Hey all, pretty rusty with the game atm and came across a couple of rules that I'm unsure of; 1) How exactly does cover from elevation work? What constitutes a model being higher than another in order to acquire cover? We looked through the rules and HSN3 rules and couldn't find the details 2) TAG pilots, being a relatively new change to make them useful, now I need to know how they work. How do the pilots leave the TAG? Do they generate orders in any way? Is the TAG or the Pilot counted for points when killing models is relevant (Firefight etc) Cheers for the assist
1) Higher means completely above, due to the way LoF can be drawn from any point of a model the only way for the rule to really work is for the lowest point of the prone Trooper's silhouette to be higher than the tallest part of the other Trooper's silhouette. 2) Pilots don't generate orders, though the TAG continues to do so unless it is in a Null state. Pilots don't count for points, but remember that if you kill the pilot the TAG is removed as dead.
Yup. Plus if the tag is killed when the pilot is dismounted the pilot is removed. The exception is if the TAG has an operator then the operator can continue to act, generate orders etc. regardless of the state of the TAG. Pilots and operators can leave the tag with a dismount at the start of a move action, and get back in the same way. It's important to remember that when you do that you use the new profile for the whole order, so you trigger AROs on the new silhouette.
The fact that Mount and Dismount are mentioned in the Move rules doesn't make them do anything for a TAG with an operator. Just like they do absolutely nothing for a Morat Vanguard (without a bike). The Manned rule, among other things, is why a TAG with a Pilot does something when it Dismounts. Because those are the rules that explain what happens when those TAGs dismount.
Indeed, Pilot and Operator are distinct game terms. A Manned TAG can dismount it's Pilot, but Annie and Iggy don't have Pilots, they have Operators.
I presumed Cazboab meant "...a remote TAG (such as a Pan O Seraph) would use Dismount to detach its (also remote) Crabbot" Is that the correct reading of your reply @cazboab?
The Crabbot thing is essentially the same in as far as Mount and Dismount but not what I meant. The Manned skill doesn't say that it allows the pilot to dismount, except in the case of allowing the tag to receive an order when unconscious, which is replaced by the escape system rules. So either operators and pilots can dismount voluntarily, since it's covered under general movement or they both have to wait for the tag to go unconscious since it never says they're allowed.
Manned TAGs have the pilot rule allowing them to use the alternate profile. ED and operators allow for thier differnrt profiles
No, hes referring to operators, Iguana and Anaconda Tag drivers. opperators cant dismount, they are only able to leave the TAG at its destruction. http://infinitythewiki.com/en/Pilot Only pilots are able to leave at an earlier point, "This Pilot Troop Profile is usable only after the trooper declares a Move Short Skill and specifies he will use it to Dismount his Manned TAG or Vehicle." Operators are not "Pilots", they do not have the pilot rule that allows them to dismount. Compare teh Gecko pilot, with the iguana operator Heres how TAG pilots work in most cases. 1) at the first short skill of an order you declare Dismount 2) the Pilot is placed on the table where you wish, and its profile is used for the entirety of the order. NB: This means the S7/6 TAG does not generate an ARO, and the S2/1 Pilot can dismount with the TAG sillie bloking LOF to known enemies. 3) In another order you can "Mount" the TAG, by being in B2B and declaring mount with the first short skill you activate the TAG profile for the entire order, at which point you remove the pilot mini from the table and may move the TAG its first movement value.
I see how that makes sense @daboarder (the explanation anyway...). So an operator can get kicked out of and re-enter their TAG if an enemy Hacker says so, or if their TAG is hosed but they can't do it themselves. Except, the manned rule says "Units with this Special Skill have an alternative Troop Profile with the Pilot Special Skill on it." And Both Tags with operators also have the manned skill, implying that the operators have the pilot skill in a similar way to how anything with Martial arts also has stealth (and sneak attack that they can't use without another skill that also grants it anyway...) which is then over ridden in specific circumstances by their equipment... If only Operator was a defined term instead of not a pilot except when it is a pilot...
Operators are manned tags, but their operator does not have the pilot special rule and cant use it. As to Expel, you cannot use expel on an Iguana nor an Anaconda, or more accurately, you can, however it has no effect on them seeing as it acts on the pilot alone. A successful Roll forces the target to make a BTS Roll versus Damage 13. Failing the Roll forces the opponent to place, at the end of the Order, the Pilot model in base to base contact with the TAG. http://infinitythewiki.com/en/Expel Under no rules interaction do you create a problem where an operator is a pilot, manned alone does not mean a TAG has to have the pilot special rule.
FAQ 1.3 made the hacking part super clear: Can you declare to the Gorgos TAG, Iguana TAG or Anaconda TAG as valid targets of the Hacking Program: Expel? No. https://assets.infinitythegame.net/downloads/faqs/en/v1.3/faqs.pdf
Alright thanks for the explanation @daboarder and @colbrook. That's way more contradictory and illogical than it needs to be, but I guess that's not new...