Gecko

Tema en 'Nomads' iniciado por Azohn, 12 Jul 2018.

  1. Azohn

    Azohn Member

    Registrado:
    28 Nov 2017
    Mensajes:
    16
    Me Gusta recibidos:
    6
    I was thinking about finally picking these up. Is it ever correct to run two and is it ever correct to run the dual combi profile?
     
  2. inane.imp

    inane.imp Well-Known Member

    Registrado:
    28 Ene 2018
    Mensajes:
    6.040
    Me Gusta recibidos:
    7.179
    Yes, yes.

    The real question is: how fun is 4?
     
    A Section9 y ambisinister les gusta esto.
  3. Civilized Barbarian

    Civilized Barbarian Praxis' Lead R&D Janitor

    Registrado:
    13 Mar 2018
    Mensajes:
    222
    Me Gusta recibidos:
    303
    Oh my...

    [​IMG] Jurisdictional Command of Corregidor──────────────────────────────────────────────────[​IMG]10 [​IMG] GECKO Mk12, Chain-colt, Blitzen / . (0.5 | 54) [​IMG] [​IMG] GECKO PILOT 2 Assault Pistols, Knife. ()[​IMG] GECKO 2 Combi Rifles, Chain-colt, Panzerfaust / . (0 | 53) [​IMG] [​IMG] GECKO PILOT 2 Assault Pistols, Knife. ()[​IMG] GECKO Mk12, Chain-colt, Blitzen / . (0.5 | 54) [​IMG] [​IMG] GECKO PILOT 2 Assault Pistols, Knife. ()[​IMG] GECKO 2 Combi Rifles, Chain-colt, Panzerfaust / . (0 | 53) [​IMG] [​IMG] GECKO PILOT 2 Assault Pistols, Knife. ()[​IMG] SEÑOR MASSACRE Breaker Combi Rifle, E/M Grenades, Eclipse Grenades / Pistol, AP CCW, E/M CCW. (0 | 29)[​IMG] JAGUAR Light Shotgun, Smoke Grenades / Pistol, E/M CCW. (0 | 13)[​IMG] JAGUAR Adhesive Launcher, Panzerfaust / Pistol, DA CCW. (0.5 | 13)[​IMG] ALGUACIL Lieutenant Combi Rifle / Pistol, Knife. (1 | 10)[​IMG] ALGUACIL Combi Rifle / Pistol, Knife. (0 | 10)[​IMG] ALGUACIL Combi Rifle / Pistol, Knife. (0 | 10) 2.5 SWC | 299 PointsOpen in Infinity Army
     
  4. loricus

    loricus Satellite Druid

    Registrado:
    24 Nov 2017
    Mensajes:
    2.469
    Me Gusta recibidos:
    2.614
    I think the Duo is good. I would never run two out of Duo. The Combi profile is the best choice as the second in the Duo, and I sometimes run it alone if I have reason to believe the terrain will be tight enough. However the large S can leave the Combi profile pinned down and make it difficult to advance.

    Most often I take the MK12 alone, however. He's a boss for ITS IMO. I feel a common game decider is either needing a troop to make the last sprint when you have turn 2, or needing to hold an objective on the last turn when your opponent has turn 2.

    Having so many wounds with good ARM, plus a full kit of weapons, plus a 4th specialist wound, adds up to being one of the best troops for the cost for completing a large variety of objectives in ITS.
     
    A Ginrei y inane.imp les gusta esto.
  5. Tourniquet

    Tourniquet TJC Tech Support

    Registrado:
    18 Feb 2018
    Mensajes:
    1.492
    Me Gusta recibidos:
    1.657
    @loricus would you happen to know of any good articles on how to use geckos? I never quite seem to be able to get much out of them.
     
  6. inane.imp

    inane.imp Well-Known Member

    Registrado:
    28 Ene 2018
    Mensajes:
    6.040
    Me Gusta recibidos:
    7.179
    A loricus le gusta esto.
  7. Tourniquet

    Tourniquet TJC Tech Support

    Registrado:
    18 Feb 2018
    Mensajes:
    1.492
    Me Gusta recibidos:
    1.657
  8. loricus

    loricus Satellite Druid

    Registrado:
    24 Nov 2017
    Mensajes:
    2.469
    Me Gusta recibidos:
    2.614
    I don't really read any blogs and I don't know any articles. I'll try to remind you when I get around to writing their wiki page.

    The Hellcats page should be split in to Hellcats and a generic AD guide but I don't have a place to put that. Maybe I'll talk to @Madness about having a generic tactics section. You need the AD guide to get everything out of Hellcats especially since they are so basic so I needed to include it.


    I really want to play more Geckos but things keep stopping me. Right now I am doing a campaign where you start with 500 points of troops and casualties stay, and I don't have a Gecko, so at least 3 more games without one.
     
  9. loricus

    loricus Satellite Druid

    Registrado:
    24 Nov 2017
    Mensajes:
    2.469
    Me Gusta recibidos:
    2.614
    I've decided to start poking at their wiki page. Reminder that it's a living document like any wiki, and not a blog. I'm doing whatever I can think of now and I'll edit it as I get more experiences.

    I would say their biggest problem is that they're a bit technical and boring. They don't center your gameplay. You don't spend every order either activating them, enabling them, or recovering them. They're like bureaucrats. Sometimes you start a turn, count how many bullets they could possibly throw at you, and realize it's close to if not literally impossible for them to stop you from winning, even if they roll well.

    You ever play a fighting game and some guys are labeled offensive, and some defensive? Then there's some weirdo that's labeled technical and he has like grapples and counters. It looks cool but it's kind of nonsense outside the meta of the fighting game, where it turns out having 2 more pixels of grapple range makes you able to grab people out of their specials.
    That's what Geckos are like.
     
  10. loricus

    loricus Satellite Druid

    Registrado:
    24 Nov 2017
    Mensajes:
    2.469
    Me Gusta recibidos:
    2.614
  11. psychoticstorm

    psychoticstorm Aleph's rogue child
    Moderator

    Registrado:
    4 Mar 2017
    Mensajes:
    6.870
    Me Gusta recibidos:
    12.528
    Personally if I would go for 4 I would go for 3 combi one MK12, but I am still learning two Ghekos, they are tougher than they look to properly utilise, they behave short of like HI and short of like TAGs, they are their own category.
     
    A loricus le gusta esto.
  12. loricus

    loricus Satellite Druid

    Registrado:
    24 Nov 2017
    Mensajes:
    2.469
    Me Gusta recibidos:
    2.614
    I wouldn't seriously do 4 but for sure I would do 1 MK12 and 1 Combis as a duo then do the same again. That way each has the escort profile and the payload profile, and can use the Duos to position more efficiently. First turn would be spent securing the board with the first duo to eat the opponent's next turn. Then it would hopefully be opened up for the other Duo.

    Actually talking about it it doesn't seem that crazy. But I would make the Duo dance like my Intruders do now before I tried it seriously.

    However more Combis that aren't stuck in a Duo can use the Panzerfaust coord tactic to clear their way. Surely there is no troop better at risking hits back for their cost. MK12 can get the 2 B spearhead. I assume that was your first thought.

    In general I think people who want to seriously adopt Geckos in to their play style should start with one until it is useful. Unless you really like the models, then start with the Duo and just grind away at it. Learning curve is just steeper.

    edit: I said "seriously" a lot. I just want to differentiate between my advice for people looking for a competitive advantage and people who care more about doing what they like (which I respect). I also want to say that I am likely wrong about a lot here I'm still figuring them out.
     
    #12 loricus, 13 Jul 2018
    Última edición: 13 Jul 2018
    A Ginrei le gusta esto.
  13. psychoticstorm

    psychoticstorm Aleph's rogue child
    Moderator

    Registrado:
    4 Mar 2017
    Mensajes:
    6.870
    Me Gusta recibidos:
    12.528
    I used duo with combis to good effect, but it really depends heavily in raiding the enemy reserves, didn't have good experience with mixed duo MK12 and Combis have conflicting roles and range bands, even if it is "just 6 inches"
     
    A loricus le gusta esto.
  14. loricus

    loricus Satellite Druid

    Registrado:
    24 Nov 2017
    Mensajes:
    2.469
    Me Gusta recibidos:
    2.614
    I'm also trying to get the Combis in to the reserves. The MK12 is to help out against targets a bit too far for the Combis to deal with, and usually ends up in suppression fire covering the Combi's flanks, which the enhanced damage (16 MK12 vs. 14 Combi) is helpful.

    Hence my escort (MK12 clears targets and takes the lucky shots back on the way to enemy DZ) and payload (Combi is fresh to use its wounds tactically in the opponent's DZ). That's how I've found them best.


    I'm not sure what you consider the role is for the MK12? Geckos in general are unexplored and undiscussed territory so I can't really assume.

    My main question would be why two Combis in the Duo? Just to switch when the first goes down? I've always considered the strength of a Duo to be having two loadouts to choose between.
     
  15. psychoticstorm

    psychoticstorm Aleph's rogue child
    Moderator

    Registrado:
    4 Mar 2017
    Mensajes:
    6.870
    Me Gusta recibidos:
    12.528
    Its a rapid movement option for me, you move both fast and then break link to wreak individual havoc, switching only once panzerfaust gets depleted for these long range duels that might occur.
     
    A Ginrei y loricus les gusta esto.
  16. loricus

    loricus Satellite Druid

    Registrado:
    24 Nov 2017
    Mensajes:
    2.469
    Me Gusta recibidos:
    2.614
    Hmm. I still like being more flexible with a MK12 option in case rapidly advancing isn't an option but it's something to think about.
     
  17. sarf

    sarf Well-Known Member

    Registrado:
    23 Nov 2017
    Mensajes:
    914
    Me Gusta recibidos:
    612
    I prefer to use 2 Mk12 ones to provide fire support for Bandits. Close quarter attacks are usually carried by Chain-colts or dismounted pilots.
     
  18. Ginrei

    Ginrei Well-Known Member

    Registrado:
    23 Nov 2017
    Mensajes:
    914
    Me Gusta recibidos:
    428
    I think 3 Gekko's might be the way to go. 4 is just so limiting, even on a LI list. I'd want some other options in my list that are hard to include otherwise.

    Maybe something like 2 combi's as the DUO to advance with and a Mk12 in support. I think Gecko's are strong. It's a lot of armor and STR to chew through for any opponent. All while moving up Specialists. Seems rather order efficient to me. Plus those dual assault pistols... I'd be comfortable rolling those 5 dice on my pilot if needed.
     
    A loricus le gusta esto.
  19. Ragesmith

    Ragesmith Nomad Legal Department

    Registrado:
    1 Dic 2017
    Mensajes:
    9
    Me Gusta recibidos:
    63
    You are supposed to run Geckos as the "strawberry."
    Neapolitan Nomads.jpg
     
    Deltervees, Balewolf, Keyrott y 6 otros les gusta esto.
  20. colbrook

    colbrook Grenade Delivery Specialist

    Registrado:
    23 Nov 2017
    Mensajes:
    9.340
    Me Gusta recibidos:
    17.155
    4 Geckos are best accompanied by an Iguana in 400pt games.
     
    A inane.imp y loricus les gusta esto.
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation