For G:Mnemonica, how does this sharing of lieutenant private information work? If a model is in the Dead state, then their private information becomes open information. G:Mnemonica can be activated if the user is in a Null state, like Unconscious and Dead. My understanding is that if a G:Mnemonica model enters the Dead state, then their private information is open information. Next, because they are now in a Null state, they get to activate the skill and transfer. That would mean you would know if a G:Mnemonica model is the lieutenant before it transfers. However, in the next part of the G:Mnemonica rule, it says: "You must identify the figure or Marker that acts as host, but not whether the Lieutenant Special Skill is transferred—that is Private Information—." Is this because you can choose to not transfer the lieutenant rule? Does this hide that the model was the original lieutenant when the model goes into the Dead state? Im interested how this is supposed to be handled. Cheers guys!
Welcome to the forum! When the G: Mnemonica trooper dies, you have to reveal if it was the LT or not, and who the new host is. No more, no less - you don't have to reveal if the new host is the Lieutenant, but 99% of the time your opponent is going to correctly guess that it is...
What would happen if the trooper decided to transfer when it goes unconscious? When it goes to the dead state after transferring is it open information that it was the original lieutenant?
I hadn't really ever considered the interaction with private information becoming public when a model dies. It does kind of make you wonder what the point of this note is: You must identify the figure or Marker that acts as host, but not whether the Lieutenant Special Skill is transferred—that is Private Information—.
You *can* transfer the Lt to something that doesn't have G:Mnenomica. You *can* have situations where the trooper with G:Menonmica wasn't the Lt when it died. Both of those situations, albeit rare, are covered by that note.
Yes. You need to say who the new host is. This isn't necessarily the new Lt (but it can be). "You must identify the figure or Marker that acts as host"
You need to tell your opponent which model suddenly has WIP 16/17, as their statline is public info. They also gain G: Mnemonica, which is a non-private skill.
I am confused about how they would need to guess... if your dead G:Mnemonica trooper is your Lieutenant, and you have to reveal that information when transferring to a new host: Under what circumstances could the new host not be the Lieutenant?
All of the G: Mnemonica models except the Avatar have non-lieutenant profiles. Most of the time if you're playing with one you'll take just the one and have it be your lieutenant, but you could either take two aspects, or choose to have a different model be the lieutenant for some reason.
Okay, wait a second. Bullet point #3, "If the G: Mnemonica trooper was also the army's Lieutenant, the host becomes the new Lieutenant. " Bullet point #5, "You must identify the figure or Marker that acts as host, but not whether the Lieutenant Special Skill is transferred—that is Private Information—." It's mandatory to transfer the skill if you invoke Mnemonica. It's not like the "There's only one possible choice, you get three guesses" situation with Strategos. It's a matter of you've just identified the dead lieutenant, the skill used to transfer it, and who the new model is. Bullet point #5 would have an impact on the game if the killed model no longer had the Lieutenant skill. In other words, if you don't identify it as a dead lieutenant.
Right, that was my point. That bullet is utterly meaningless (and therefore should not exist) unless there's a way for the lieutenancy to remain a secret. One possible way to work around this would be to take a page out of the G: Jumper book, where I believe the abstract Posthuman is the lieutenant, not any particular single proxy body. Therefore, when the Mnemonica aspect leaves its host body, that host stops being lieutenant, and therefore there's no private information to share upon its death. Note: I just made that up; it's not based on a strict reading of any rules text.
This sequence: I Isolate my opponent's Avatar. My opponent goes into LOL/is otherwise required to appoint a new Lt. I send the Avatar in the UNC state. My opponent activates G: Mnenomica My opponent must tell me that: A. Their Avatar was a Lieutenant (it's private information on the profile) B. Who is the new host They do not need to tell me who the new Lieutenant is. It's possible that the new Host is the new Lt, but maybe not. You'll find out at the start of their next turn anyway (based on whether Strategos L1 works or not). They probably should tell me that while the Avatar was A Lt it wasn't THE Lt when it died. But I'm not entirely certain that distinction is made in the rules. But "all private information" should cover the difference between 'was a Lt' and 'is the Lt' when it died. This sort of situation isn't actually that uncommon: Isolation is the primary way Nomads deal with Avatars. And in a mission like Firefight, subsequently killing the Avatar is necessary to score points.
Correct me if I'm wrong, but if you go into LoL, the Avatar is no longer the LT unless you nominate him as such (and if you do, you'll be in LoL again in the next turn because of Isolation.) You'd have to do this before you go into LoL. BTW, wasn't there some interaction that blocked the Mnemonica transfer while Isolated? I could've sworn there was one, but I can't find it now. Also thanks for making me reread the rules and learn that Mnemonica also works when the Aspect is not the LT. Not that I expect to be in many such situations.
A) yes, the Avatar stops being the LT. The fact that the Avatar started the game as my opponent's Lt is still private information that has become open. So they need to tell me that. B) no Isolation doesn't prevent G: Mnenomica from working. It just doesn't trigger it. So if you Isolate an Avatar and then kill it, G: Mnenomica triggers when you kill it. C) it's come up in every game I've won vs an Avatar. Morlocks are awesome! (Either because I've deliberately avoided killing the Avatar to prevent G: Mnenomica or because I've EM'd and then killed the Avatar in a later turn, after LOL has kicked in).