Older Gens sometimes need a delete and reinstall for it to stablize. My Gen 2 requires this every couple of releases.
I’ll still look at crash logs and see if I can figure anything out. Ideally people would not have to do that.
I took the information you gave me here and took another look at the crash reports. Everything runs correctly in current versions of iOS, but it fails if I install 9.3 on the simulator. Sorry about that! I can't always test every version, and I apparently broke something on older versions. I will make sure that I figure out and fix it so that future updates don't cause these same problems for you. And if I do release an update that crashes when you upgrade, PLEASE tell me right away, including what iOS version you are running, so that I can make sure it doesn't become a recurring problem.
I'm uploading a new build to the app store that doesn't crash in this spot. It's too late for either of you, but perhaps there are other stragglers out there who haven't upgraded yet. I'll make sure to do extra testing for 9.3 in my next releases, as I have some more changes planned.
I quick note to add to you next update. think parametric needs to be added to Cube Jägers. Thank you for all the work you put into this. Sent from my iPad using Tapatalk Pro
Thanks for the feedback. The use of the "paramedic" skill is sometimes inconsistent, but I'll review how it's used on troopers and add it to the ones that need it.
I've started working on data entry for Daedalus updates. So far I've done PanO (pretty short and quick) and Combined (longer, as the Shasvastii changes are quite extensive). I'll keep people posted as I make more progress.
And it's worth mentioning - I'm not going to make any changes whatsoever to the spec-ops until I have the book in hand for the full rules, and then I'll do a total rewrite of the system. It's kind of limping along at this point and really needs some love.
I did a couple more quick updates tonight for Ariadna and Yu Jing. Next up is Haqq, but it's too late to start on that tonight.
No shortage of new entries wth Daedalus, but I wanted to highlight a list discrepancy. In Army, the Suryat Lt. with MULTI Rifle (41pts) is 1 SWC in vanilla Combined but 0 SWC in MAF. The profile sheet (v3.8) alludes to this difference but does not display it. MayaNet shows 1 SWC in both instances. I believe the correct value for this entry is 1 SWC for vanilla and 0 SWC for MAF. Thank you for all of your hard work.
I worked through the Haqq updates today. Adding new armies is always more work, so that's it for the moment.
This probably isnt big news but I think your app is amazing and I cannot imagine how much workmit has been and still is to keep it updated and running! I want to say thanks for making my hobbylife easier, and would also like to enquire about the possibility for donations.
Thanks for the kind words! It’s always nice to hear that people use and enjoy the app. I currently don’t have donations set up. I’m hesitant to do so, because I’ll sometimes see people phrase it as “I’m giving you $X so that you’ll implement feature Y” and that’s not how this arrangement works. I know not everyone approaches it that way, but it’s a subject I can be sensitive about.
Just a heads up if you're working from the units pdf for spiral corps/tohaa, the Kiel-saan has no classification listed but the official army builder lists it as veteran.