Trio/Quad Gecko Fail Train?

Tema en 'Nomads' iniciado por WiT?, 22 Abr 2019.

  1. WiT?

    WiT? Well-Known Member

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    So I have two Geckos and am looking at a discount lot that includes two more Geckos. I have never played Nomads, know little about them, and even less about Corregidor. Is 4 Geckos ever viable in any mission @ 300pts, and if so how would you use them?

    Could run something like 4x Gecko, 5x Alguacile Link (HMG, Hacker, 3 Basic), Engineer, Servant
    Jurisdictional Command of Corregidor
    ──────────────────────────────────────────────────
    [​IMG]10
    GECKO 2 Combi Rifles, Chain-colt, Panzerfaust / . (0 | 53)
    [​IMG] GECKO PILOT 2 Assault Pistols, Knife. ()
    GECKO 2 Combi Rifles, Chain-colt, Panzerfaust / . (0 | 53)
    [​IMG] GECKO PILOT 2 Assault Pistols, Knife. ()
    GECKO Mk12, Chain-colt, Blitzen / . (0.5 | 54)
    [​IMG] GECKO PILOT 2 Assault Pistols, Knife. ()
    ALGUACIL Lieutenant Combi Rifle / Pistol, Knife. (1 | 10)
    ALGUACIL Combi Rifle / Pistol, Knife. (0 | 10)
    ALGUACIL HMG / Pistol, Knife. (1 | 18)
    ALGUACIL Hacker (Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 18)
    ALGUACIL Combi Rifle / Pistol, Knife. (0 | 10)
    CLOCKMAKER Combi Rifle, D-Charges / Pistol, Knife. (0 | 18)
    GECKO 2 Combi Rifles, Chain-colt, Panzerfaust / . (0 | 53)
    [​IMG] GECKO PILOT 2 Assault Pistols, Knife. ()
    ZONDBOT Electric Pulse. (0 | 3)
    3 SWC | 300 Points
    Open in Infinity Army

    Squad sits back and makes orders, with the HMG as a different type of firepower to what the Geckos provide. The Geckos go forth and... maybe kill some stuff? I dunno, not very good with this type of unit.

    Or run a more limited approach to the Geckos to get better support; 3 Geckos, 2 Alguaciles, 2 Jaguar, Intruder HMG, McMurder

    Jurisdictional Command of Corregidor
    ──────────────────────────────────────────────────
    [​IMG]9 [​IMG]1 [​IMG]1
    GECKO 2 Combi Rifles, Chain-colt, Panzerfaust / . (0 | 53)
    [​IMG] GECKO PILOT 2 Assault Pistols, Knife. ()
    GECKO 2 Combi Rifles, Chain-colt, Panzerfaust / . (0 | 53)
    [​IMG] GECKO PILOT 2 Assault Pistols, Knife. ()
    GECKO Mk12, Chain-colt, Blitzen / . (0.5 | 54)
    [​IMG] GECKO PILOT 2 Assault Pistols, Knife. ()
    ALGUACIL Lieutenant Combi Rifle / Pistol, Knife. (1 | 10)
    ALGUACIL Combi Rifle / Pistol, Knife. (0 | 10)
    CLOCKMAKER Combi Rifle, D-Charges / Pistol, Knife. (0 | 18)
    ZONDBOT Electric Pulse. (0 | 3)
    ZONDBOT Electric Pulse. (0 | 3)
    INTRUDER HMG, Grenades / Pistol, CCW. (1.5 | 42)
    JAGUAR Chain Rifle, Smoke Grenades / Pistol, DA CCW. (0 | 10)
    JAGUAR Chain Rifle, Smoke Grenades / Pistol, DA CCW. (0 | 10)
    McMURROUGH 2 Chain Rifles, Grenades, Smoke Grenades / Templar CCW (AP + DA). (0 | 32)
    3 SWC | 298 Points
    Open in Infinity Army

    Can exchange McMurrough for something like a Bandit Killer Hacker. Way worse at fighting, but better support for scoring, can Killer Hack any enermy hackers.
    (Edit: Bandits aren't regular. Whoops)

    Seems pretty mediocre, does someone have a better approach? I'm not thinking it could be the best list, but would be good for the memes and maybe it can randomly hose opponents who aren't ready for it!

    Would settle for two Geckos if its really necessary, maybe leaving the Gecko death squad for those fabled 400pt games nobody ever seems willing to play
     
  2. inane.imp

    inane.imp Well-Known Member

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    Quad Geckos is a gimmick build. But it's a very fun gimmick so go for it.
     
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  3. Click2kill

    Click2kill Well-Known Member

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    I would only run Quad Geckos at 400 points.
     
  4. csjarrat

    csjarrat Well-Known Member

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    If your opponent is unprepared for it you'll do alright but as with all skew lists you'll meet a hard counter
     
  5. csjarrat

    csjarrat Well-Known Member

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    Your better option would be something more like this if you want to go tag heavy as you keep more board presence and better variety of guns
    Jurisdictional Command of Corregidor──────────────────────────────────────────────────[​IMG]9 [​IMG]1 GECKO Mk12, Chain-colt, Blitzen / . (0.5 | 54) [​IMG] GECKO PILOT 2 Assault Pistols, Knife. ()
    GECKO Mk12, Chain-colt, Blitzen / . (0.5 | 54) [​IMG] GECKO PILOT 2 Assault Pistols, Knife. ()
    ALGUACIL Lieutenant Combi Rifle / Pistol, Knife. (1 | 10)
    ALGUACIL Missile Launcher / Pistol, Knife. (1.5 | 15)
    ALGUACIL Combi Rifle / Pistol, Knife. (0 | 10)
    ALGUACIL Hacker (Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 18)
    LUPE BALBOA Combi Rifle, Nanopulser, Panzerfaust, Smoke Grenades / Pistol, CCW. (0 | 23)
    ZONDBOT Electric Pulse. (0 | 3)
    CLOCKMAKER Combi Rifle, D-Charges / Pistol, Knife. (0 | 18)
    BANDIT (Forward Observer) Light Shotgun, Adhesive Launcher / Pistol, DA CCW. (0 | 23)
    IGUANA HMG, Heavy Flamethrower / . (2 | 71) [​IMG] IGUANA OPERATOR HMG / Pistol, Knife. () 6 SWC | 299 PointsOpen in Infinity Army
    You could easily swap out the bandit and downgrade Lupe to an FO and pick up an intruder lieutenant and then get an alguacile HMG instead of the hacker too
     
  6. Brother Smoke

    Brother Smoke Bureau Trimurti Representative

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    A couple of hackers would completely ruin your day. If you supported the geckos with at least 1 KHD bandit you could solve that easily, as well as have a nice infiltrating specialist that can wreck face if needed.

    Now I wanna build a 4 gecko list lol
     
  7. Errhile

    Errhile A traveller on the Silk Road

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    Seconded. 4x Gecko is over 200pts in 4 models, and these models being Order sinks, even if fielded in Duo Fireteams. Two Geckos do fine in a 300pts list, but they lack many useful abilities you'd need in a list.

    I'd actually skip on that Clockmaker: Geckos, especially in Cover, can absorb quite a few bullets before they fall. Well, if you really want to repair / unGlue them, I'd rather invest in a Tomcat engineer: way less Orders necessary to get to an immobilised Gecko.
     
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  8. csjarrat

    csjarrat Well-Known Member

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    Always that balancing act though as an order in AD is an order your tags can't use to do their thing
     
  9. loricus

    loricus Satellite Druid

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    It also depends on just how much time you spend in your opponent's dz. I've found with Geckos that esrly game the Clockmaker's servants are closer and the +2 WIP is a big deal. Late game the Geckos would be closer to a Tomcat but I probably don't have the orders to bother repairing them either way since I'm going for late game points.

    I often have both options however.
     
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  10. Click2kill

    Click2kill Well-Known Member

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    I wouldn't say "way worse". McMurrough is the better fighter, but the Bandit Killer Hacker can hold its own, its just prone to being attacked by something far away.
     
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