When I switched from 40k to infinity, it was mostly because of overwhelming powercreep. It was obvious that, even in infinity, new armies will have some cooler stuff and somewhat updated rules, but I've never expected that the army which was released like 3 months ago would be outclassed in nearly everything it does, in such a short time. Good thing I bought only daoying so I can use it in vanilla. (although seeing what is available in vanilla haqq and nomads, I'm constantly leaning towards removal of vanilla armies). And to sound not like whiny bitch, I can easly play dashat. I do not complain about everyone expect YJ getting nice things (because I also play aleph). I'm just concerned about current powercreep, factions losing their identity and are getting everything, and losing games just because a similarly skilled opponent has more recently updated/added army.
Specialist isn't as important anymore, and often I have to choose between melee preassure and specialisting.
While I understand some of your frustration, I would still exercise caution when making these kinds of statements. We still need real data and performance on ITS to truly tell anything. A quick reminder that ISS can sport nearly 30 orders with 2 Rui Shi's and very reliable smoke, which this new sectorial doesn't do. Another quick reminder that Rui Shi are incredibly easy to kill, as they are made of chinese cardboard paper, which is made even worse if you choose to go full ABH because then you're essentially going full cardboard sledgehammer with nothing but flash pulse bots and a pair of libertos to show for it, as soon as they die.
Yeah. I know that ISS can still bring some pain. They are sadly useless if you manage to kill 3/4 key pieces, because, from my point of view/meta/whatever you call it, building ISS different than 8 kuangshi, rui shi, somethingsomething, su jian is just not good enough. It is starting to look like monobuild when I face competetive opposition and this is sad. I'd love to take wu ming pain train without kuang shi and not get trampled by some some wild,new unit which is wu mig but cheaper, has mimetism, nwi, fatality lvl15 and quad smg. ISS and (just for me) Neoterra are the only sectorials that aged relatively well. Maybe also SAA but they got beefy update.
Not sure I'd describe a Rui Shi that's backed up by a competent Engineer as flinsy, but that list will fold if the Zhencha, McMurderface and Rui Shi are forced to ARO.
How would you fit the Spitfire Odalisque into your list? Duo with Miranda to leverage that i-kohl LV3 in cc? I love the new Odalisque, but I can't seem to find a place for her.
Miranda won't be able to benefit from an Odalisque's I-Kohl. I'm not sure I'd use a Spitfire Oda unless I've got the points and swc to burn. I'd probably look at using them as a home zone guard with 360 visors and double Contender.
Not to make Triumph more pissed off but I think the upgrades of Maggie is a bit of a kick in the balls to the Guijia.
Yes, this is what I've been screaming at deaf ears to all people on this forum. What you're describing is what I've always referred to as "House of Cards"-style of ISS list building. It's a terrible way to build a list and extremely inconsistent at tournaments. This misconception of "lulz8kuangshis" on every ISS list needs to die off as it's a very poor style of list building, which has a very unearned reputation of actually being worth anything (It isn't).
I'm happy I didn't get the IA starter. Not gonna jump into this neither, just in case 3 months from now a new Sectorial is released blowing this one out of the water (which seems likely at this point) Let's add to this the sudden proliferation of non hackable "pseudo-His" that are better than anything IA can muster
Good idea, though to be safe we should hold off on that one too just in case 3 months after that another sectorial is released that blows that one out of the water as well.
As I said earlier. It's really meta dependant. I'm not a fan of using them in one combat group. They work for me beter when they are spread. You really can't say that something is bad when this game is played slightly differently in every place on this planet.