New autocannon Kurgat in the pipeline. I love the model and the design of the autocannon. It's a shame I'll most likely never field it. BS11 with no visual mods....don't fancy his chances against the natural prey of HI and TAGs :/ Hopefully the MK12 is on the way soon also.
Surely playability and cost-effectiveness are entirely the wrong reasons for playing Morats? I'm a terrible player no doubt, but the reason I play Morats is that I like throwing down giant, aggressive red space monkeys who just want to brawl with everyone! I mean, look at the size of that gun! Don't you take one look at that model and want to paint it up, get him settled down behind a parapet somewhere and have a grudge battle with Teucer and his pansy Aleph pals? "Give him the objective Red, he has Teucer in ARO with a big gun... "Ha, ha! That's not a big gun - THAT'S a big gun! In the style of Spoiler: That's not a knife; THAT's is a knife!
I love my Morats and I'd argue they are perfectly playable but that's another discussion! Oh I'll no doubt buy it, it's just a shame that such a monster of a gun falls into the "I'll take it because I want to use it" bracket rather than it actually being a good option. Is a B3 Autocannon really anymore powerful than a BS12, camo, surprise shot Autocannon?!
It's probably not an option like Burst 6 isn't an option in game. Is there a profile with a BS attack potential of causing more than 6 wounds?
Viral/Plasma combi maxes out at 8 in a 3+ Fireteam. Nothing that causes 9, especially not with AP stacked on like an Autocannon does.
I've never seen autocannon on a field...once in testing game ;( I'd be surprised if kurgat autocannon won't be reworked, as Raicho was...
I call demarok crap on this :P. Order efficiency is still a form of efficiency and having link teams up the wazoo is pretty good at this. However, I am very much not a fan of the Kurgat Autocannon, despite the model being pretty sweet. He'd have to be BS12 AND linkable for me to consider him over any other anti-armor weapon in the army. I mean, compare him to a Rodok Missile launcher and see what I am talking about. Dafuq you're calling me on this, mate? I bloody hate Kurgats on principle. Only used them twice and both times they failed hard. I'd rather take a worm for engineering needs and a haris of Yaogats or Suryats.
I love the Kurgat design, but not overly enthralled with either of the models poses unfortunately. Ah well, still better than the old ones.
I only hope they won't give marksmanship LX to kurgat autocannon... :) because someone in CB thinks it is a useful skill :)
Perhaps, seems like the sort of red line they would have. However 6 AP ARM saves stands a very good chance of taking a TAG straight off the table so what material difference does another 3 really make? Especially when I have to win the F2F against it first with a BS11 trooper! EDIT: Having run some numbers on Toadchilds dice calculator. All models in cover and at +3 range band. Tankhunter is shooting from camo state so surprise shot MOD. Target is a Squalo. A Tankhunter shooting at a Squalo from camo has a 16.1% of inflicting 3 wounds on the TAG. A B3 Kurgat Autocannon has a 17.17% chance of inflicting 3 wounds. B3 Kurgat has a 2.91% chance of taking it straight off the table. Tankhunter has a 1.3% of straight to dead. Tankhunter has a 60.54% of winning FTF and inflicting a wound. B3 Kurgat has a 48.89% chance of winning FTF and inflicting 1 wound. So a B3 Kurgat stands a significantly worse chance of winning FTF in the first place. If it does then it has a very slightly better chance of taking the TAG to unconscious and is more than twice as likely to take it straight off the table (a staggering 3 times out of a 100!). Hardly game breaking.
Fuck, yes! If anyone should try to make good use of an apparently-unusable Morat unit and provide a decent documentary report of the outcome for the rest of the Morat community it's you, mate! Which isn't to say someone else with suitable experience and literary talents shouldn't try, but it's you we'd look to first. Could you build a list including the Kurgat profile for the new model, play it in a series of competitive events and tell us what happened? He said, shamelessly goading DaRedOne like a Shavasti with a really big gun, TO Camo and a Strategic Rock to hide behind... Spoiler: Shamelessly Sneaky Shavasti
I'm gonna mention here that I have a friend who routinely abuses MMLX with a sniper rifle on ISS and kicks unholy amounts of ass with it. When you're rolling that high, and is able to stack modifiers on your oponent, only one dice is enough. However, that wouldn't be the case on an unlinked Kurgat. You overestimate my talents, mate. And for the Brazilian Open I'm taking Bakunin this year, guest starring Uhbonit the renegade Rasyat as my proxied Chimera. Riot Grrls are just way too much fun to fool around with.
Nooo-oooo! Say it isn't true! (And FWIW, I'm sure I don't overestimate your talents. ) ps. Sheesh, no-one 'Liked' my Shavasti Noctifier goading you; what does a guy have to do around here to get upvotes?
I would have given you a like but i couldn't separate the fun aspects from the impossible task of making a Kurgat autocannon seem like a good investment. I tried looking at lists with two core teams, Dat and Hungries, to minimize the SWC spent hoping I could splurge on the autocannon but I still couldn't bring myself to add one. A Kurgat haris doesn't seem too bad the more I look at it but again, the autocannon can't be part of it. Even if it could, that's a whopping 2SWC total for those two troopers.
can you describe some examples? I had never a chance of good use for MMLX ;( I guess I'm just lame ...
There's a guy with MMLX in Yu Jin that can link up in a core or haris. My friend generally puts in a Haris, standing as far back inside his deployment zone as possible so he can abuse the range band of the MULTI-Sniper, then uses it as a scalpel to remove high damage, low health threats in his active turn. Basically using MMLX to fire off a single BS18 shot instead of a BS12 shot, usually while the enemy is at -6 from range AND cover modifiers. It's just one die, but unless he's rolling against something silly like another linked sniper rifle or a missile launcher in a full 5 man link he's generally at an advantage. I've seen similar results with a sniper grunt in a full 5 man link too. I'll give yout that MMLX in any weapon other than a sniper doesn't quite feel so good, though.
That makes even less sense, in a Haris you're trading Burst 3 for that +6 bonus. MMLX is only really useful for shooting something with more burst than you, or firing into melee to reduce the chance of hitting your own troopers.