Help me chose the last character of my eight :)

Discussion in 'General' started by Darsil, Aug 28, 2019.

  1. Darsil

    Darsil New Member

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    Hello guys,

    So I'm currently building my 8 character list for future tournaments :

    - Miyamoto
    - Wild Bill
    - Gata
    - Maximus
    - Mendoza
    - Hexxer
    - Laxmee

    That's 7. So who do you think will be a good add to those guys? I was thinking about :

    - Massacre
    - Kozmo

    Any thoughts?
     
  2. Ealthril

    Ealthril Well-Known Member
    Warcor

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    Do you already know what will be the played scenarios? It might help to choose your last character...

    If not, you're willing to build a polyvalent roster, so I suggest Kozmo, to protect others from shooters.
     
  3. Darsil

    Darsil New Member

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    Hello, nope i don't know but I wanted to build a polyvalent roster anyway, so Kozmo seems a good choice?

    I'm open to any other characters btw ;)
     
  4. AdmiralJCJF

    AdmiralJCJF Heart of the Hyperpower

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    Kozmo seems like a very good choice to fit with that range of existing picks.

    There are arguments to be made for others, but she's such a solid overall choice that it's probably the best way to go.
     
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  5. csjarrat

    csjarrat Well-Known Member

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    If you're playing zlavin or koorie queen mods you'll need a second ranged character as bill is likely to get banned or drafted first to shut you out. I'd stick in lunah or koorie queen, maybe dart. Fiddler is an option but requires a bit more finesse
     
  6. AdmiralJCJF

    AdmiralJCJF Heart of the Hyperpower

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    Of course, if you pick Kozmo and play her well then you don't need ranged Aristos ;-)
     
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  7. csjarrat

    csjarrat Well-Known Member

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    Id always rather have at least one on the team, too useful to rely on one guy when they can be shot up/shut down
     
  8. Ealthril

    Ealthril Well-Known Member
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    I personnally really have difficulties to play range killers...They doesn't fit my playstyle, and everytime I tried to use them, they were easily countered (dazzled, silenced, caught on base to base, etc.)

    I just put WB in my 8 to frighten the opponent lol
     
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  9. AdmiralJCJF

    AdmiralJCJF Heart of the Hyperpower

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    If he's there just to pull a Ban you probably have to run him a couple of time first ;-)

    Unless your opponent does, I guess.
     
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  10. csjarrat

    csjarrat Well-Known Member

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    Bizarre! I'd recommend having a bit more practice with them, it's a really useful skillset to have on a squad
     
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  11. AdmiralJCJF

    AdmiralJCJF Heart of the Hyperpower

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    I found the trick was in learning to win the contest for Scoring Zones with 3 Aristos, and keeping the Ranged Striker the hell away from the action.
     
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  12. Ealthril

    Ealthril Well-Known Member
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    Thank you both for your answers.

    I think I have to try those damned shooters a bit more. :8:
     
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  13. csjarrat

    csjarrat Well-Known Member

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    Bill is the most straightforward with the highest peak damage if the dice go well but needs to be closer so can be easier to shut down. He helps the tactics game too.
    Lunah is primarily one-shot, one kill sniper so if the dice aren't good, she's a bit underwhelming. She likes having laxmee and/or Hannibal around for the extra dice.
    Dart needs to pounce from hidden state to be most useful, she's more tricky to use for ranged.
    Koorie queen is good, makes a good all-rounder as she can impose states with her ranged attacks and put chip damage and states onto nearby enemies as well as the main target.
     
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  14. Ealthril

    Ealthril Well-Known Member
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    Laxmee is a good support for all those killers, either by range or at close combat. A must have in my 8 now :3:

    I like Koorie's profile. Must try her soon :5:for my next tournament though... :yum:

    Thanks for your tips :+1:
     
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