Just seeing if I have this straight (since it's slightly counter-intuitive from a logic perspective): You are at the corner of a building with no LoF to the other side where there is an enemy trooper. You can lay a mine in base contact with you, but partially past the corner so that it has "vision" on the enemy trooper, then in a subsequent order, move and shoot past the corner to get the enemy to either try to dodge you and the mine or tank the mine and shoot back, correct? If the enemy trooper is, instead, a (TO) camo marker, the placement of a mine would be a normal roll intuitive attack, correct? Or does change facing go against it with a F2F? If the corner were smoked instead of the enemy being a camo marker, the result would be the same as #3 above, correct? However, if the minelayer had MSV2+, #4 would not require an intuitive attack? Lastly, if there is both smoke and a camo marker, laying a mine would require an intuitive attack regardless of MSV? Now that I think about it more, how does it work if you are unsure whether the mine is being placed with the camo marker in the trigger area? Do you have to guess whether you need to intuitive attack or not, and then if you find after measuring at the end of the order that you were wrong, the mine is lost?
1: Yes 2: Yes 3: Yes, but only if the marker was inside the trigger area. You are not affecting an enemy trooper so it must be a normal roll. 4: No, smoke has no effect on laying a Mine in the Active turn. 5: No, MSV has no effect on laying a Mine in the Active turn. 6: Yes, but only due to the marker in the trigger area. As there are no exceptions to the order expenditure sequence listed I believe you would measure trigger area after all skills are declared, so if it turns out a marker was in the trigger area then the mine is not placed but one use is expended as per the rules for disposable weapons.
Ok, I went to intuitive attack too soon on the wiki. The Remember box on mines basically is allowing you to place a mine through a ZvZ without needing an intuitive attack (as it doesn't call it out in the same way as it calls out marker states), yeah? #2 I don't think requires a roll at all, right?
Sorry, my bad, the addendum to #2 should be on #3, I'll edit it. ZvZ has no effect on mines as LoF isn't needed to place one in the Active turn.
Only, per the latest FAQ or official confirmation (can't remember atm which one), you cannot make Intuitive attacks unless you affect a camo/TO token... So you can declare the Intuitive deployment of the mine, and in theory fail if the marker is outside of range... or you can place the mine, then measure, and lose the mie if said marker is in range XD
If the only enemy troopers in the trigger area of the mine are in camo marker state, it’s an intuitive attack. If there are no enemy troopers, or if at least one of the enemy trooper in the trigger area are not in camo marker state, it’s not an intuitive attack.
Worth noting that the marker/non-marker units do not need to able to be hit with the same template either, just that they are both in the trigger area.