Does a Sepsitorised model with Tactical Awareness still get their special irregular order? On one hand, Sepsitorised is a null state, and null state models don't generate orders. Additionally, the Sepsitorised rules states that sepsitorised models don't generate orders. However, the Sepsitorised rule states that it does not effect automatic skills, which Tactical Awareness is. So those portions of the Sepsitorised state that impact a models' ability to generate normal orders arguably do not effect Tactical Awareness.
Sure, but the rules that would stop a model with Tactical Awareness from generating an order with that skill are part of the Sepsitorised State (counting the null label as part of the sepsitorised state), and the sepsitorised state doesn't effect Tactical Awareness. Hence the question.
I think this is just a case where CB uses similar words for the same thing. But then again, they might intentionally be trying to make them different things! Who knows! I'd err on the side of caution and say null cancels tactical awareness orders.
Does an Unconscious model with TA generate an extra order? TA let's you generate an extra order, but whilst you are null you can't generate orders, so TA has no effect.
Not to my awareness, but remember that Unconscious includes the following: Automatic Special Skills and Automatic Equipment have no effect while Unconscious. This is the exact opposite of being Sepsitorised.
Just to expand a little more, the rules for Sepsitorised and Unconscious clearly differentiate themselves which, prima facie, indicates that Sepsitorised doesn't stop Tactical Awareness from functioning. What actually matters, as Colbrook noted, is whether the null label of the state matters. Does the rule that troopers in a state with the null label don't generate orders take precedence over the fact that the Sepsitorised state (the rules for which include the null label) specifically doesn't effect Automatic Skills, or vice versa?
The statement This state does not affect Automatic Special Skills or Automatic Equipment. is in a lot of different states. For instance, I copy/pasted that text from Holoprojector. But it’s also on Dogged, Camouflaged, and Possessed. I don’t want to stay awake long enough to make a full list. As far as I can tell, it’s just there so that a person doesn’t look for a bullet point like this one (in Unconscious): Automatic Special Skills and Automatic Equipment have no effect while Unconscious. In other words, Sepsitor doesn’t turn off anything, just like Camouflaged doesn’t turn off anything. You need something else to tell you that you can overrule the Null state rule.
I assume then that a sepsitorized impetuous model would also not generate its impetuous orders, since null state models don't generate orders.
Sepsitorized state is not Unconscious. It is just a Null state. http://infinitythewiki.com/en/Game_States#Null_Label Null Label Troopers in any state with the Label Null do not generate Orders. End of story?