Stratuscloud on an Unconscious Model

Tema en '[Archived]: N3 Rules' iniciado por zagdag, 2 Jun 2019.

  1. zagdag

    zagdag Split box orphan

    Registrado:
    9 Ene 2018
    Mensajes:
    119
    Me Gusta recibidos:
    188
    So Stratuscloud follows the trooper that deployed it. It has several cancelation clauses including:

    *it lasts one full turn
    *it can be voluntarily ended

    NOT in the cancelation is if the trooper goes unconscious, Null, or dead.

    Does it then follow that:

    My Draal triggers Stratuscloud as an ARO. The Draal dies from enemy fire. The Stratuscloud template is placed at the end of the order, and remains there until the end of the next player turn.

    That all correct?

    Sent from my SM-J320P using Tapatalk
     
  2. RobertShepherd

    RobertShepherd Antipodean midwit

    Registrado:
    2 Ene 2018
    Mensajes:
    2.053
    Me Gusta recibidos:
    4.205
    Point of order, the stratuscloud is actually active for the entire order during which the state is declared.
     
    A ChoTimberwolf le gusta esto.
  3. colbrook

    colbrook Grenade Delivery Specialist

    Registrado:
    23 Nov 2017
    Mensajes:
    9.340
    Me Gusta recibidos:
    17.157
    Works fine with Unconscious, but if the Draal dies the model is removed from the table, and because the Stratuscloud is centred on the model it too will be removed.
     
  4. inane.imp

    inane.imp Well-Known Member

    Registrado:
    28 Ene 2018
    Mensajes:
    6.040
    Me Gusta recibidos:
    7.179
    Huh? Why wouldn't it activate during Effects like other similar things. *Sigh*

    But, yes that is the way that CB designed it.
     
  5. RobertShepherd

    RobertShepherd Antipodean midwit

    Registrado:
    2 Ene 2018
    Mensajes:
    2.053
    Me Gusta recibidos:
    4.205
    It's relevant for two interactions: activate stratuscloud + shoot, and defensively activating a stratuscloud as an alternative to dodging or shooting. Both are nice things for a model with the cloud to be able to do, from personal experience.
     
    A toadchild le gusta esto.
  6. inane.imp

    inane.imp Well-Known Member

    Registrado:
    28 Ene 2018
    Mensajes:
    6.040
    Me Gusta recibidos:
    7.179
    So's putting a Mine down and having it explode in your opponent's face... But I can't do that [emoji14]
     
    A RobertShepherd le gusta esto.
  7. zagdag

    zagdag Split box orphan

    Registrado:
    9 Ene 2018
    Mensajes:
    119
    Me Gusta recibidos:
    188
    Good to know. Thanks. Even more BS for my Spiral.

    Sent from my SM-J320P using Tapatalk
     
    A RobertShepherd le gusta esto.
  8. zagdag

    zagdag Split box orphan

    Registrado:
    9 Ene 2018
    Mensajes:
    119
    Me Gusta recibidos:
    188
    Ah, that makes sense. Thanks.

    Sent from my SM-J320P using Tapatalk
     
  9. kinginyellow

    kinginyellow Well-Known Member

    Registrado:
    19 Dic 2017
    Mensajes:
    809
    Me Gusta recibidos:
    630
    I'm probably missing it, but why is stratus cloud activate immediately instead of like discover and happen during resolution as they are both short movement skills?
     
  10. inane.imp

    inane.imp Well-Known Member

    Registrado:
    28 Ene 2018
    Mensajes:
    6.040
    Me Gusta recibidos:
    7.179
    Final effect in Stratuscloud State.

    "The Stratuscloud state will be applied during the entire Order in which it was activated"
     
    A meikyoushisui le gusta esto.
  11. colbrook

    colbrook Grenade Delivery Specialist

    Registrado:
    23 Nov 2017
    Mensajes:
    9.340
    Me Gusta recibidos:
    17.157
    It occurs to me that you could also Casevac an Unconscious Draal to move it's Stratuscloud zone around :)
     
    A ChoTimberwolf le gusta esto.
  12. kinginyellow

    kinginyellow Well-Known Member

    Registrado:
    19 Dic 2017
    Mensajes:
    809
    Me Gusta recibidos:
    630
    Thanks mate. Bit annoying that it isn't part of the effects of the skill instead of the state, but fair enough.
     
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation