Definiton of a sealed room

Discussion in '[Archived]: N3 Rules' started by Beodren, Jul 12, 2018.

  1. Beodren

    Beodren Well-Known Member

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    Hello everyone!

    It is a question that arose after one of my games in campaign, during which I had a pleasure of speculating grenades into armory. Doors to the room were wide open and what happened, involved my Cameronian, bouncing the grenade off the door frame in order to remove suppression from enemies inside, placed on the other side of the wall
    We agreed that room was not sealed and we had a trajectory to the spot as matter of rule of the cool.

    Is room sealed when it has no way into it, or is the room sealed when it has a roof?
     
  2. Mahtamori

    Mahtamori Well-Known Member

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    Roughly speaking; when there is no point A outside the room that can draw line of fire to any point B inside the room.
     
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  3. Beodren

    Beodren Well-Known Member

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    Thank you, so when Armory doors are open, hell breaks loose.
     
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  4. xagroth

    xagroth Mournful Echo

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    You can use the Lockpick program to open a single door, or blow one of the doors open. If you simply activate a door, all open at once. As for bouncing grenades... same with dropping them through holes, in the end there are no rules for that (you could throw the grenade so the template catches the target, however, in the especulative fire situations).
     
  5. Tom McTrouble

    Tom McTrouble Well-Known Member

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    I never even considered this. Got some new tech :)
     
  6. Wolf

    Wolf https://youtube.com/@StudioWatchwolf

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    Could your Father Knight use his demolition charges to blow a hole in the side of the building that your opponent isn't covering.

    ... which is to say mine once did, but I dunno if it was legal :smile:
     
  7. inane.imp

    inane.imp Well-Known Member

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    It's legal but usually less efficient than using a door.
     
  8. Wolf

    Wolf https://youtube.com/@StudioWatchwolf

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    Doors? Doors are for those without faith, and those who do not understand that the resurrection of Jean D'Arc is a Sign from the Almighty! (It says here in my Manual for Delusional Religious Maniacs :wink:)
    There were bad guys on the other side guarding the entrance; its a while ago now, but I remember also claiming the Highly Classified at the same time : simile:
     
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  9. inane.imp

    inane.imp Well-Known Member

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    Sabotage?

    You couldn't have. Exploding the D-charges to get sabotage doesn't damage buildings.

    And the Armoury isn't a legal target of that classified. (It's not entirely over the half way).
     
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  10. macfergusson

    macfergusson Van Zant is my spirit animal.

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    The advantage of D-Charging your way through a building instead of using the door is that the entrance left by a D-Charge still blocks Line of Fire, as opposed to an open doorway.
     
  11. inane.imp

    inane.imp Well-Known Member

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    Yeah, but ARM10 Str3 is a lot for even D-charges to chew through. Particularly since you need to do 4 Dam to Destroy it.

    On topic: holes blown in the side of buildings block LOF but are generally considered to count as open. So you can Spec Fire grenades through them.
     
  12. daboarder

    daboarder Force One Commander
    Warcor

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    Block LOF maybe, but its still no longer a sealed room at that point
     
  13. Wolf

    Wolf https://youtube.com/@StudioWatchwolf

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    Sure, but at the time those petty legal objections were overcome by the resolute determination and steadfast faith of my Father Knight; not to mention the shared ignorance of both players! :wink:

    @macfergusson & @inane.imp this is very interesting and I'll bet I'm not the only one who didn't know this effect on LoF; can we get some references to the appropriate rules or rulings, please?
     
  14. inane.imp

    inane.imp Well-Known Member

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    Destroyed State.

    "Effects

    If the Scenery Item or the piece of Equipment was represented by a Marker, simply remove it from play. If it was a physical piece of scenery, place a Destroyed Marker (DESTROYED) beside it.

    If it was a Construction Scenery Item (Wall, Partition...) on its own or as part of a Scenery Building, place a Narrow Gate Marker (NARROW GATE) on the point of impact.

    LoF can never be drawn through Narrow Access points created by the Destroyed state."
     
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  15. Wolf

    Wolf https://youtube.com/@StudioWatchwolf

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    Excellent reply; thanks @inane.imp!
     
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