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Eraser - Jammer on steroids

Discussion in 'Spiral Corps' started by iconoclast674, Apr 17, 2019.

  1. iconoclast674

    iconoclast674 Member

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    So I was looking more closely at the Kriigel Agent's Eraser and realized that seems a lot more powerful than the Jammer.

    Eraser has Double Trouble as its ammunition type as well as being burst 2, meaning potential 4 BTS rolls.

    It does however have the restriction of only being usable in the ACTIVE turn.

    Any thoughts on this? Is this as powerful as it seems on paper?
     
  2. meikyoushisui

    meikyoushisui Competitor for Most Ignored User

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    Yep, it's basically a Double Jammer+.

    The Eraser skill has the ARO tag, what restriction do you see from being able to use it in the reactive turn? The clause that states "In the Active Turn, the user may distribute two WIP Rolls among one or multiple targets" just prevents you from distributing rolls among targets in ARO.
     
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  3. iconoclast674

    iconoclast674 Member

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    Oops! You are totally right, I miss-interpreted that. Thanks for drawing that to my attention.

    Well that makes it even more powerful than I first assumed.
     
  4. DustGod

    DustGod Well-Known Member

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    B2, DT, with a -3 to the opponents WIP... It's a Monster for isolation.
    You could really gut punch your opponents Rambo/Fireteams.
    what's the Average WIP 12-13? That's a 9-10 to resist.
    Give him 26 pts of Reex n you got a nice cheap Triad... and that 13pts Reex has you covered in the positive up to 16". Nanopulser template, B.Shotgun, Contender... Nice lil' unit
     
    #4 DustGod, Apr 18, 2019
    Last edited: Apr 18, 2019
  5. ChoTimberwolf

    ChoTimberwolf Artichoken Friend

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    You only have burst one in aro or am I wrong? So you couldn't distribute among several targets anyway?
     
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  6. DustGod

    DustGod Well-Known Member

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    Yeah that's right as far as I know
     
  7. Káosz Brigodéros

    Káosz Brigodéros Vanguard, Inc.

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    That is true in case of BS attacks.
    Eraser is a comms attack and not a BS attack.
     
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  8. ChoTimberwolf

    ChoTimberwolf Artichoken Friend

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    So comms attack don't suffer from the reduced burst, good to know. Thats pretty nice, haven't used much comms attacks so far
     
  9. spears

    spears Well-Known Member

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    Pheroware is burst 1 in reactive
     
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  10. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

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    No. See the big yellow box for Pheroware Tactics reminding players that Burst is reduced to 1 in ARO.
     
  11. Káosz Brigodéros

    Káosz Brigodéros Vanguard, Inc.

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    Unfortunetely the wording is less than clear on Wiki.
    In the Active Turn, the user may distribute two WIP Rolls among one or multiple targets.
    There is no direct indication what will happen in case of ARO.
    The Pheroware Tactics entry states Eraser to be Burst 2.
    I would love to read a FAQ or something related to this.
    Edit: Ninjas, ninjas everywhere!
    Thank you, guys, for clearing this up!
     
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  12. ChoTimberwolf

    ChoTimberwolf Artichoken Friend

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    http://infinitythewiki.com/en/Pheroware_Tactic here yellow box at the bottom says it all
     
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  13. Aemaru

    Aemaru Well-Known Member

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    Noobish question but in fireteam you don’t get the +1 burst for pheromonic tactics ?
     
  14. ChoTimberwolf

    ChoTimberwolf Artichoken Friend

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    Burst bonus is only on bs attacks (smoke, shooting, technical weapon etc) not on comms attack and hacking
    http://infinitythewiki.com/de/Fireteam_Bonuses
     
    #14 ChoTimberwolf, Apr 18, 2019
    Last edited: Apr 18, 2019
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  15. Abrilete

    Abrilete Well-Known Member

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    I guess that the Phero-booster gets the Fireteam bonus, does it?
    It is a weapon after all, although a Technical one. That means a WIP 13, B 3 attack that Targets the... uuuh... target.

    Another reason to pick the Kriigel.
     
  16. Aemaru

    Aemaru Well-Known Member

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    "This weapon can make BS Attacks, but uses the WIP Attribute in place of BS. When using this weapon, consider all rules and MODsthat would affect the trooper's BS as affecting his WIP Attribute instead."

    Yes B +1 in FT
     
  17. iconoclast674

    iconoclast674 Member

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    This really makes the Kriigel seem like an order hog. A heavy lifter, who can go to work and get stuff done with lots of tricks: smoke, mirrorball (white noise), and Eraser (Jammer+).

    Are Reex the best way to support them? Do they work against our other powerhouse MSV2 Viral Sniper Taagma? Is it just smoke up to ZoC and start nuking?
     
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  18. DustGod

    DustGod Well-Known Member

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    I'm looking forward to running this Triad.
    1. Tri-core, Breaker-Combi, Nanopulser
    2. K1 Combi, D-Charges, Mine Layer
    3. SMG, Phero-booster, Pheroware Eraser/Mirrorball
    Lots of Postive Mod Ranges covered lots of Dirty Tricks.

    Unless I'm wrong and please correct me if I am.
    That DAM 16. Hit mode Phero-booster is Burst 2 all the time ARO and Active.
    BS15, B2, Damage 16, Targeted... If it doesn't kill it... Follow up with a Chaksa SHRL n burn it down

    TAAGMA (Tri-Core) Breaker Combi Rifle, Nanopulser / Pistol, Knife. (1 | 21)
    KRIIGEL Submachine Gun, Phero-Booster / Viral Pistol, Knife. (0 | 24)
    KOSUIL Minelayer K1 Combi Rifle, D-Charges, Antipersonnel Mines / Pistol, Knife. (0 | 25)
    1 SWC | 70 Points

    And Now I Can Yaaaaaay!

    20190421_212405.jpg
     
    #18 DustGod, Apr 22, 2019
    Last edited: Apr 22, 2019
  19. Aemaru

    Aemaru Well-Known Member

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    Personnal point of view i prefere the b3 dam 14 in active turn
     
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  20. iconoclast674

    iconoclast674 Member

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    My Spiral Corp box just arrived so pumped.

    The quality of the minis is so great
     
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