Thanks! I was pretty happy with how the yellow and purple turned out and disappointed when the images didn't show.
Looks good so far! I'm curious to see how you find the list. My take at double TAG will likely just be Szalamander and Gecko or Gecko pair which really isn't the same as a true 2 TAG list. If the Lizard gets a resculpt of the same quality as the Szalamander I'm in for trying it as I'll be buying it for sure.
I’m pretty eager to get it on the table and the biggest question I have to answer is how do I feel about the brigada LT. If he ends up being too risky i’ll have to switch to the hiding Alguacil or swap that guy for a baggage bot and an Interventor LT.
I really like what you're doing with this. I personally got into Infinity because I love the look of the TAG models and while I havn't played very many games, nearly every game I find a reason to bring one. And then eventually fell in love with pretty much everything else, but the TAGs really got me into the game. Taking inspiration from you, I started looking over the Nomads models I own and I'm going to give this a try cause it seems fun and I'll have a riot with a bunch of big stompy robots XD It probably won't be super effective, but hey sometimes it's all about having fun. Fireteam: Duo Geckos strolling up the board with an Iguana to help them deal with longer range threats. And I just love my Interventors. Yea I'm criminally short on SWC but hey, 178 points in mech goodness. :D Nomads ────────────────────────────────────────────────── 10 GECKO 2 Combi Rifles, Chain-colt, Panzerfaust / . (0 | 53) GECKO PILOT 2 Assault Pistols, Knife. () GECKO Mk12, Chain-colt, Blitzen / . (0.5 | 54) GECKO PILOT 2 Assault Pistols, Knife. () IGUANA HMG, Heavy Flamethrower / . (2 | 71) IGUANA OPERATOR HMG / Pistol, Knife. () SALYUT Hacker (EVO Hacking Device) Electric Pulse. (0.5 | 25) INTERVENTOR Hacker Lieutenant (Hacking Device Plus) Combi Rifle, 1 FastPanda / Pistol, Knife. (0.5 | 27) INTERVENTOR Hacker (Killer Device Plus UPGRADE: Lightning) Boarding Shotgun, 1 FastPanda / Pistol, Knife. (0 | 20) ALGUACIL (Forward Observer, Deployable Repeater) Combi Rifle / Pistol, Knife. (0 | 12) TRANSDUCTOR ZOND Flash Pulse, Sniffer / Electric Pulse. (0 | 8) TRANSDUCTOR ZOND Flash Pulse, Sniffer / Electric Pulse. (0 | 8) CLOCKMAKER Combi Rifle, D-Charges / Pistol, Knife. (0 | 18) ZONDBOT Electric Pulse. (0 | 3) 3.5 SWC | 299 Points Open in Infinity Army
I wrote up a game with a Gecko and an Iguana. I just treated the Gecko as a beefy specialist. I had plenty of orders and options all game, but I suspect the dice were quite kind to me... Here's the game: Iguana Run Away Spoiler: Dual Tag List Nomads ────────────────────────────────────────────────── INTERVENTOR Hacker Lieutenant (Hacking Device Plus) Combi Rifle / Pistol, Knife. (0.5 | 25) INTERVENTOR Hacker (Killer Device Plus UPGRADE: Lightning) Boarding Shotgun, 1 FastPanda / Pistol, Knife. (0 | 20) IGUANA HMG, Heavy Flamethrower / . (2 | 71) DataTracker IGUANA OPERATOR HMG / Pistol, Knife. () GECKO Mk12, Chain-colt, Blitzen / . (0.5 | 54) GECKO PILOT 2 Assault Pistols, Knife. () ZOE & PI-WELL . (0 | 47) ZOE (Hacking Device. UPGRADE: Stop!) Combi Rifle, D-Charges / Pistol, Knife. (0 | 28) PI-WELL Combi Rifle / Electric Pulse. (0 | 19) ZONDBOT Electric Pulse. (0 | 3) REVEREND MOIRA MULTI Sniper Rifle / Pistol, Shock CCW. (1.5 | 34) TRANSDUCTOR ZOND Flash Pulse, Sniffer / Electric Pulse. (0 | 8) JAGUAR Chain Rifle, Smoke Grenades / Pistol, DA CCW. (0 | 10) HELLCAT Spitfire / Pistol, Knife. (1.5 | 28) ────────────────────────────────────────────────── 10 | 6 SWC | 300 Points | Open in Infinity Army I'd probably swap the Hellcat out for something else, but who knows. Was pretty happy with the performance of the list in general, I thought it had answers to most things. Maybe try to fit an Intruder next time around, swap out the Hellcat and Zoe/Pi Well for an Intruder and some midfield specialists. Gecko needs a little more support than the Iguana, which strangely feels a little more like a throwaway attack piece. I think the repeater and my hacking backup made me a little cocky... definitely need to field TAGs more though.
I really loved the batrap. I think this is a very good way to play a 2 TAG style with Nomads. And I like how it reinforces the point that the Iguana is a strong HMG platform. It's often easy to thing to forget that just because it's lacking the Multi HMG and it's on quite the low end of TAG costs, doesn't mean it still can't dakka. And indeed it dakka's well. And ultimately, 125 points is a much easier pill to swallow then close to 180. If/when I do decide to put the triple tag list on the field for fun, I'm thinking I might adopt your strategy a little and use the Iguana as a brutal attacker and then use the EVO to Fireteam Duo the 2 Geckos up the board to capture and hold an important objective. Either way I'm looking forward to it and I'll likely be taking a fair bit of inspiration from you.
Here is the thing Nomads ────────────────────────────────────────────────── 10 SZALAMANDRA Hyper-rapid Magnetic Cannon, Heavy Flamethrower / . (2 | 90) SZALAMANDRA PILOT Contender / Pistol, Knife. () LIZARD MULTI HMG, Heavy Grenade Launcher / . (2.5 | 87) LIZARD PILOT Submachine Gun / Pistol, Knife. () ZONDBOT Electric Pulse. (0 | 3) SALYUT Hacker (EVO Hacking Device) Electric Pulse. (0.5 | 25) TRANSDUCTOR ZOND Flash Pulse, Sniffer / Electric Pulse. (0 | 8) TRANSDUCTOR ZOND Flash Pulse, Sniffer / Electric Pulse. (0 | 8) SALYUT (Minesweeper, Repeater) Electric Pulse. (0 | 8) INTERVENTOR Hacker Lieutenant (Hacking Device Plus) Combi Rifle / Pistol, Knife. (0.5 | 25) CLOCKMAKER Combi Rifle, D-Charges / Pistol, Knife. (0 | 18) STEMPLER ZOND Combi Rifle, Sniffer / Electric Pulse. (0 | 17) JAGUAR Chain Rifle, Smoke Grenades / Pistol, DA CCW. (0 | 10) 5.5 SWC | 299 Points Open in Infinity Army Here is the thing. You already have a very nice High Burst weapon, so you dont need any more Kriza Boracs and etc stuff. Lizard is a much better choice for the second TAG , cause it has a HGL, to attack people from inexpected angles. To further aply it - you have Transductors and Stempler zond. And an EVO. , Sat lock a target - blast it by HGL. If spot is overlooked by some ARO stuff - blast it with HMC. Its a very elite list and . You can Also spotlite it by Interventor with the repeaters as well. The list is mostly a rough concept.
I got to try my list out today. I played against my buddies Bakunin force and I got the experience the sublime joy of placing a mine in ARO to him sacrificing his Zondbot to clear the mine I had laid earlier.
The problem with double TAGs are orders, warbands and hacking defense. Nowadays I always play repeaters and two hackers because of all the HI and TAG lists. Since your first list doesn't have any defense against hacking attacks apart from your BTS or even worse, no exorzism, you will have a hard time in the midfield. And without zone control any rush towards your deployment zone with cheap warbands will be a real pain in turn one.
I ended up deciding against the Lizard and instead I am running this list which has an Interventor & a KHD Zero. Szalamadra & special friends ────────────────────────────────────────────────── 10 SZALAMANDRA Hyper-rapid Magnetic Cannon, Heavy Flamethrower / . (2 | 90) SZALAMANDRA PILOT Contender / Pistol, Knife. () ALGUACIL Combi Rifle / Pistol, Knife. (0 | 10) ZERO Hacker (Killer Hacking Device) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 21) ZERO (Minelayer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0.5 | 19) JAGUAR Chain Rifle, Smoke Grenades / Pistol, DA CCW. (0 | 10) CLOCKMAKER Combi Rifle, D-Charges / Pistol, Knife. (0 | 18) ZONDBOT Electric Pulse. (0 | 3) MOBILE BRIGADA Lieutenant MULTI Rifle + Light Flamethrower / Pistol, Knife. (0 | 39) INTRUDER HMG, Grenades / Pistol, CCW. (1.5 | 42) INTERVENTOR Hacker (Hacking Device Plus) Boarding Shotgun, 1 FastPanda / Pistol, Knife. (0.5 | 26) TOMCAT Engineer Combi Rifle + Light Flamethrower, D-Charges / Pistol, Knife. (0 | 22) 4.5 SWC | 300 PointsOpen in Infinity Army Only difference was my Tomcat was a Doctor not an engineer because I grabbed an older version. I played 2 games of frontline against my friends Bakunin list that had a custodier & healer fire team of 3, a sin eater, & a lizard. Bakunin got first turn & I got deployment both games. First game he ran his fire team right into the KHD Zero. A few orders later between the KHD & my Interventor who he fired a Pitcher at my Zero and his LT were lying on the ground twitching. I’ll try to write up both games later. Theme of each was my Zeros slowed down his first turn and my Szalamandra did work despite going unconscious at least twice both games. (Each game also featured a clockmaker who crossed a wire and shorted out something important.)
I tried this list in Transmission Matrix a few days ago and it worked well. The Überfallkommando did the first strike against the biggest threat to my Lizard and the Lizard did the clean up afterwards. :) But I would switch him to Szalamandra to have that extra BTS. Lizzy and the Chimera ────────────────────────────────────────────────── GROUP 1 9 1 1 LIZARD MULTI HMG, Heavy Grenade Launcher / . (2.5 | 87) LIZARD PILOT Submachine Gun / Pistol, Knife. () BAKUNIN ÜBERFALLKOMMANDO . (0 | 23) CHIMERA Combi Rifle, Nanopulser, Eclipse Grenades / Viral CCW. (0 | 20) x3 PUPNIK DA CCW. (0 | 3) INTERVENTOR Hacker (Killer Device Plus UPGRADE: Lightning) Boarding Shotgun, 1 FastPanda / Pistol, Knife. (0 | 20) CLOCKMAKER Combi Rifle, D-Charges / Pistol, Knife. (0 | 18) ZONDBOT Electric Pulse. (0 | 3) MORAN (Forward Observer) Combi Rifle, CrazyKoalas (2) / Pistol, Knife. (0.5 | 22) MORAN (Forward Observer) Combi Rifle, CrazyKoalas (2) / Pistol, Knife. (0.5 | 22) REAKTION ZOND HMG / Electric Pulse. (1 | 26) TRANSDUCTOR ZOND Flash Pulse, Sniffer / Electric Pulse. (0 | 8) INTERVENTOR Hacker (Hacking Device Plus) Boarding Shotgun / Pistol, Knife. (0.5 | 24) ALGUACIL Lieutenant Combi Rifle / Pistol, Knife. (1 | 10) GROUP 2 2 4 3 MORLOCK Chain Rifle, Smoke Grenades / Pistol, DA CCW. (0 | 6) MORLOCK Chain Rifle, Smoke Grenades / Pistol, DA CCW. (0 | 6) MORLOCK Chain Rifle, Smoke Grenades / Pistol, E/M CCW. (0 | 6) SALYUT (Minesweeper, Repeater) Electric Pulse. (0 | 8) SALYUT (Minesweeper, Repeater) Electric Pulse. (0 | 8) WARCOR (Aerocam) Flash Pulse / Stun Pistol, Knife. (0 | 3) 6 SWC | 300 Points Open in Infinity Army
Could you explain what the purpose of the second group is? I'm very new to Infinity, so I am probably missing something relatively obvious here. But I mean, I get smoke, so morlocks make sense, but it just seems odd to me otherwise.
@herod1204 Some people may say that group is useless etc. 1. I just like to have some Warbands and give them regular orders (Salyuts) as well to advance. 2. In tournaments I like to have baggage for that extra points. 3. If someone in group one dies I can switch some orders. Yes, you can play one combat group was well to avoid loosing two orders if you have to start but that doesn't hurt me that much anymore since I can adapt to it.
This is my Double-TAG list with Gecko & Iguana. Double TAG 2.0 ────────────────────────────────────────────────── 10 GECKO 2 Combi Rifles, Chain-colt, Panzerfaust / . (0 | 57) GECKO PILOT 2 Assault Pistols, Knife. () IGUANA HMG, Heavy Flamethrower / . (2 | 75) IGUANA OPERATOR HMG / Pistol, Knife. () ZOE & PI-WELL . (0 | 47) ZOE (Hacking Device. UPGRADE: Stop!) Combi Rifle, D-Charges / Pistol, Knife. (0 | 28) PI-WELL Combi Rifle / Electric Pulse. (0 | 19) INTERVENTOR Hacker (Killer Device Plus UPGRADE: Lightning) Boarding Shotgun, 1 FastPanda / Pistol, Knife. (0 | 20) HELLCAT Spitfire / Pistol, Knife. (1.5 | 28) HELLCAT Boarding Shotgun / Pistol, Knife. (0 | 21) MORAN (Forward Observer) Combi Rifle, CrazyKoalas (2) / Pistol, Knife. (0.5 | 22) SECURITATE Lieutenant Combi Rifle / Pistol, Knife. (0 | 13) ZERO Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. (0 | 17) 4 SWC | 300 Points Open in Infinity Army Had a tough time choosing my 2nd TAG between Iguana and Lizard. The Lizard has Heave Grenade Launcher for bombarding the enemy backline & smoke, but I chose the Iguana instead because of the repeater & the HMG pilot. I'm also running 2 hellcats for AD:Superior Deployment, so they can land in the back with Spitfire & Boarding shotgun. I wonder if it would be nicer for the Lizard to be able to provide smoke cover for them in the enemy deployment zone?
One of the things to remember about playing tags is you need to spend 2-3 orders on them moving them back after you kill things. It’s tempting to put them in suppressing fire and to leave them in the middle of the board, but these days that’s a good way to get the tag killed. So I would recommend changing the drop troops to something else that will give you 10 regular orders all the time. That way you have 12 orders to move your tags around and move them back into good positions.
Thanks! I will definitely keep that in mind. So basically more Morlocks, more Zonds & less offer-hungry troops beyond the 2 tags?
Pretty much, though less morlocks and more jags, but you need more defensive pieces like transductors, morans and lunokhods as well as at least 1-2 KHDs so they don't get bricked by enemy hackers.
@Tourniquet Sorry, really don't want to flood, but I'm going to post a few more lists here. It seems I got addicted to Infinity, I think about it a lot So initially I've been thinking about what Jason said today, and I came up with this list. The idea is for the Lizard to provide artillery support, so he won't be moving & consuming orders all that much. And there are plenty of repeaters in there, including one on the Iguana itself. Double TAG 2.1 ────────────────────────────────────────────────── 9 IGUANA HMG, Heavy Flamethrower / . (2 | 75) IGUANA OPERATOR HMG / Pistol, Knife. () LIZARD MULTI HMG, Heavy Grenade Launcher / . (2.5 | 87) LIZARD PILOT Submachine Gun / Pistol, Knife. () ZOE & PI-WELL . (0 | 47) ZOE (Hacking Device. UPGRADE: Stop!) Combi Rifle, D-Charges / Pistol, Knife. (0 | 28) PI-WELL Combi Rifle / Electric Pulse. (0 | 19) ZONDBOT Electric Pulse. (0 | 3) INTERVENTOR Hacker (Killer Device Plus UPGRADE: Lightning) Boarding Shotgun, 1 FastPanda / Pistol, Knife. (0 | 20) STEMPLER ZOND Combi Rifle, Sniffer / Electric Pulse. (0 | 17) MORAN (Forward Observer) Combi Rifle, CrazyKoalas (2) / Pistol, Knife. (0.5 | 22) JAGUAR Chain Rifle, Smoke Grenades / Pistol, DA CCW. (0 | 10) WILDCAT Lieutenant Combi Rifle + Light Flamethrower, D-Charges / Pistol, Knife. (0 | 19) 5 SWC | 300 Points Open in Infinity Army And here is a 10-order list, that fits some of the things you mentioned. I have no idea how well these lists perform, now I just want to go test them both in action Double TAG 2.2 ────────────────────────────────────────────────── 10 IGUANA HMG, Heavy Flamethrower / . (2 | 75) IGUANA OPERATOR HMG / Pistol, Knife. () LIZARD MULTI HMG, Heavy Grenade Launcher / . (2.5 | 87) LIZARD PILOT Submachine Gun / Pistol, Knife. () INTERVENTOR Hacker (Killer Device Plus UPGRADE: Lightning) Boarding Shotgun, 1 FastPanda / Pistol, Knife. (0 | 20) ZERO Hacker (Killer Hacking Device) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 21) MORAN (Forward Observer) Combi Rifle, CrazyKoalas (2) / Pistol, Knife. (0.5 | 22) LUNOKHOD Heavy Shotgun, Akrylat-Kanone, D-Charges, CrazyKoalas (2) / Electric Pulse. (0 | 24) SECURITATE Lieutenant Combi Rifle / Pistol, Knife. (0 | 13) CLOCKMAKER Combi Rifle, D-Charges / Pistol, Knife. (0 | 18) JAGUAR Chain Rifle, Smoke Grenades / Pistol, DA CCW. (0 | 10) JAGUAR Chain Rifle, Smoke Grenades / Pistol, DA CCW. (0 | 10) 5 SWC | 300 Points Open in Infinity Army
While the repeaters a good tool on the Morans, it's mainly the Crazy Koalas for area denial to keep people away from your stuff.