Deploying Cadmus as Decoy in buildings

Discussion in '[Archived]: N3 Rules' started by Nemo No Name, Mar 29, 2019.

  1. Nemo No Name

    Nemo No Name Aleph Cultural Atache

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    Say Cadmus AD's onto the battlefield. Either roll succeeds or deviates, we find the final positions, etc etc.

    Then we start deploying two other decoy markers (one of which will actually be the Cadmus). Can we deploy those into buildings? How about closed off buildings?

    (original question: @Guardian )
     
  2. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

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    From the Decoy state:

    "Players must respect the general conditions of the Decoy user's Deployment rules."
     
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  3. Wyrmnax

    Wyrmnax Well-Known Member

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    So, you can pretty much deviate your drop a fair amount (spreading decoys, THEN choosing wich one is real), but all of them need to be in valid AD positions.
     
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  4. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

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    Yes.
     
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  5. Ieldin Soecr

    Ieldin Soecr Well-Known Member

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    Just to clarify on this: If the Cadmus suffers from Dispersion, the controlling Player should not be able to place the decoys inside the enemy Deployment Zone, right? Event through the original marker did not land inside the Deployment Zone.
     
  6. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

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    Exactly. All restrictions are applied to all the Decoys.

    In the same way, if Dispersion results in the first one being placed in your Deployment Zone touching a table edge, the other Decoys will also have to be placed in your DZ touching a table edge.
     
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