Shock Army's 'leaving present' should be...

Discussion in 'PanOceania' started by Riquende, Oct 14, 2018.

  1. eciu

    eciu Easter worshiper

    Joined:
    Nov 23, 2017
    Messages:
    4,018
    Likes Received:
    4,681
    Lol wut?

    Then the chart MUST be wrong....
     
  2. barakiel

    barakiel Echo Bravo Master Sergeant

    Joined:
    May 5, 2017
    Messages:
    2,299
    Likes Received:
    7,519
    The video barely scratches the surface of the Special link options. I think that's going to be pretty important.
     
    A Mão Esquerda and Golem2God like this.
  3. Urobros

    Urobros Well-Known Member

    Joined:
    Nov 24, 2017
    Messages:
    1,874
    Likes Received:
    1,505
    And we lost ava 4 of Palbots. Now only 2 :'( I'am really sad about this.
     
    Golem2God likes this.
  4. Judge Dredd

    Judge Dredd Well-Known Member
    Warcor

    Joined:
    Mar 19, 2018
    Messages:
    851
    Likes Received:
    1,267
    Why do knight go brain dead on the bike? Screenshot_20181015-080409_YouTube.jpg
     
    Golem2God likes this.
  5. Pyra

    Pyra Warmongering Potatoe

    Joined:
    Jan 17, 2018
    Messages:
    68
    Likes Received:
    112
    I really hope that AVA od Video is bugged or something. IF AVA 1 on bulleters and mulebots is ture than it is really bad change for no reason. Same with montesa knight, I guess they should be higher ava in their "home" sectorial.

    As for Montesa's overhaul, I am bit disappointed. They were great multitool for an attack unit, armed with different interesting weapons, with flavourful and effective mech deployment. Now they seem to be a heavy warband that either go CC or shoot ppl with boarding shotgun. Really bland use out of such cool concept of a unit. Mimetism on them is just for PanO memes also. Paramedic option is the best, wish it had combi instead of shotgun, also where are breaker pistols?
     
    Rey, Golem2God and TaHu like this.
  6. meikyoushisui

    meikyoushisui Competitor for Most Ignored User

    Joined:
    Nov 28, 2017
    Messages:
    1,803
    Likes Received:
    2,804
    I think it's a different type of unit though, coming from JSA, bike specialists are how you score on turn 2 and especially turn 3. The multi rifle looks like a sweeper piece to me, something you hold for turn2-3 when you can freely take the impetuous order.

    It also makes up for the fact that Montesas no longer get partial cover and lost a BS.
     
    A Mão Esquerda and barakiel like this.
  7. Zsolt

    Zsolt Well-Known Member

    Joined:
    Feb 18, 2018
    Messages:
    970
    Likes Received:
    887
    Tikbalang + Rao link! For reasons!

    Machinist with Bagh Mari sounds nice, you can bring along an engineer to repair that Tikbalang.
     
    A Mão Esquerda likes this.
  8. MikeTheScrivener

    MikeTheScrivener O-12 Peace Kepper

    Joined:
    Mar 5, 2018
    Messages:
    2,556
    Likes Received:
    3,509
    Am I the only one excited for ORC core?
    HMG
    Tinbot
    BSG
    AHD
    Stephen Rao
     
    Stiopa likes this.
  9. Cartographer

    Cartographer Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    738
    Likes Received:
    1,216
    If Rao gets CoC (he still might!) then that becomes godly, pulling a WIP 14 specialist along with the best murder-machine in SAA.
     
  10. meikyoushisui

    meikyoushisui Competitor for Most Ignored User

    Joined:
    Nov 28, 2017
    Messages:
    1,803
    Likes Received:
    2,804
    Only if the core gets the Feuerbach for me. I don't see how I weather turn one without it.
     
  11. barakiel

    barakiel Echo Bravo Master Sergeant

    Joined:
    May 5, 2017
    Messages:
    2,299
    Likes Received:
    7,519
    The bike's very different from the previous Mech Deploy Montessa, but gives us a very unique and much needed unit. We've never had order-efficient anti-materiel, which is really important in some missions. We're also bad at threatening the enemy DZ, which has changed a lot now thanks to the bike.
     
    rooki1, A Mão Esquerda and Golem2God like this.
  12. MikeTheScrivener

    MikeTheScrivener O-12 Peace Kepper

    Joined:
    Mar 5, 2018
    Messages:
    2,556
    Likes Received:
    3,509
    If they can special with Bagh the multi sniper does just fine as a defensive ARO piece.

    To be honest I would use the core as an offensive link
     
  13. McNamara

    McNamara Merc Rep

    Joined:
    Jan 7, 2018
    Messages:
    538
    Likes Received:
    445
    I'd rather take two Bulleteers than the Montessa Bike, it even got a Spitfire! ;)

    The specialist is handy of course, but if I want a fast template there also is the Peacemaker, which gets the job done just fine and yeah if I want the specialist there is always the Pathfinder.

    Guess to each their own, but I rather stick to the Remotes and keep the old AVA. Fingers crossed they fix it tomorrow!
     
    injenegr likes this.
  14. banthafodder

    banthafodder Well-Known Member

    Joined:
    Mar 28, 2018
    Messages:
    203
    Likes Received:
    445
    Less Heavy warband and more 2 wound Aragoto.
     
    barakiel likes this.
  15. Doa

    Doa Well-Known Member

    Joined:
    Dec 19, 2017
    Messages:
    254
    Likes Received:
    115
    Easier to see Toni in CA
     
    Zsolt and Golem2God like this.
  16. meikyoushisui

    meikyoushisui Competitor for Most Ignored User

    Joined:
    Nov 28, 2017
    Messages:
    1,803
    Likes Received:
    2,804
    I don't know if I like the Aragoto comparisons. To me, the spitfire Aragoto is basically a missile you shoot at something to dangerous to invest more expensive units in, which the Montesa doesn't do now.

    I think the specialist Montesa will play basically like Kuroshi Rider or the Aragoto specialists, hang back turn one and go press all of the buttons on turns 2-3 once you can safely take the impetuous order, with the added bonus of having 2 real wounds and an army that doesnt have a ton of issues with getting out of the DZ.

    I'm not sure how I would describe the Multi Rifle Montesa, it looks the most interesting to me, but I don't see any way to use it except to punish bad deployment or hunt fragile units left in the midfield.
     
    Golem2God likes this.
  17. Stiopa

    Stiopa Trust The Fuckhead

    Joined:
    Feb 21, 2017
    Messages:
    4,458
    Likes Received:
    10,226
    It seems perfectly suited for flank raids into enemy DZ. Especially paired with something that can punch a hole through enemy defenses, like Dragao or Tik. TAG removes ARO piece or two, knight uses the opening, either kills something else or enters SF in a good position. Perfect distraction.
     
    AdmiralJCJF and Golem2God like this.
  18. meikyoushisui

    meikyoushisui Competitor for Most Ignored User

    Joined:
    Nov 28, 2017
    Messages:
    1,803
    Likes Received:
    2,804
    TAG in group 2 lists incoming
     
  19. daboarder

    daboarder Force One Commander
    Warcor

    Joined:
    Apr 26, 2017
    Messages:
    3,686
    Likes Received:
    5,510
    So what do we know so far.

    Montessa got junked, and pretty heavily shat on anyone that owns The minis. They arent even appropriate proxies goven the brand new weapons loadouts.

    The tikbalang duo is also practically worthless, you want your tags spread out to control things.

    Orc core is interesting and ill give it a go.
    Rao special regular special we dont know enough about yet but im skeptical

    Oh and all the interesting ava got ripped out.
    Wow they tool the most flavorful PanO sectorial and rebuilt it.....as a generic pano sectorial. well done CB that takes effort

    Edit and yes im undeniably bitter, so what
     
    #39 daboarder, Oct 15, 2018
    Last edited: Oct 15, 2018
    McNamara and Rey like this.
  20. Zsolt

    Zsolt Well-Known Member

    Joined:
    Feb 18, 2018
    Messages:
    970
    Likes Received:
    887
    Funny, how there isn't a single weapon they share. Except for the chain colt. Not even the pistols. Or CCW.

    You are at the right place, welcome to the Pano forums! :D
     
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation