Yeah, but with Lynx vs Hexa there's something else going on. Lynx is cheaper in spite of having higher WIP and BS (which should also have a higher cost per point than the Hexa's low CC and PH advantage) plus courage plus BTS PLUS a costlier weapon. It seems something has changed in the pricing formula between N3 launch and now and in a game with such extreme inter-faction modularity having externally consistent pricing is the only hope for balance. (The other alternative is that CB designs our lists for us via scrolls (standard game is 5 scrolls, a scroll is a TAG or a designed LI core or a specific HI Haris) or straight up scrapping modularity in favour of CBLs)
If that happens I'd probably quit the game. That's what turned me off of Warmahordes, their focus on Theme Forces.
Given that Bostria was asked about CBLs after the seminar and said that they are unlikely to release any more, on the grounds that players want the actual Sectorials instead, it seems... unlikely...
Costier than a knife, though. It's just a matter of 1 point here and 1 point there that makes the Lynx better than Hexa.
I'm not so sure. Looking at Moderator, Electric Pulse either costs the same as going from 13 to 14 in CC or it costs the same as a Knife (compared to Keisotsu). I'm inclined to say it's exactly the same cost as a knife. Sadly, I can also say that CB does seem to design profiles by cross-comparing them with profiles from other factions, considering just how often a single point of CC makes a difference in price (and how often Army is accidentally populated with placeholders from other factions before the values are corrected) Start of the next season is in a few days (if I'm not mistaken) and I'd give that a snowball's chance in hell. (Unless old Megatherion is feeling quirky) N4 next year? Maybe. Hope so.
CBLs were badly designed, and only usable in limited insertion, of course they would not be used as much as a new sectorial! But maybe, just maybe, if CB had released them for some extra factions, they would have seen more use And yes, some of the new units use a different formula (but some seem to use the old one, so I am not sure if its a complete change, only for some type of units, or there is a causality rhat makes some units to remain their costs between old and new formula), the same as now the bolts and maybe some other unit. I would like to see changes in the new ITS in other factions too, not to wait 1 year for all of it
As a Yu Jing Player I would like to bring into discussion, the Unit and profile whose singular Promotional Art made me fall in love with infinity and Yu Jing. The Bao Trooper, I own them, even when I started playing people told me not to use them because they were too expensive for what they did and that the sculpted was very old and not pleasing to look at, I loved them and when I got them I went on a spree to paint them all. And Man, do they have style.... However for a 22-29pts trooper, I can see where the cost is coming from however their Fireteam options in ISS feel innecesarily restrictive...Maybe in Vanilla they get played more. I have a problem with them having WIP 14 that they can only use for Discover rolls and if they get lucky a Technical weapon taken from a Panoply...
Nope, not even there. The only justification I can see for a Bao is the BSG if you know you will be up against a couple of Impersonators and you know you will be able to go first so you can pop smoke on them from a CG, idle+discover, discover and shoot (unopposed), and hopefully have the Impersonator cleared out in a minimum number of orders. And even that is super sketchy at best.
I disagree with the premise that power creep of similar units has obsoleted profiles such as the orc. These vanilla profiles have frankly never been good when compared to other units within their own factions. Even if a an omega unit cost 160 points you still wouldn't be seeing cores of Orcs running around. Orcs arent obsoleted by Gammas but by Kamau and fusiliers. That said with the rise of mixed links Hi are in their best place so far, I've been having a blast with the Vird feurbach orc.
Bao are a bit... problematic. The MSV options aren't terrible, say taking a lone Bao Sniper in vanilla (or a BSG/Contender). But YJ has added a lot more units, mostly mercs, since Bao Snipers were the optimal solution.
I'm not sure if it's the Bao are bad or the Rui Shi is too good. Every time I want to take Bao sniper I end up taking a Rui Shi instead. I used to like them and the X-Visor is great with MSV2 but it's not as good since they took it away from the BSG. I feel they need a spitfire, Stun Grenades would be in story. They also need a reason for the high WIP. Courage kind of makes the WIP useless. I'd like a FO or maybe KHD.
The Rui Shi is really, really good. High WIP makes Discovering easier. Bao are the "you can't hide, and if you run you will only die tired" unit in the Imperial SS.