So With O12 out im sure theres alot of tinkering going on. Share with the group This is my first run at a list. It gives up long range reactive for great close in defence. In my head it should be a nice place to start. I am hoping to play today and see how it goes. GROUP ONE 10 REGULAR 2 IMPETUOUS SIRIUS AHD SIRIUS AHD GANGBUSTER KHD GANGBUSTER KHD OMEGA HMG LAMBDA ENGINEER YUDBOT KYTTA KYTTA VARANGIAN LIGHT SHOTGUN VARANGIAN LIGHT SHOTGUN GROUP 2 5 REGULAR 2 IMPETUOUS ALPHA LT LAMBDA DOCTOR YUDBOT EPSILON HMG VARANGIAN SMG 2 CHAIN COLTS VARANGIAN SMG 2 CHAIN COLTS (I tried to export the code but army isnt working properly) Im not sold on the groups yet. But it gives a rough idea. Show me yours!
Giving up the ARO game for close in defense and just hidding is a valid strategy. As for the list, depends on what mission your playing. One unit I'm not to sure about is the SIRIUS AHD. Seems rather vulnerable without a camo maker but let us know how it goes.
So the fact the sirius bots have repeaters is a big deal for me. with positioning it means that to take on a sirius you are taking on two ahd and two khd. not sure how effective it will be but im keen to try it
Remember, you can also use those bots to clear mines. If I could make one change is that I would want one Sirius w/ Red Fury. ;)
I've come up with this so far. Bruh ────────────────────────────────────────────────── GROUP 1 10 1 ALPHA Lieutenant (Strategos L2) 2 Light Shotguns, 2 Nanopulsers / Pistol, DA CC Weapon. (0 | 26) EPSILON HMG, Nanopulser / Pistol, Knife. (1.5 | 30) DAKINI Tacbot HMG / Electric Pulse. (1 | 21) BETATROOPER Doctor (MediKit) Boarding Shotgun, 2 Nanopulser / Pistol, Knife. (0 | 37) YUDBOT Electric Pulse. (0 | 3) GANGBUSTER Hacker (Killer Hacking Device) Submachine Gun, MadTrap / Pistol, Knife. (0 | 21) VARANGIAN Light Shotgun, Chain Rifle, Smoke Grenades / Pistol, AP CC Weapon. (0 | 12) KYTTÄ Flash Pulse, Sniffer / Electric Pulse. (0 | 8) KYTTÄ Flash Pulse, Sniffer / Electric Pulse. (0 | 8) RAZOR (Minelayer) Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. (0.5 | 31) FUZZBOT (Minesweeper, Repeater) Electric Pulse. (0 | 8) GROUP 2 4 2 2 VARANGIAN Light Shotgun, Chain Rifle, Smoke Grenades / Pistol, AP CC Weapon. (0 | 12) VARANGIAN Light Shotgun, Chain Rifle, Smoke Grenades / Pistol, AP CC Weapon. (0 | 12) PEELER HMG / Electric Pulse. (1 | 26) CYBERGHOSTS Hacker(Hacking Device Plus) Combi Rifle + Pitcher / Breaker Pistol, Electric Pulse. (0.5 | 26) MONSTRUCKER Submachine Gun, Chain Rifle, Drop Bears / Pistol, Knife. (0 | 13) YUDBOT Electric Pulse. (0 | 3) WARCOR (360º Visor) Flash Pulse / Stun Pistol, Knife. (0 | 3) 4.5 SWC | 300 Points Open in Infinity Army Two strong HMGs from the dakini and epsilon, backed up with smoke and white noise give you great ARO killing capability; The beta and gangbuster can bust up the midline and push buttons. The peeler, gangbuster's madtraps, and the razor minelayer give you good roadblocking options; There's strong hacking game from the gangbuster and the cyberghost; The varangians need no explanation. 15 regular orders is awesome, especially when you also have counterintelligence.
It's a vulnerability that may be worth it depending on your meta. As someone that frequently runs double AHD zondnautica the twin AHD sirius should work really well as they start in the position that the ZN's usually dismount in and I expect they would operate in a similar manner just with the added protection from the repeater to help keep them safe from enemy hackers. Though in this case two may not be necessary due to the repeater on the other. They can also offer some really bad options when engaging hard targets. for example have the bot stick it's face around the corner and wait for your opponent to pick their reaction, if they shoot you glue them, if they dodge you hack them, if they reset glue them.
So, my current approach is thinking of O-12 as "Vanilla PanOceania, but everything is slightly better". Hence I've approached it the way I would build Vanilla PanO and ended up with this: Theory ────────────────────────────────────────────────── GROUP 1 9 ALPHA Lieutenant (Strategos L2) 2 Light Shotguns, 2 Nanopulsers / Pistol, DA CC Weapon. (0 | 26) LAMBDA Engineer Combi Rifle, D-Charges / Pistol, Knife. (0 | 16) YUDBOT Electric Pulse. (0 | 3) LAMBDA Doctor (MediKit) Combi Rifle / Pistol, Knife. (0 | 16) YUDBOT Electric Pulse. (0 | 3) EPSILON HMG, Nanopulser / Pistol, Knife. (1.5 | 30) OMEGA HMG / Pistol, Knife. (2 | 48) FUZZBOT (Minesweeper, Repeater) Electric Pulse. (0 | 8) FUZZBOT (Minesweeper, Repeater) Electric Pulse. (0 | 8) KYTTÄ Flash Pulse, Sniffer / Electric Pulse. (0 | 8) KYTTÄ Flash Pulse, Sniffer / Electric Pulse. (0 | 8) GROUP 2 6 2 CYBERGHOSTS Hacker(Hacking Device Plus) Combi Rifle + Pitcher / Breaker Pistol, Electric Pulse. (0.5 | 26) OKO Combi Rifle, Sniffer / Electric Pulse. (0 | 17) VARANGIAN Light Shotgun, Chain Rifle, Smoke Grenades / Pistol, AP CC Weapon. (0 | 12) VARANGIAN Light Shotgun, Chain Rifle, Smoke Grenades / Pistol, AP CC Weapon. (0 | 12) DAKINI Tacbot HMG / Electric Pulse. (1 | 21) RAZOR Hacker (Assault Hacking Device) Combi Rifle, D-Charges, Antipersonnel Mines / Pistol, Knife. (0.5 | 37) 5.5 SWC | 299 Points Open in Infinity Army Overall it feels like a pretty solid base that I could then modify for mission specific requirements by dropping out and adding one of the many mid-range options which O-12 offers.
Classic Vaulsc ────────────────────────────────────────────────── GROUP 1 10 2 SIRIUS Red Fury + 1 SiriusBot / Pistol, Knife. (1 | 29) SIRIUSBOT Heavy Riotstopper / Electric Pulse. (0 | 5) GAMMA Feuerbach / Heavy Pistol, Knife. (1.5 | 58) EPSILON HMG, Nanopulser / Pistol, Knife. (1.5 | 30) DAKINI Tacbot HMG / Electric Pulse. (1 | 21) VARANGIAN Submachine Gun, Chain Rifle, Smoke Grenades / Pistol, AP CC Weapon. (0 | 12) VARANGIAN Submachine Gun, Chain Rifle, Smoke Grenades / Pistol, AP CC Weapon. (0 | 12) FUZZBOT (Minesweeper, Repeater) Electric Pulse. (0 | 8) ALPHA Lieutenant (Strategos L2) 2 Light Shotguns, 2 Nanopulsers / Pistol, DA CC Weapon. (0 | 26) KYTTÄ Flash Pulse, Sniffer / Electric Pulse. (0 | 8) KYTTÄ Flash Pulse, Sniffer / Electric Pulse. (0 | 8) GROUP 2 4 1 RAZOR (Forward Observer) Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. (0 | 31) GANGBUSTER Combi Rifle + Light Riotstopper, MadTrap / Pistol, Knife. (0 | 23) LAMBDA Doctor (MediKit) Combi Rifle / Pistol, Knife. (0 | 16) KAPPA Hacker (Hacking Device) Submachine Gun / Pistol, Knife. (0.5 | 15) WARCOR (360º Visor) Flash Pulse / Stun Pistol, Knife. (0 | 3) 5.5 SWC | 300 Points Open in Infinity Army
I find that with O12 one can really move towards an specific attack style for the whole list, good long range shooters, midfield control, warband rush, etc. So with that in mind I went for the old good smoke combo and paratroopers assault: Any thoughts? O12 SS Attack ────────────────────────────────────────────────── GROUP 1 10 3 EPSILON MULTI Sniper, Nanopulser / Pistol, Knife. (1.5 | 30) EPSILON HMG, Nanopulser / Pistol, Knife. (1.5 | 30) VARANGIAN Submachine Gun, Chain Rifle, Smoke Grenades / Pistol, AP CC Weapon. (0 | 12) VARANGIAN Submachine Gun, Chain Rifle, Smoke Grenades / Pistol, AP CC Weapon. (0 | 12) VARANGIAN Submachine Gun, Chain Rifle, Smoke Grenades / Pistol, AP CC Weapon. (0 | 12) DAKINI Tacbot MULTI Sniper Rifle / Electric Pulse. (1.5 | 21) FUZZBOT Hacker (EVO Hacking Device) Electric Pulse. (0.5 | 25) FUZZBOT (Minesweeper, Repeater) Electric Pulse. (0 | 8) ALPHA Lieutenant (Strategos L2) 2 Light Shotguns, 2 Nanopulsers / Pistol, DA CC Weapon. (0 | 26) CUERVO GOLDSTEIN Submachine Gun, Akrylat-Kanone, D-Charges / Pistol, Monofilament CC Weapon, Knife. (0 | 39) GROUP 2 5 1 LAMBDA Engineer Combi Rifle, D-Charges / Pistol, Knife. (0 | 16) YUDBOT Electric Pulse. (0 | 3) LAMBDA Doctor (MediKit) Combi Rifle / Pistol, Knife. (0 | 16) YUDBOT Electric Pulse. (0 | 3) KYTTÄ Flash Pulse, Sniffer / Electric Pulse. (0 | 8) KYTTÄ Flash Pulse, Sniffer / Electric Pulse. (0 | 8) WARCOR (360º Visor) Flash Pulse / Stun Pistol, Knife. (0 | 3) DELTA Spitfire / Pistol, Knife. (1 | 28) 6 SWC | 300 Points Open in Infinity Army
@Vaulsc I'm looking forward to the day you put out some videos on O-12 games you've played. Should be interesting.
first, they have very limited range, second, they super vulnarable to enemy khd. In most cases, you dont need second sirius. Gangbuster better be rifle and sirius - fo. O-12 ────────────────────────────────────────────────── GROUP 1 10 GANGBUSTER Combi Rifle + Light Riotstopper, MadTrap / Pistol, Knife. (0 | 23) KAPPA Hacker (Hacking Device) Submachine Gun / Pistol, Knife. (0.5 | 15) KYTTÄ Flash Pulse, Sniffer / Electric Pulse. (0 | 8) KYTTÄ Flash Pulse, Sniffer / Electric Pulse. (0 | 8) FUZZBOT (Minesweeper, Repeater) Electric Pulse. (0 | 8) FUZZBOT (Minesweeper, Repeater) Electric Pulse. (0 | 8) ALPHA Lieutenant (Strategos L2) 2 Light Shotguns, 2 Nanopulsers / Pistol, DA CC Weapon. (0 | 26) LYNX MULTI Sniper, Antipersonnel Mines / Pistol, Knife. (1.5 | 34) GANGBUSTER Combi Rifle + Light Riotstopper, MadTrap / Pistol, Knife. (0 | 23) EPSILON HMG, Nanopulser / Pistol, Knife. (1.5 | 30) GROUP 2 5 / 1 VARANGIAN Submachine Gun, Chain Rifle, Smoke Grenades / Pistol, AP CC Weapon. (0 | 12) LAMBDA Doctor (MediKit) Combi Rifle / Pistol, Knife. (0 | 16) YUDBOT Electric Pulse. (0 | 3) OMEGA HMG / Pistol, Knife. (2 | 48) SIRIUS (Forward Observer) Boarding Shotgun, D-Charges + 1 SiriusBot / Pistol, Knife. (0 | 24) SIRIUSBOT Heavy Riotstopper / Electric Pulse. (0 | 5) KAPPA (Forward Observer, Deployable Repeater) Combi Rifle / Pistol, Knife. (0 | 14) 5.5 SWC | 300 Points Open in Infinity Army Groups are not managed, i am not sure how i want to shuffle them.
Sirius' doggo is Repeater. I wouldn't call a group with 2x FD2 Repeaters and 2x AHD and 2xKHD AND 4x FD2 MadTraps "vulnerable to enemy KHD". Deploy the actual Hackers slightly conservatively and use these to prevent enemies from moving Hackers or HI up the table. At an investment level of 90 points, it is acceptable, and it will also seriously slow down any non-Marker from attacking you should the enemy not have anything Hackable. Also, people. Stop putting Oko in a different group from Kyttä. You want them in the same group for coordinated Sniffers.
Respekting the content of the wildfire box and add on, i came up with this: Test ────────────────────────────────────────────────── GROUP 1 10 2 ALPHA Lieutenant (Strategos L2) 2 Light Shotguns, 2 Nanopulsers / Pistol, DA CC Weapon. (0 | 26) CUERVO GOLDSTEIN Submachine Gun, Akrylat-Kanone, D-Charges / Pistol, Monofilament CC Weapon, Knife. (0 | 39) VARANGIAN Light Shotgun, Chain Rifle, Smoke Grenades / Pistol, AP CC Weapon. (0 | 12) VARANGIAN Light Shotgun, Chain Rifle, Smoke Grenades / Pistol, AP CC Weapon. (0 | 12) LAMBDA Engineer Combi Rifle, D-Charges / Pistol, Knife. (0 | 16) YUDBOT Electric Pulse. (0 | 3) KYTTÄ Flash Pulse, Sniffer / Electric Pulse. (0 | 8) KYTTÄ Flash Pulse, Sniffer / Electric Pulse. (0 | 8) EPSILON HMG, Nanopulser / Pistol, Knife. (1.5 | 30) GAMMA HMG / Heavy Pistol, Knife. (2 | 57) KAPPA Combi Rifle / Pistol, Knife. (0 | 12) GROUP 2 4 KAPPA (Forward Observer, Deployable Repeater) Combi Rifle / Pistol, Knife. (0 | 14) KAPPA Combi Rifle / Pistol, Knife. (0 | 12) GANGBUSTER Hacker (Killer Hacking Device) Submachine Gun, MadTrap / Pistol, Knife. (0 | 21) SIRIUS Red Fury + 1 SiriusBot / Pistol, Knife. (1 | 29) SIRIUSBOT Heavy Riotstopper / Electric Pulse. (0 | 5) 4.5 SWC | 299 Points Open in Infinity Army I would prox the Delta to Cuerva. Not really what i would play you only need the Kyttä Drones, Lambda and Varangians. The Kappa units are, in my opinion not the line troops to take. Varangians are much better to generate Orders, save the demployment zone and gives us smoke for the msv2 killers. What do you think?
So I'm not a fan of the whole bot spam thing to maximize Combat Groups - however I am a very big fan of LI lists! All-Rounder List ────────────────────────────────────────────────── 10 2 GAMMA HMG / Heavy Pistol, Knife. (2 | 57) BETATROOPER Spitfire, 2 Nanopulser / Pistol, Knife. (2 | 41) HIPPOLYTA Breaker Combi Rifle, Nanopulser, Flash Pulse, Eclipse Grenades / Pistol, EXP CC Weapon. (0 | 38) EPSILON MULTI Sniper, Nanopulser / Pistol, Knife. (1.5 | 30) ALPHA Lieutenant (Strategos L2) 2 Light Shotguns, 2 Nanopulsers / Pistol, DA CC Weapon. (0 | 26) DELTA Hacker (Killer Hacking Device) Combi Rifle + Light Riotstopper, D-Charges / Pistol, Knife. (0 | 25) SIRIUS Hacker (Assault Hacking Device) Submachine Gun + 1 SiriusBot / Pistol, Knife. (0.5 | 25) SIRIUSBOT Heavy Riotstopper / Electric Pulse. (0 | 5) GANGBUSTER Combi Rifle + Light Riotstopper, MadTrap / Pistol, Knife. (0 | 23) GANGBUSTER Combi Rifle + Light Riotstopper, MadTrap / Pistol, Knife. (0 | 23) VARANGIAN Submachine Gun, Chain Rifle, Smoke Grenades / Pistol, AP CC Weapon. (0 | 12) 6 SWC | 300 Points Open in Infinity Army I really like the idea of fielding two Gangbusters with Light Riotstoppers. Gamma and one Betatrooper bring a nice amount of fire power, with Hippolyta and one Varangian for smoke support which has some play with Epsilon. The Delta Hacker is also a favorite of mine. I guess I like glue!
Nice I was comming up with something similar. But now I´m thinking about taking the Beta with Spitfire instead the Omega HMG. Def LI ────────────────────────────────────────────────── 10 2 GAMMA Feuerbach / Heavy Pistol, Knife. (1.5 | 58) OMEGA HMG / Pistol, Knife. (2 | 48) HIPPOLYTA Breaker Combi Rifle, Nanopulser, Flash Pulse, Eclipse Grenades / Pistol, EXP CC Weapon. (0 | 38) EPSILON MULTI Sniper, Nanopulser / Pistol, Knife. (1.5 | 30) VARANGIAN Light Shotgun, Chain Rifle, Smoke Grenades / Pistol, AP CC Weapon. (0 | 12) SIRIUS Hacker (Assault Hacking Device) Submachine Gun + 1 SiriusBot / Pistol, Knife. (0.5 | 25) SIRIUSBOT Heavy Riotstopper / Electric Pulse. (0 | 5) GANGBUSTER Hacker (Killer Hacking Device) Submachine Gun, MadTrap / Pistol, Knife. (0 | 21) GANGBUSTER Combi Rifle + Light Riotstopper, MadTrap / Pistol, Knife. (0 | 23) ALPHA Lieutenant (Strategos L2) 2 Light Shotguns, 2 Nanopulsers / Pistol, DA CC Weapon. (0 | 26) LAMBDA Doctor (MediKit) Combi Rifle / Pistol, Knife. (0 | 16) YUDBOT Electric Pulse. (0 | 3) 5.5 SWC | 300 Points Open in Infinity Army
The ODD on Omega is amazing and goes so well with the HMG in Suppressive Fire, but the movability of the Betatrooper is hard to argue with! Sent from my iPhone using Tapatalk
@Ghost_from_warp 4 hackers all protected by your repeaters doesnt feel vulnerable but ill need to play it and see. Any hacker is likely to recieve 4 AROs in response. Plus madtraps for insulating people getting close to hack. But yeah ill play it and see if it pays off or not.
I think gamma hmg lt with alpha coc in back up is good too Obviously not for all scenarios (firefight : bad example)