Remove TacAware from Dashat. God its causing so much salt and seems to have pushed IA way out of contention. Spiral's triad options need to be looked over. Really feeling the lack of a cheaper link piece such as the Kamael. No, not asking for the Makaul or the stupid Sukuel! The Chaksa HMG and Guided Rocket options are sorely lacking. The HMG used to be 10pts cheaper than a reaction REM, now not only are they the same price but the REM has gotten better with supportware. That is not good design in any way.
I would say to revision the Brawlers profile. They cost to much for being jack of all trades choice. Usually there are more point cost efficient troops either for profile or link team
Give it a third point of structure and AP on it's HMG/Spitfire, job done. problem is it goes from being dirt cheap to nearly costing the same as an actual TAG.
I'm ok with it having two wounds but i think the Escape System needs to function more like NWI - optional, can be activated at unconscious 1 or unconscious 2 (i think all tags should have multiple unconscious levels, not just RemPres ones), and that the pilot should not inherit spill-over wounds from the TAG. Functionally, this would mean: if the TAG took 2-3 wounds, the pilot could elect to destroy the TAG and eject safely, or wait for engineer assistance. If the TAG took 4 wounds all in one go, then it would be removed and the pilot would be dead with her vehicle. Same would go for the Iguana, just with a different ejection method.
I'm okay with the RP TAGS having the extra unconscious levels, I'd much prefer to have the repair rerolls.
I feel like NA2 are in a good spot (At least the ones I play, StarCo, ForCo and Druze) if anything I would increase Hawwa AVA in StarCo, lower Druze Haris SWC and fix the SOF links so they're not quite so restrictive/complicated (Ideally just give them all wildcard and be done with it)
Hm... I think it would also good to see Kotail Mobile Unit coming into Spiral Corps, he really suits their concept
For Spiral I would like : - Make the Kaeltar specialist AVA 2 You know if I have to buy a pack with 2 of them give me chance to use them. - Give Reex or Brawler a Triad profile that is not special. - For the love of god give some love to Chacksa Longarms. - Anaconda need fix, - Kiel Saan need some fixxing. I think he is pretty close to be good, but he still miss something. Maybe upgrading Metachemistry to Lv2 would be the best solution. The problem is that the IGAO makes for a better CC fighter while costing half the point and Neema with a Spitfire cost 10 point less. Kiel Saan has both CC and Shooting, but he cost to much for what he bring.
Depends, Kiel-Saan can shred CC oriented troops much easier then Igao, and still be relatively not the worst shooter with red fury/mk12. I recently tried to deploy them both and had pretty satisfying results. But getting Metachem l2 would be fun, no doubts.
The problem I have with the Kiel Saan in CC is that there are a lot of CC troops that have more than 21 as basic score + MA levels. This put you in the situation where you have to use NBW to negate their MA, but you are still under in % of winning the roll. I am not saying Kiel should win all CC, but maybe a little bump in his CC score would be nice. Another thing worth considering is that Dual Wield is a nice rule, but with the off weapon always being a Shock CC it's a bit mhe. Naturaly those are just my opinion.
Anaconda 6 - 4 Make Stallion Jack available More viable LT choices for Ikari Al Fasid for Druze Better link options for ForCo.
What I would really like to see is a Brawler FO profile. Especially since Spiral has only one option for the Liaison Officer. That would be another way to fix Spiral's lack of FOs.
Igao outperforms the Keil-saan in melee against every single melee specialist I can think of. I-khol OP.
A minor change for DBS that came to mind while trying to build a list tonight, increase the brawler AVA in DBS to 5, to make up for the fact that spec ops now count toward unit AVA ...Also I wouldn't say no if the Druze managed to stick a red fury or some such on a pathfinder, like the remotes in Dahshat :-p
I'd be happy to see a vanilla mercenary faction, so that players can more easily develop their own custom mercenary companies.
I wouldn't mind seeing stallion jack and beba, but for that, CB has to change their way of doing things regarding some characters. At the moment I only play StarCo, so for it I would like to se a brawlers core, even if it needs for other troopers to fill in. Also, some other lieutenant options
For how much I would like it I think a Vanilla Sectorial for NA2 is nearly impossible. there are to much model from different army. What I think is possible is to make the CORE of NA2 bigger and effective. I think ATM NA2 "shared choice" are just Brawlers and some Specialist like Monstrucker. If CB make this choice more numerous and effective for player would be a lot easier to make the jump from a NA2 army to another.
I feel like this goes against the Design Ethos of NA2. NA2 are the random misfit armies that have a reasonable chance to show up messing with the black ops that happen in the day to day of the human sphere. They're the Miscellaneous/Other (Please Specify) category of Infinity. They aren't supposed to be directly related in any way.
FWIW CB have stated that NA2 is a category for armys that don't fit into any of the 9 Vanilla factions, they don't intend to do a "Vanilla" NA2.