Taagma Spec-Ops

Tema en 'Spiral Corps' iniciado por Sunabe, 6 Jun 2019.

  1. Sunabe

    Sunabe Active Member

    Registrado:
    26 Mar 2018
    Mensajes:
    42
    Me Gusta recibidos:
    29
    How would you kit out your Taagma with 12xp?
     
    A DustGod le gusta esto.
  2. Káosz Brigodéros

    Káosz Brigodéros Vanguard, Inc.

    Registrado:
    27 Nov 2017
    Mensajes:
    473
    Me Gusta recibidos:
    358
    I would definitely spend 8 points to get a HMG and 2 more to get Minelayer. The last 2 points is either an Akrylat Kannone or Martial Arts level 3. Just for fun.
     
    A Golem2God le gusta esto.
  3. daszul

    daszul Well-Known Member

    Registrado:
    11 Oct 2018
    Mensajes:
    732
    Me Gusta recibidos:
    876
    I really like the Breaker Combi she already has,
    so I'd just increase BS to 13,
    add an X-Visor for range bands,
    Mimitism for defense,
    and EXP-CCW (antimaterial) [or D-Charges, depending on mission].
     
    A Golem2God, csjarrat y Henshini les gusta esto.
  4. melkiach

    melkiach PheroBoosted

    Registrado:
    23 Nov 2017
    Mensajes:
    918
    Me Gusta recibidos:
    999
    BS 13
    Mimetism
    Light Rocket Launcher

    Nasty surprise
     
    Golem2God, DustGod, csjarrat y 3 otros les gusta esto.
  5. DustGod

    DustGod Well-Known Member

    Registrado:
    1 Ago 2018
    Mensajes:
    241
    Me Gusta recibidos:
    241
    HMG 8
    X-Visor 4
    Put it in a Tri-Core disguise it as something else...
    You'll have no Negatives up to 48" +1 Burst and +3 BS...
    Suprise!
     
    Zsimbi, Golem2God, ChoTimberwolf y 2 otros les gusta esto.
  6. Hengriel

    Hengriel Capitán Alcachofo

    Registrado:
    15 Feb 2019
    Mensajes:
    7
    Me Gusta recibidos:
    5
    BS 13 - 2 px
    Spitfire - 6 px
    MV N1 - 4 px

    A good way to have a BS 13 spitfire in a tri-core without including Neema.
     
    Golem2God, DustGod, Metal730 y otra persona les gusta esto.
  7. Khalipo

    Khalipo Well-Known Member

    Registrado:
    13 Dic 2017
    Mensajes:
    84
    Me Gusta recibidos:
    63
    Unlike other armies/sectorials, where I tend to use the specops as an ultra-specialist, I would definetily use the tagmaa to fulfill something we lack : hmg

    Hmg visor 1 would be the winner for me. In a tricore of course. And 0 cap!
     
    A Zsimbi, Golem2God y DustGod les gusta esto.
  8. DustGod

    DustGod Well-Known Member

    Registrado:
    1 Ago 2018
    Mensajes:
    241
    Me Gusta recibidos:
    241
    My Thought exactly... We have MSV and MSV1 is good but not supreme...
    But a very Reliable HMG that can control a long firelanes would be awesome...
     
    A Golem2God le gusta esto.
  9. Henshini

    Henshini Well-Known Member

    Registrado:
    24 Nov 2017
    Mensajes:
    262
    Me Gusta recibidos:
    256
    MSV1 is a really good compromise. I’ve found MSV2 to be overkill most of the time.
     
    A Golem2God le gusta esto.
  10. Káosz Brigodéros

    Káosz Brigodéros Vanguard, Inc.

    Registrado:
    27 Nov 2017
    Mensajes:
    473
    Me Gusta recibidos:
    358
    MSV2 negates smoke. A huge advantage in my book.
     
    A Golem2God, ChoTimberwolf y Metal730 les gusta esto.
  11. Henshini

    Henshini Well-Known Member

    Registrado:
    24 Nov 2017
    Mensajes:
    262
    Me Gusta recibidos:
    256
    I guess my meta has very little smoke. That or it never gets thrown where my msv2 model can see it.
     
  12. Káosz Brigodéros

    Káosz Brigodéros Vanguard, Inc.

    Registrado:
    27 Nov 2017
    Mensajes:
    473
    Me Gusta recibidos:
    358
    Our meta is loaded with Ariadna. We load it with pesky little smoke-throwing shenangians.
     
    A Metal730 le gusta esto.
  13. DustGod

    DustGod Well-Known Member

    Registrado:
    1 Ago 2018
    Mensajes:
    241
    Me Gusta recibidos:
    241
    But we only have MSV1 in spec-op... Unless Army's wrong again... which wouldn't be the first time...
    The negatives on the hmd are never more than -3 which is why I like the idea of running an X-Visor it takes all the negatives away from the gun ranges itself... even if you run MSV-1 you still won't shoot through smoke
     
  14. meikyoushisui

    meikyoushisui Competitor for Most Ignored User

    Registrado:
    28 Nov 2017
    Mensajes:
    1.803
    Me Gusta recibidos:
    2.804
    The thing about X-Visor is that in general you always want to be in +3 ranges. If you're using an X-Visor outside of some of the more powerful combinations (Suppressive, Templates) just to shoot further, you're already in a bad situation.
     
    A Golem2God y Abrilete les gusta esto.
  15. colbrook

    colbrook Grenade Delivery Specialist

    Registrado:
    23 Nov 2017
    Mensajes:
    9.340
    Me Gusta recibidos:
    17.154
    I can see using it to outrange a linked HRL, Panzerfaust, HMG, etc. Sure you're at +0 instead of +3, but they've dropped down from +3 to -3!
     
    A Golem2God, DustGod y toadchild les gusta esto.
  16. toadchild

    toadchild Premeasure

    Registrado:
    22 Feb 2017
    Mensajes:
    4.268
    Me Gusta recibidos:
    8.102
    I like X Visor best with rifle-range weapons; in both active and reactive turns it gives models like Lasiqs just a little bit of extra threat in what would otherwise be a really bad range band for them. I'm sad that in Combined I can't take an X Visor to pair with a plasma weapon.
     
    A Berjiz le gusta esto.
  17. Káosz Brigodéros

    Káosz Brigodéros Vanguard, Inc.

    Registrado:
    27 Nov 2017
    Mensajes:
    473
    Me Gusta recibidos:
    358
    Notice that I was reacting to the remarks of @Henshini stating MSV2 is an overkill. I am not saying MSV1 is bad (negating the -3 MOD for lower levels of CH is never a bad thing), but it's not the real thing. MSV2 is never overkill because this equipment negates smoke.
    Regarding X-Visor: I found this most useful to SF mode (Yes, I'm looking at you, Ryukens!), because Spitfires and the like will not shoot your SF trooper to shreads that easily in the 16-24 range.
    Hence I am pretty sure 8 points for HMG and 2 points for Minelayer are both good investments on this platform, not that sure regarding the remaining 2 points...
     
    A DustGod le gusta esto.
  18. DustGod

    DustGod Well-Known Member

    Registrado:
    1 Ago 2018
    Mensajes:
    241
    Me Gusta recibidos:
    241
    If we had MSV2 is say that for sure...
    But even in a bad range it's still 0, +3 for Tri-Core...
    My reasoning for not running Minelayer is that sort of control is pretty dominant in Sprial Corps with 4 units (9 total AvA) you can bring plenty...
    Of those 4, 2 can infiltrate, 1 has FwrdDeploment 1( counts as 2 in ITSX) 3 have FwrdDeploment 2 and 6 can be in a Tri-Core...
    But a good HMG is completely missing... I find Easy camo spotting not as valuable as a Burst 5 +3 HMG hunting unit able to hit 5Xs on 15s at 48"
     
    A Káosz Brigodéros le gusta esto.
  19. Káosz Brigodéros

    Káosz Brigodéros Vanguard, Inc.

    Registrado:
    27 Nov 2017
    Mensajes:
    473
    Me Gusta recibidos:
    358
    Minelayer is like money: the more the better!
    Greetings from Dawn! ;-)
     
    A DustGod y Abrilete les gusta esto.
  20. melkiach

    melkiach PheroBoosted

    Registrado:
    23 Nov 2017
    Mensajes:
    918
    Me Gusta recibidos:
    999
    Hey, thanks Ariadna friend,

    Greetings from Lefayette :D
     
    A Káosz Brigodéros le gusta esto.
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation