The Third Offensive

Discussion in 'Combined Army' started by Skjarr, Oct 1, 2018.

  1. Judge Dredd

    Judge Dredd Well-Known Member
    Warcor

    Joined:
    Mar 19, 2018
    Messages:
    851
    Likes Received:
    1,267
    *hordes of grunt snipers in the distance chuckle*
     
    Mask likes this.
  2. A Mão Esquerda

    A Mão Esquerda Deputy Hexahedron Officer

    Joined:
    Nov 23, 2017
    Messages:
    3,489
    Likes Received:
    4,285
    Sorry, I was switching Automatic and Obligatory in my mind. Apologies.
     
    colbrook likes this.
  3. Sparrow

    Sparrow Well-Known Member

    Joined:
    Oct 30, 2018
    Messages:
    73
    Likes Received:
    62
    Sorry, confused. Marksmanship X is changing? What exactly will it do now?
     
  4. Stiopa

    Stiopa Trust The Fuckhead

    Joined:
    Feb 21, 2017
    Messages:
    4,458
    Likes Received:
    10,221
    It's confirmed clarified it can shoot through Saturation Zones, and rumoured that it'll ignore cover completely. Very nice change.
     
    #424 Stiopa, Nov 14, 2018
    Last edited: Nov 14, 2018
    Sparrow likes this.
  5. Mruczyslaw

    Mruczyslaw AROnaut

    Joined:
    Apr 25, 2017
    Messages:
    898
    Likes Received:
    884
    So in range in cover:
    Luna hits on 22 imposing -9 (+ range) for Opponent with surprise shot.
    Mk5 on 22 vs -3 (+range)
    Grunt sniper in 5 models link hits on 23 vs -3 (+ range)
    Teucer is 23 with MSV2 vs -3 (+range)

    Atalanta cries in corner;)
    I believe this change will be important only for Luna. Maybe Teucer with feuerbach, but he is still so expensive...
    Sometimes maybe for Grunt.
     
    #425 Mruczyslaw, Nov 14, 2018
    Last edited: Nov 14, 2018
  6. Sparrow

    Sparrow Well-Known Member

    Joined:
    Oct 30, 2018
    Messages:
    73
    Likes Received:
    62
    Very unusual. Does that mean ignores cover bonus and armor? Is it a stack on MM2?
     
  7. fari

    fari CRISTASOL, EL LIQUIDO DE LOS DIOSES

    Joined:
    Feb 21, 2017
    Messages:
    4,604
    Likes Received:
    5,193
    Are we sure that we can combine surprise shot and MMX?

    Abilities with levels X dont stack with numerical levels
     
  8. psychoticstorm

    psychoticstorm Aleph's rogue child
    Moderator

    Joined:
    Mar 4, 2017
    Messages:
    6,613
    Likes Received:
    12,264
    When was that an issue?
     
    A Mão Esquerda likes this.
  9. Nemo No Name

    Nemo No Name Aleph Cultural Atache

    Joined:
    Apr 25, 2017
    Messages:
    2,179
    Likes Received:
    2,846
    Well, it was always the issue that Saturation Zone Burst MOD was applied first, hence B2 weapons (like Feuerbach on Teucer) could not use MMX to fire through Saturation Zones
     
    AdmiralJCJF likes this.
  10. Mruczyslaw

    Mruczyslaw AROnaut

    Joined:
    Apr 25, 2017
    Messages:
    898
    Likes Received:
    884
    ??

    Effects
    • Any BS Attack from, into, or through a Saturation Zone suffers a -1 Burst MOD.
    • Consequently, any BS Attack whose LoF makes contact with a Saturation Zone suffers the -1 B MOD.
    • The minimum Burst value is always 1.
     
  11. Nemo No Name

    Nemo No Name Aleph Cultural Atache

    Joined:
    Apr 25, 2017
    Messages:
    2,179
    Likes Received:
    2,846
    Emphasis added by me.
    1. Feuerbach is Burst 2.
    2. Saturation Zone lowers by 1 to 1.
    = Marksmanship LX cannot be used since B is lower than 2.
     
    toadchild likes this.
  12. Mruczyslaw

    Mruczyslaw AROnaut

    Joined:
    Apr 25, 2017
    Messages:
    898
    Likes Received:
    884
    The minimum B value is always 1. So so....? It reduces B2 to B1, but B1 stays B1 as it is minimum value.
     
  13. fari

    fari CRISTASOL, EL LIQUIDO DE LOS DIOSES

    Joined:
    Feb 21, 2017
    Messages:
    4,604
    Likes Received:
    5,193
    But Burst must be 2 or more AFTER modifiers. So if you have B2 and MMX and want to shoot though a Saturation zone, you cant apply MMX
     
    AdmiralJCJF likes this.
  14. Mruczyslaw

    Mruczyslaw AROnaut

    Joined:
    Apr 25, 2017
    Messages:
    898
    Likes Received:
    884
    K, I can see where problem is. Funny.
    Never considered using marksmanship lvlX, not many models with it also.
     
  15. Stiopa

    Stiopa Trust The Fuckhead

    Joined:
    Feb 21, 2017
    Messages:
    4,458
    Likes Received:
    10,221
    "Clarified" might be a better word than "confirmed".
     
  16. colbrook

    colbrook Grenade Delivery Specialist

    Joined:
    Nov 23, 2017
    Messages:
    9,340
    Likes Received:
    17,153
    It's also been stated in rumours that MMX is becoming a long skill
     
  17. psychoticstorm

    psychoticstorm Aleph's rogue child
    Moderator

    Joined:
    Mar 4, 2017
    Messages:
    6,613
    Likes Received:
    12,264
    Oh right, sorry for that, yes, this will not be an issue in the near future.
     
    Robock likes this.
  18. wuji

    wuji Well-Known Member

    Joined:
    Dec 29, 2017
    Messages:
    1,327
    Likes Received:
    369
    Since you're here, can you confirm if MMX will require a whole order to use? Or is that just a rumor and it's use is automatic? If it is automatic, does that include the reactive turn?
     
  19. Sparrow

    Sparrow Well-Known Member

    Joined:
    Oct 30, 2018
    Messages:
    73
    Likes Received:
    62
    If MMX is just being clarified to work with B1 weapons, I guess that is nice. But that makes not much of a difference for Morats, doesn't it? Where is the benefit? Especially since no MAF units have the skill)
     
  20. A Mão Esquerda

    A Mão Esquerda Deputy Hexahedron Officer

    Joined:
    Nov 23, 2017
    Messages:
    3,489
    Likes Received:
    4,285
    I'd say it's likely than being clarified to work with B1 weapons, it's probable that it's being clarified as to when you look at B to determine if the skill can be used, i.e. before Sat Zone MODs, after, or do you just use the B from the weapon profile to use the skill and then start moving forward or what exactly.
     
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation