Interacting with Tri-Core's Optional label

Tema en '[Archived]: N3 Rules' iniciado por locksmith, 29 Mar 2019.

  1. locksmith

    locksmith comlog active

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    Tri-Core is Automatic and Optional.

    I'm unsure of an interaction where the Optional label is important, unless this is intended:
    • Deploy schemer in holo1 state, in a triad, with Tri-Core waived. (With the skill waived, no marker would be placed on the table.)
    • Activate the fireteam (or the bearer of the Tri-Core in ARO)
      • "turn on" Tri-Core
      • place the Tri-Core marker
      • receive its benefits.
    With the overall goal being to 'hide' your tri-core at deployment so your opponent doesn't know which Triad it's in until you activate that triad.
     
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  2. WarHound

    WarHound Well-Known Member

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    Having read over the skill, it seem totally Legit, yeah.
     
  3. spears

    spears Well-Known Member

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    I think much like deploying a to camo troop as a normal camo marker, the tri core would need to be on at the beginning of the order. So the triad wouldn't receive the benefits until the second aro.
     
  4. Robock

    Robock Well-Known Member

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    camo and to camo has NFB, so if you start the order benefiting from camo, then you cannot also benefit from to camo during that order. So the benefits will only apply on the second ARO.

    But that is not the case with tri-core and no tri-core.

    edit: that said, there is no order in which you declare/perform ARO. So if the bearer and non-bearer both have LoF, the non-bearer will always react without the use of the tri-core marker which was absent during his ARO phase. The bearer might be able to benefit during his ARO.
     
  5. xagroth

    xagroth Mournful Echo

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    I'd say it's not surprising, since Stealth also is automatic & optional.

    As for other uses... well, Taagma are AVA3 in Spiral, so you can deploy 2 Triads with Taagma and then a Core of 4Brawlers + 1Taagma. You now can choose which of the triads will act as a tri-core.
     
  6. spears

    spears Well-Known Member

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    • Players can have a maximum of one trooper possessing this Special Skill in their Army List.
     
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  7. xagroth

    xagroth Mournful Echo

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    Sooo... Please call the translator XD. And @ijw too (so he can tell CB to bring the PDF's in line), because the spanish PDF says:


    Which translates to "have any number of Taagma Tri-Core you want, only one can be active at any given time".
     
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  8. psychoticstorm

    psychoticstorm Aleph's rogue child
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    ... I guess the Spanish PDF needs some updating....
     
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  9. spears

    spears Well-Known Member

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    I prefer the spanish version, at 1 swc I'm not sure I would ever run more than 1 but at least the decision is in list design rather than a flat ban. That also ties in with army not flagging it as illegal.
     
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  10. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

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  11. Hecaton

    Hecaton EI Anger Translator

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    Is this a joke?
     
  12. xagroth

    xagroth Mournful Echo

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    Nope, the PDF, when I pubished that at least, showed that difference.

    The Wiki, as IJW says, is in line both in Spanish and English. And since it's 18.00 in Spain, I wouldn't hope for a new PDF until monday.
     
  13. Hecaton

    Hecaton EI Anger Translator

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    The bit you quoted proves you wrong though.
     
  14. xagroth

    xagroth Mournful Echo

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    I quoted a part in the Daedalus' PDF first in English, then in Spanish. In Spanish it says you can only have, at most, one Firetam Triad with an active active Tri-Core marker on the table, which would not prevent to have all Taagma AVA as Tri-Core able ones.

    On Monday we'll see, but It's not hard to imagine that the point in limiting it to a single Taagma (Tri-Core) is to let the SC's player oppponent to prioritize the Taagma (tri-Core) and remove the second "5man improved" Fireteam from the game.
     
  15. Ben Kenobi

    Ben Kenobi Well-Known Member

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    Bostria said it in one of the last videos like it is in the Spanish version, therefore it seems to be a short term change.

    That the Spanish pdf seems to be a outdated version was stated in another topic.
     
  16. Hecaton

    Hecaton EI Anger Translator

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    Yes, but that's different from what you said earlier.
     
  17. psychoticstorm

    psychoticstorm Aleph's rogue child
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    What he said first was the Spanish PDF, what he said next was the Spanish wiki that is fixed to be in line with the English PDF, that has the most up to date rules.
     
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  18. locksmith

    locksmith comlog active

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    So perhaps the 'Optional' label is a leftover from an earlier version of the rule and should be removed?
     
  19. xagroth

    xagroth Mournful Echo

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    I find it as pressing as to know how to reactivate the Tri-Core after the triad loses a member (thus cancelling it) and then I re-create the Triad with another guy with the Taagma...

    I mean, I *think* that being automatic, just linking a third member would activate the tri-core again. By also being optional, you can avoid to reveal your Tri-core until you wish to use it activelly, allowing for the disguise of the Taagma Schemer to not be automatically a waste of points.

    For example, have Triad A (Tri-Core) and Triad B (normal one). Both have a Taagma, only one has the Tri-Core skill, and both Taagma are disguised as something legal for that triad (I care little about what exactly for this example). You could even disguise the Taagma!B as Tri-Core to fool the opponent into prioritizing Triad B instead of the real one, while Taaagma!A is totally innocuous.
     
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  20. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
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    Yes, it's an Automatic Skill. So you don't need to spend an Order or ARO to activate it, you just need to fulfil the Requirements.
     
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