https://en.wikipedia.org/wiki/Mead Think wine, but using honey instead of fruit. It's not particularly strong, but heavy, sweet and tasty. It's also a bit of a specialty here. Come to think of it, time to set up new batch this month...
haHahahaHAhAHaHaha yeeeeeee Oh that means he can Fireteam: Duo with a motorcycle. Ya know, cuz that's reasonable and sensible.
offtopic ON TAK variant should be Medovukha. Its not strong, but here is a thing... you drink too much - you dont get wasted.... but you cant stand up and walk, cause you legs are not under your command anymore....... Also - there should be Kvas somewhere)))))))) OffTopic OFF.. I see TAK and cant see, result for 2 effective combat groups.
Don't think the game previously had something quite as powerful as a BS16 Mimetic AP HMG. In a friggin LI Link, that costs you a minimum of 83 points. That's the best Linked HMG the game has seen so far (unless you want to count the Yuan Dun Core Link Hsien which costs more than double).
I'm a simple man. I see TAK, I get excited. But seriously, my only letdown are Kuryer Muls. The rest is pure awesomeness. Worth the 8 year wait.
I keep trying to make lists, but keep finding that we're tight on points but have plenty of room for swc. Also, really hoping those kuryers have different weapons as was rumored, because as of right now I can't justify taking them over a regular mul. Unlimited mines are fun, but is it worth 10+ points?
Likely because it's a specific composition. It's 3x Veteran Kazaks and 2x Frontoviks. So basically, lots of goodies for cheap. :P
Considering to some people ( Like me. ), the option NOT to speak in a bad russian accent does not exist... I say it's fair game. Also, in honor of the arrival of the Kazak comrades- Let us cheeki, let us breeki, and let us drinki the vodki!
Love it. All in all a very nice blend of different units. I don't think there are too many auto-includes - there are enough great units that list building gives you hard choices but few bad choices. For example, the first list I made actually didn't have a spetsnaz HMG. Dat mk 12 Vet tho... He protec. He attac. But most important... He kazak with bad back.
I can't see the improvement to play kuryer. I mean, if I'm going to field a mul I prefer a Kuryer over a regular one. But still they didnt's see enough atractive to me to field them. They need a reduction of base, improvement of the weapons' range or a rule/equppiment for direct fights. The rest of the sectorial is too tasty that is hard for me to field a FT!
Lets just do it and be legends. Limited Tak ────────────────────────────────────────────────── 10 VETERAN KAZAK Lieutenant AP HMG / Heavy Pistol, Knife. (1 | 47) VETERAN KAZAK (X Visor) T2 Rifle, Light Flamethrower / Heavy Pistol, Knife. (0 | 38) VETERAN KAZAK (Forward Observer) AP Rifle, Light Flamethrower / Heavy Pistol, Knife. (0 | 38) FRONTOVIK Heavy Rocket Launcher / Assault Pistol, Knife. (1.5 | 23) FRONTOVIK Paramedic (MediKit) T2 Rifle / Assault Pistol, Knife. (0 | 25) FRONTOVIK (Fireteam: Haris) T2 Rifle / Assault Pistol, Knife. (0.5 | 24) FRONTOVIK T2 Rifle / Assault Pistol, Knife. (0 | 23) VETERAN KAZAK (Fireteam: Dúo) Mk12, Light Flamethrower / Heavy Pistol, Knife. (0 | 42) STRELOK (Forward Observer) Boarding Shotgun / Pistol, Knife. (0 | 20) STRELOK (Forward Observer) Boarding Shotgun / Pistol, Knife. (0 | 20) 3 SWC | 300 Points Open in Infinity Army
I just noticed : potential number of minelayer in Kazak : 10 ! 4 strelok, 4 scouts (minelayer emauler) and 2 new muls The SWC cost is high but troll potential of this is too much for me (18 camo marker of which 10 are explosive)