Targeting an exploding mine

Discussion in '[Archived]: N3 Rules' started by Arkhos94, Jan 12, 2018.

  1. Arkhos94

    Arkhos94 Well-Known Member

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    Yesterday during a game, my opponent told me he could target my mine when it exploded :

    The mine is camoed
    First action : the morlock move into the mine range
    Reaction : the mine explode
    Second action : the morlock use his chain rifle on the mine (hitting the naga behind it)

    Is it possible or is my opponent wrong (and why) ?
     
  2. macfergusson

    macfergusson Van Zant is my spirit animal.

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    Is the naga also camo'd? Is that why this matters?
     
  3. Raghart

    Raghart Well-Known Member
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    http://infinitythewiki.com/en/Camouflaged#Cancellation

    Mines do not declare orders, they "Trigger" when someone activates in its Trigger Area. This is not an order nor ARO. I don't see Trigger as a cancellation of the Camouflaged status, so it wouldn't reveal itself when exploding. (As far as I know)
     
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  4. macfergusson

    macfergusson Van Zant is my spirit animal.

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    The cancellation of Camo that you linked explicitly applies to troopers. We don't actually have directly stated rules for mines/deployables that are in camo state. We know that they can be Discovered to be revealed, and we know that we can destroy them if they are revealed, so they are definitely targetable.

    We do know that a mine Triggering counts as an Attack, from the effect of Symbiomates being able to absorb them. We also know that things that Attack reveal from Camo. And the since nothing leaves the board until the resolution step, the mine is still on the board during declarations.

    It seems like it would work, but again there's no direct rules to cite on this, it is all based on inferences of what we know.
     
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  5. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

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    As Raghart says, Camouflaged Mines do not declare AROs but simply trigger and get removed from play, without ever revealing. It was intentionally written that way to stop them revealing in ARO and becoming targets for shotguns, template weapons etc. due to abuse of that in N2.
     
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  6. macfergusson

    macfergusson Van Zant is my spirit animal.

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    Can we get that part added into the rules somewhere?
     
  7. Raghart

    Raghart Well-Known Member
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    Fair point that the cancellation listed there are only for troopers. But wd DO have directly stated rules for mines (you said so, in the mine description, when they are Discovered).

    And i also think that the natural thing, by symmetry, would be as you say. But i would not dare to attack an enemy model based only on symettry without an explicit knowledge, as it feels a bit of exploit, so chivalry rules applies.

    If there were a FAQ about it things would be different, though.
     
  8. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

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    Something would need to be added for it to not work that way.
     
  9. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
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    I think this is the bit that's causing issues. There's no Cancellation clause saying this, but instead a list of Skills that, when declared, cancel the Camouflaged state.

    Mines don't declare or perform Skills.
     
  10. macfergusson

    macfergusson Van Zant is my spirit animal.

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    OK, can you clarify what part I'm missing?

    Do mines get removed from the board when they trigger, prior to resolution?

    Or does an attack not necessarily reveal Camo?

    Or is a mine's trigger not considered an attack?

    Edit:
    You responded while I was typing.

    Hmmm.... interesting. OK, I think I see it.
     
  11. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

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    See above, we must have been typing at the same time!
     
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