Scavenger and weapons with "+ TinBot"

Discussion in '[Archived]: N3 Rules' started by Cartographer, Nov 30, 2018.

  1. Cartographer

    Cartographer Well-Known Member

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    So I'm seeing a lot more TinBot profiles and since basically all of them are in the "+ TinBot X" format that means they're part of whatever precedes the "+", rendering that weapon immune from being scavenged right?

    As a follow up, is Hector's TinBot really part of his stun grenades?
     
  2. Robock

    Robock Well-Known Member

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    lol that is very funny. well, you got a point on technicality/RAW.

    What about Taskmaster TinBot attached to Crazy Koala ? Once they both blow up should we lose the TinBot ?
     
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  3. Robock

    Robock Well-Known Member

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    Strange, Hector TinBot A shows up in the weapon filter rather than the equipment filter.
     
  4. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

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    Don't worry, the Seraph's Nanopulser has an underslung Super-Jumping Auxbot.
     
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  5. DukeofEarl

    DukeofEarl Well-Known Member

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    Can we get some of those in Aleph?
     
  6. toadchild

    toadchild Premeasure

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    The "+" notation probably should not be used for ancillary models/equipment. It does not have any impact on the use or scavengability of whatever is listed last, immediately before the "+".
     
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  7. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

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    Probably shouldn't be, but is, and has been confirmed to me that it's staying that way when I wanted to change it in the profiles PDF. ;-)
     
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