Rifle, Smoke Grenades + 1 K-9 Antipode / AP Heavy Pistol, AP CCW. (0 | 32) K-9 ANTIPODE AP CCW. (7) GROUP 2 6 2 2 FOXTROT Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. (0 | 19) GRUNT (Inferior Infiltration) Heavy Flamethrower, Light Shotgun / Pistol, Knife. (0.5 | 11) GRUNT (Inferior Infiltration) Heavy Flamethrower, Light Shotgun / Pistol, Knife. (0.5 | 11) GRUNT (Inferior Infiltration) Heavy Flamethrower, Light Shotgun / Pistol, Knife. (0.5 | 11) GRUNT (Inferior Infiltration) Heavy Flamethrower, Light Shotgun / Pistol, Knife. (0.5 | 11) GRUNT (Inferior Infiltration) Heavy Flamethrower, Light Shotgun / Pistol, Knife. (0.5 | 11) DEVIL DOG Chain Rifle, Smoke Grenades + 1 K-9 Antipode / AP Heavy Pistol, AP CCW. (0 | 32) K-9 ANTIPODE AP CCW. (7) DESPERADO Chain Rifle, Smoke Grenades / 2 Heavy Pistols, AP CC Weapon. (0 | 11) 3.5 SWC | 299 Points Open in Infinity Army Don't let them even get near the midfield