Concerning the problem of us potentially missing smoke in Vedic, i think it could be neat with a Proxy mk.6 that's a WB unit with smoke grenades. It'd limit our access to smoke to a single model that, if you pick it, makes you lose out on other strong choices due to Proxy limitations. It's also pretty much the only unit type the Proxy is missing, and we don't have any other Melee proficient among the Vedic units. Just my two cents.
I was thinking of AD posthuman. We have every specialist (FO, Doctor, engineer, HD, AHD) except KHD, every kind of trooper (LI, MI, HI, SK) but warband and AD (to me AD is a kind of trooper like SK are) So, if we get one more posthuman with vedic, we should have WB and/or AD and/or KHD. Maybe a MK6 that can be either an offensive AD WB (think yuan yuan without impetuous but with posthuman stats) or a smoke GL warband (random thought : high tech bike) and a KHD
Also remember that G:Jumper lvl1 is currently supporting AD deployment, but every other posthuman would have to be deployed the same way, so it wouldn't be viable with the current Posthuman models. This makes me think that we will see another kind of Posthumans (maybe "Neo-humans"?) which can be selected as a group of 2-3 models and all with AD deployment or mechanized deployment, and different profiles for each.
Combined Army already has this, it is called G:Mnemonica. However this is something akin to them fluff wise, I don't think Aleph will ever get something like that. But one can only hope for it
Well avoiding a whole turn in "Loss of Lieutenant" does make a pretty big difference... I also think CoC on Posthumans would be too OP. If I had to choose one thing to have in vedic, I would choose the AD Proxy. Also, I would not mind not having smoke if we were able to take 2 sets of Posthumans in Vedic.
You pay for it, and quite a bit. Can't compare CA's profile and price with posthuman's Except the fact you avoid being into loss of lieutenant with CoC. Big change.
Chain of command avoids LoL, that's just what it does - and Aleph already has access to it. Having it on something resilient or not doesn't affect the balance of the skill within the game or faction. Post Humans are clearly acceptable for being a LT by the fact it's outlined in the jumper rules. The two together isn't a matter of being balanced or OP. The two can co-exist, balanced, without any issues what-so-ever as the faction as a whole can work in both these occasions. Something being OP is down to it's cost being too low, and clearly any profile with CoC on a PH would need to be pointed with a view that it was a jumper model that had it. But that same idea is true anyway in other places, like for example the XO order of a Hactoa (where you can even have a killy LT, rambo him to death, CoC the LT order, use XO to get Hactoa as the LT and then rambo him to death just to CoC back avoiding LoL twice). I'd also like to point out the current rule is Ghost: Jumper L1... I'm hoping aleph/Vedic soon get something with Ghost: Jumper L2...
You don't seem to understand the problem. Yes, Aleph has already a CoC. But on something that is far easier to kill than a posthuman Lt. You can use a myrmidon CoC officier. It's rather expensive, obvious, and through sturdy, can be shot down with a single order. You can nominate a posthuman Lt when being LoL. But that means you are indeed in LoL, thus taking the full drawback of being in Lol. Now, a posthuman CoC would have the added benefit of being CoC, thus no LoL state at all, AND being the second most difficult Lt to kill after the G:Mnemonica Lt, which is more expensive than a full set of 3 posthumans bodies. I don't find this would be a good choice game wise.
No, balance is defined in relation to points, not options. A resilient LT isn't an issue in infinity. A resilient CoC wouldn't be an issue either - and since the CoC option could be essentially the same chassis as proxy 1 it would be just as easy to take out prior to becoming the LT as the Myrm officer would - easier in fact due to no odd and would be just as obvious. The only thing that affects whether it is balanced or not is going to be the points cost. And that might mean that CoC option would cost 2x what any other CoC skill would cost since you would effectively get it twice. G:Mnemonica doesn't actually cost that much, you're looking at 17 points more than an aquila guard for -1BS and +NWI and G:M so even if we assume the changes in stats/wounds even out, that places G:M at ~3xCoC for something that can bounce around to any other cube unit, potentially every unit in a list, making the LT effectively unkillable. On a post human, this would be limited to 3 at present - So having proxy 6 with same stats as Proxy 1 but with Chain of Command would be balanced* at around 16 points, (-4 for doc + 2x5 for CoC) *balanced in the same way proxies are balanced anyway - in the sense that they are undercosted by several points per proxy - but that's a whole different kettle of fish
I'd very much like to see a proficient melee fighter in vedic, either a suped up asura or dasyu-like platform would be excellent
Then why can't we have a HMG or AP-HMG Asura for the appropriate cost ? Who can't PanO have a smoke option outside mercs, for the appropriate cost ? Why can't Onyx have any form of smoke ? Why can't SP have SK ? Why all human factions doesn't have mimetic TR bot ? I strongly disagree, points is not the only factor in balancing. The options given to a faction also define it's possibilities. If it can't do a thing, whatever the cost, then it may be a weakness the opponent can exploit. For good or bad, Aleph has few Lt choice, all are quite obvious, and has a single, rather expensive (even if very good) CoC, meaning Aleph has to take some risks in playing it's great Lt, contrary to JSA for ex. who has the inexpensive AVA2 Kempeitai. We have far better Lt than JSA, but we have to take risks with them to achieve something. This is a gameplay choice and a balance choice.
Secondary link, probably with a new model as main since I don't really see any non-dakini as main link composition. Also, G:sync/G:servants being part of the link with their parent unit would be something neat, flavourful and unique to give Vedic links, and would make for great use of the deva and sophotects. Spidertank HI/TAG with (multi) HMG and ODD/TO, gits tank style. Give big Silhouette and maybe a guarding skill, like in the movie. More posthumans would be nice Some form of smoke, on any chassis. I'd field an Asura every game if she had smoke in Vedic Speaking of Asuras, more profiles Parvati from aristeia as REM doctor A bike style unit, possibly a REM that acts like a bike. Something to boost the amount of supportware you could keep up/affect the entire dakini link would be fluffy, if probably really expensive points wise. Maybe on an Asura?
CoC Posthumans would be broken. I, for one, highly doubt we'll get CoC in Vedic at all. Rakhasa, please. Whatever it will be :P
This is too good to be true. I would buy it instantly, and TO would be ever more fluffy for it. I don't care about possible another S8, or 120+ price tag. Would take it in any second roster. Gosh, you've just made me thinking of purchasing maghariba guard and converting, further painting it like the one from gits !