So lets assume that an impersonator attempting to deploy in an enemy Deployment zone fails their WIP roll. The rule now states that they are forced to make a dispersion roll. now lets assume that that roll lands them in an open space within the enemy deployment zone. Is this a legal place to keep the model or do they have to start back at the owner's deployment board edge? I am confused because of the wording of the two entries on Impersonation and Dispersion rolls. Impersonation: If the user fails his WIP Roll, he is penalized with a Dispersion Roll. Place the center of the Circular Template over the center of the deployed user's base. If the Dispersion takes the user outside the game table, or anywhere he cannot deploy, place him inside your own Deployment Zone in base contact with one of the borders of the game table. Additionally, if the user fails his Deployment Roll, he loses the option to deploy in the Impersonation-1 state, must deploy as a figure and not a Marker, and loses any Deployable Weapons and/or Equipment deployed alongside him. Dispersion roll: If the dispersed element is a troop, such as one using certain Deployment Special Skills (AD: Combat Jump, Impersonation...), and the Dispersion places the troop outside of the game table, or in any location where it cannot be placed, or within the opponent's Deployment Zone, then the figure is placed anywhere within the limits of its owner's Deployment Zone in contact with one of the borders of the game table. If, after using the Dispersion rule, a part of the base of a troop is outside the game table, anywhere it does not fit (a narrow ledge, inside a wall, etc.), or within an area where it cannot deploy, then the previous case applies and the figure is placed next to one of the borders of the table within the limits of its owner's Deployment Zone.
Yes, I think since the Dispersion rule explicitly calls out Impersonation, we can definitely state that the text under the Impersonation rule is just redundantly and incompletely repeating what the Dispersion rule already spells out. Dispersing into the enemy DZ would fall into the "area where it cannot deploy" category per Dispersion rules. The Dispersion rule itself says the same thing more than once in succession for some reason.
That sentence is actually worded differently though. Here's the quote from the rule: "If the dispersed element is a troop, such as one using certain Deployment Special Skills (AD: Combat Jump, Impersonation...), and the Dispersion places the troop outside of the game table, or in any location where it cannot be placed, or within the opponent's Deployment Zone..." Emphasis mine. I believe the rule is talking about places where the troop cannot be legally placed at all, not places where it cannot deploy as per its deployment rules. So, basically, if your Inferior Infiltration Grunt/Daylami got dispersed onto your half of the table, but into place where you can put the mini/marker on flat surface with its entire base without its Silhouette intersecting with anything solid or another unit - then your dude stays there as opposed to being placed in contact with a table border in your DZ because your half of the table is not a proper place to be deployed in when you have Inferior Infiltration. (nevermind, infiltration failures don't use scatter, only impersonation does; still applicable to the latter though) What do you think?
Just to point out, you don't disperse if you fail your Infiltration roll, (any level) - they automatically end up in your deployment zone. This confused me to begin with as well, cos I was so used to dispersion from 2nd Edition applying to all of these rolls.
Without making a WIP roll, it can't be legally placed in the enemy DZ. That's the point of the WIP roll.
If we're arguing finer technical points, I'd say that dispersing into the opponent's Deployment Zone qualifies under "or within the opponent's Deployment Zone" as far as Dispersion rules are concerned. Important distinction for some missions.
Yes, on that the rules are pretty clear. IMO it can be interpreted both ways when it comes to "cannot be placed".
Why can't it be placed there? Because it's the opponent's DZ. The distinction is important for e.g. Firefight, where the restrictions on placement remains but the restrictions on DZ is removed.
@Mahtamori Nevermind, found a sentence that talks specifically about "where it cannot deploy". I'm officially dumb.
Wordind in Its9 document (Designated landing zone) suggests that location you scatter into, in fact, must adhere to same rules as intended deployment location. So yeah.