Weapons you want in game

Discussion in 'Access Guide to the Human Sphere' started by Mahtamori, Jan 9, 2018.

  1. Del S

    Del S Tunguskaball

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    His is really just decorative/part of his ARM value, so right now I think no.
     
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  2. Abrilete

    Abrilete Well-Known Member

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    Isn't it also a CCW?
     
  3. Del S

    Del S Tunguskaball

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    Probably, but who knows what he might have hidden on himself somewhere. Many minis can pull combi-rifles out of somewhere that may or may not rhyme with "arisen call it" so maybe the UR has a different weapon.
     
  4. Solar

    Solar Well-Known Member

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    I'd like a B2 rifle range band weapon with an impact teardrop template and dam 13 or 14 as an assault launcher for clearing bunkers and such.
     
  5. Nemo No Name

    Nemo No Name Aleph Cultural Atache

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    You mean Plasma Carbine? :upside_down_face:
     
  6. Mahtamori

    Mahtamori Well-Known Member

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    A Very Light Rocket Launcher?
     
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  7. Del S

    Del S Tunguskaball

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    The Light Offensive Launcher, or LOL. Good for a giggle...
     
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  8. Hecaton

    Hecaton EI Anger Translator

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    It's heavily implied to be his T2 CC weapon.
     
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  9. tox

    tox SorriBarai
    Warcor

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    NECROPOSTING!!!

    NAIL special ammo
    Biomunition
    DAM13
    Roll against BTS.
    Effect: IMM-1

    Nails are microneedles filled with paralyzing nano-agents, able to block both living and mechanical beings.
    Remember that IMM-1 is cancelled with a Reset roll.

    I don't know how we didn't think of it before...
     
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  10. Telkri

    Telkri Member

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    A terror effects on weapons.
    The target will add a -3 to they guts roll for each time they got hit by this ammo/weapon type.
    and a terror could also have an exstra effect at a higher level like.
    If the target is killed by a this attack, Then friendly troops within 2 inch of the target and having LoF to it. Must pass a guts roll as if they where the target of the attack.

    Remotes with G: Remote Presence and Troops with skill like V.Courage, Veteran L1 and Religious Troop. Will not be affected by this.
     
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  11. oldGregg

    oldGregg Well-Known Member

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    I would love a bit more moral incorporated into the game. Not sure if this is the best way to do it, but I love the line of thought!
     
  12. ThananRollice

    ThananRollice Your Friendly Neighborhood Locust
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    It would be kind of cool if there was a "terrifying" skill that gives a -3 guts check if it's a result of a F2F roll against that model. I could see something like the Avatar having it.
     
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  13. Section9

    Section9 Well-Known Member

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    Most of the morale effects in this game are inside the head of the players. By that I mean, "If I move that model there, he will be exposed to the HMG, don't want to do that, that TAG is scary, need to keep away from it..." etc.
     
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  14. Tourniquet

    Tourniquet TJC Tech Support

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    So Hector's plasma rifle then?

    I would love to see the MK12 upgrade it's its range bands to HMG range bands so it's not sitting in more or less the same design space as the marksman rifle.

    Also T2 grenade launcher, mostly because im pretty sure it's the only weapon that ariadna hasn't figured out how to slap that ammo type to.
    Plasma launcher, basically a HGL with plasma ammo
     
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  15. tox

    tox SorriBarai
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    Necroposting!!!!

    What about a "nanoplague"?
    BTS rolls until you pass or die, like a fire ammo?
     
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  16. Maksimas

    Maksimas Heavy Infantry Addict Maxim

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    White Noise Grenades.

    Just for the heck of it.
     
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  17. Disko King

    Disko King Well-Known Member

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    Virus bombs
    Volkite
    Rad weapons
    Melta
     
  18. Maksimas

    Maksimas Heavy Infantry Addict Maxim

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    Need some las weapons too TBH.
     
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  19. Pen-dragon

    Pen-dragon Deva

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    I think terror weapons loose a lot of their oompf, when you know you have a cube, and can be brought back to life.
     
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  20. Civilized Barbarian

    Civilized Barbarian Praxis' Lead R&D Janitor

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    Maybe allow Nanotech or E/M to destroy cubes?
     
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