Squalo HGL list

Tema en 'PanOceania' iniciado por Zealot36, 7 Jul 2018.

  1. Zealot36

    Zealot36 Member

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    Hey guys, thanks for taking a look at my thread. I'm a long time creeper, first time poster.

    I'm new to infinity and I decided to go with NCA as my first army. I fell in love with the Squalo's model and i really like the idea of cheesing people with grenades from outside LoS...

    Heres a list I put together to maximize support for the Squalo HGL while also keeping a good order count and plenty of tools for any situation that might arise:

    [​IMG] Squalo HGL
    ──────────────────────────────────────────────────

    GROUP 1[​IMG] [​IMG] [​IMG]10
    [​IMG] SQUALO (Armored Cav.) MULTI HMG, Heavy Grenade Launcher / AP Heavy Pistol. (2.5 | 95)
    [​IMG] [​IMG] CRABBOT Flash Pulse / Knife. ()
    [​IMG] HEXA Hacker (Killer Hacking Device) Combi Rifle / Pistol, Electric Pulse. (0 | 27)
    [​IMG] FUSILIER Hacker (Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 18)
    [​IMG] FUSILIER Missile Launcher / Pistol, Knife. (1.5 | 15)
    [​IMG] FUSILIER Paramedic (MediKit) Combi Rifle / Pistol, Knife. (0 | 12)
    [​IMG] FUSILIER Lieutenant Combi Rifle / Pistol, Knife. (0 | 10)
    [​IMG] FUSILIER Combi Rifle / Pistol, Knife. (0 | 10)
    [​IMG] MACHINIST Combi Rifle, D-Charges / Pistol, Knife. (0 | 15)
    [​IMG] PALBOT Electric Pulse. (0 | 3)
    [​IMG] CSU (Specialist Operative) Rifle + Light Shotgun, Nanopulser / Pistol, Knife. (0 | 12)
    [​IMG] CSU Boarding Shotgun, Nanopulser / Pistol, Knife. (0 | 11)

    GROUP 2[​IMG] [​IMG] [​IMG]5
    [​IMG] HEXA MULTI Sniper Rifle / Pistol, Electric Pulse. (1.5 | 32)
    [​IMG] PATHFINDER DRONBOT Combi Rifle, Sniffer / Electric Pulse. (0 | 16)
    [​IMG] FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
    [​IMG] FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
    [​IMG] FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8)

    6 SWC | 300 Points

    Open in Infinity Army


    My main concern is a lack of MSV...

    What do you guys think?
     
    A barakiel le gusta esto.
  2. xammy

    xammy Keeper of Random Facts and Strong Opinions

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    You don't need MSV if you can get things out of marker state. HGL is just insane.

    A trick you can do is put an EVO in your list and it removes the -6 mod on Sat-lock which is great fun if you are already pumping out sniffers. This lets you target with some reliability without even having to worry about tacking return damage. Once targeted spec fire improves drastically and all you need is to have the targeted model under the blast template to gain the benefit.

    You can bully camo markers with this trick since they have to decide to let themselves get targeted or reset which reveals them anyways.
     
    A Zealot36 y daboarder les gusta esto.
  3. daboarder

    daboarder Force One Commander
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    You need an evo for artillery lists.

    Not only does it make the rems b2 aro. You satlock on 13s.

    Furthermore FO fusiliers are usually better than paramedics for the link. Again its the flashpulse
     
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  4. daboarder

    daboarder Force One Commander
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    To get the points ffor that and maintain a 5 man link the CSUs are probably what us going
     
    A Zealot36 le gusta esto.
  5. Zealot36

    Zealot36 Member

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    Great posts guys, definitely gonna include an EVO. How does this look?

    [​IMG] Squalo HGL
    ──────────────────────────────────────────────────

    GROUP 1[​IMG] [​IMG] [​IMG]10
    [​IMG] SQUALO (Armored Cav.) MULTI HMG, Heavy Grenade Launcher / AP Heavy Pistol. (2.5 | 95)
    [​IMG] [​IMG] CRABBOT Flash Pulse / Knife. ()
    [​IMG] HEXA MULTI Sniper Rifle / Pistol, Electric Pulse. (1.5 | 32)
    [​IMG] FUSILIER Missile Launcher / Pistol, Knife. (1.5 | 15)
    [​IMG] FUSILIER Paramedic (MediKit) Combi Rifle / Pistol, Knife. (0 | 12)
    [​IMG] FUSILIER Lieutenant Combi Rifle / Pistol, Knife. (0 | 10)
    [​IMG] FUSILIER Combi Rifle / Pistol, Knife. (0 | 10)
    [​IMG] FUSILIER Combi Rifle / Pistol, Knife. (0 | 10)
    [​IMG] MULEBOT Hacker (EVO Hacking Device) Electric Pulse. (0.5 | 25)
    [​IMG] HEXA Hacker (Killer Hacking Device) Combi Rifle / Pistol, Electric Pulse. (0 | 27)
    [​IMG] MACHINIST Combi Rifle, D-Charges / Pistol, Knife. (0 | 15)
    [​IMG] PALBOT Electric Pulse. (0 | 3)

    GROUP 2[​IMG] [​IMG] [​IMG]4 [​IMG]1
    [​IMG] PATHFINDER DRONBOT Combi Rifle, Sniffer / Electric Pulse. (0 | 16)
    [​IMG] FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
    [​IMG] FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
    [​IMG] FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
    [​IMG] TECH-BEE (Remote Assistant Level 1, Specialist Operative) Flash Pulse / Pistol, Knife. (0 | 5)

    6 SWC | 299 Points

    Open in Infinity Army

    So, my reasoning was that it'd be good to have a paramedic for classifieds (rather than double up on FOs)... What do you think?
     
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  6. daboarder

    daboarder Force One Commander
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    I recon get a tdoc....but thats me.
    Shrug mutch a mutchness
     
  7. daboarder

    daboarder Force One Commander
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    I dont think you need the palbot for the machinist either really. Tag sgould mostly be rocking near him
     
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  8. AdmiralJCJF

    AdmiralJCJF Heart of the Hyperpower

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    I would take that list and run it as is.

    You may want to make minor tweaks later, but it's solid enough to deserve table time before you make changes.
     
    A barakiel le gusta esto.
  9. Superfluid

    Superfluid Welcome to Svalarheima

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    You get the option of the Machinist running towards an objective whilst the palbot sprints to the TAG though, if you end up in the situation where the TAG has taken wounds and you haven't scored points yet.

    *Shrugs* I've had it be useful before.
     
  10. barakiel

    barakiel Echo Bravo Master Sergeant

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    I agree.

    I'd start with that list as is and go with it. I think it's a good list for a Squalo... Has all the things I'd include myself.
     
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  11. MikeTheScrivener

    MikeTheScrivener O-12 Peace Kepper

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    I like the list so far – I would suggest you get out and play it!

    see what works and what doesn't and tweak form there. I would definitely keep the Palbot in. doubling the effective range of your engineer is never abad thing when you're running a TAG and a remote heavy list.

    FO fusiliers go a long way because of the deployable repeaters, very valuable imo.
     
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  12. Zsolt

    Zsolt Well-Known Member

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    Here's another one:

    [​IMG] Neoterran Capitaline Army
    ──────────────────────────────────────────────────

    GROUP 1[​IMG] [​IMG] [​IMG]10
    [​IMG] FUSILIER Lieutenant Combi Rifle / Pistol, Knife. (0 | 10)
    [​IMG] FUSILIER Missile Launcher / Pistol, Knife. (1.5 | 15)
    [​IMG] FUSILIER HMG / Pistol, Knife. (1 | 18)
    [​IMG] FUSILIER Combi Rifle / Pistol, Knife. (0 | 10)
    [​IMG] FUSILIER Combi Rifle / Pistol, Knife. (0 | 10)
    [​IMG] SQUALO (Armored Cav.) MULTI HMG, Heavy Grenade Launcher / AP Heavy Pistol. (2.5 | 95)
    [​IMG] [​IMG] CRABBOT Flash Pulse / Knife. ()
    [​IMG] PATHFINDER DRONBOT Combi Rifle, Sniffer / Electric Pulse. (0 | 16)
    [​IMG] FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
    [​IMG] FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
    [​IMG] FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8)

    GROUP 2[​IMG] [​IMG] [​IMG]5 [​IMG]2
    [​IMG] MULEBOT Hacker (EVO Hacking Device) Electric Pulse. (0.5 | 25)
    [​IMG] HEXA Hacker (Killer Hacking Device) Combi Rifle / Pistol, Electric Pulse. (0 | 27)
    [​IMG] MACHINIST Combi Rifle, D-Charges / Pistol, Knife. (0 | 15)
    [​IMG] PALBOT Electric Pulse. (0 | 3)
    [​IMG] PALBOT Electric Pulse. (0 | 3)
    [​IMG] CSU (Specialist Operative) Rifle + Light Shotgun, Nanopulser / Pistol, Knife. (0 | 12)
    [​IMG] TECH-BEE (Remote Assistant Level 1, Specialist Operative) Flash Pulse / Pistol, Knife. (0 | 5)
    [​IMG] WARCOR (Aerocam) Flash Pulse / Stun Pistol, Knife. (0 | 3)
    [​IMG] MULEBOT (Minesweeper, Repeater) Electric Pulse. (0 | 8)

    5.5 SWC | 299 Points

    Open in Infinity Army

    Whatever is below the Machinist can be replaced, I think the rest is essential. Except maybe for the HMG Fusilier.

    I think it's important to have the Squalo and the Machinist in separate order groups, so if the Squalo goes down in your active turn (which happens!), Machinist still have orders to run up there and repair.
     
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  13. Superfluid

    Superfluid Welcome to Svalarheima

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    Rather than create a second thread on Squalos lists, i'd like to ask people for some tasty Vanilla Squalos Lists.

    I'm thinking of running two TAGs in my next tourney, my favourite Cutter list, and picking up a Squalos to build and paint inbetween now and November (I have a kid now so hobby time is limited).
     
  14. daboarder

    daboarder Force One Commander
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    Honestly,

    Im hard pressed to ever run a TAG in vanilla that I can run in a sectorial. Seraph is probably the only one id consider it for. But other than that, fusilier links are just too big an advantage to throw away in my opinion.
     
  15. daboarder

    daboarder Force One Commander
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    If you cant run the TAG in a sectorial however go for it.

    But in terms of the HGL Squalo itself NCA offers more than enough (inlcuding higher AVA KHD) to be a reason it legs up over Vanilla Squalo HGL lists
     
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  16. Superfluid

    Superfluid Welcome to Svalarheima

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    I get that, but if i'm starting from a point of "I want to run a Cutter" then that pretty much restricts me to Vanilla (for the time being anyway), and I want to try and challenge myself with playing with a TAG in every game.

    Alternatively I do have a Dragoes, but I find it harder and harder to justify him over the Cutter.
     
  17. daboarder

    daboarder Force One Commander
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    Fair enough.

    As to the dragoe, his realy strenght is that he absolutely brutalises spam.

    Splitting B 2/2/1 at BS15 can mow the enemy down fast. or B3/2 You leverage that and he becomes a powerhouse
     
  18. Ayadan

    Ayadan Knight of the TAG Order

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    He brutalises TAGs too.
     
  19. Zsolt

    Zsolt Well-Known Member

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    In my experience, usually having anything to shoot at is the problem, not winning the FtF. It's hard to fing multiple targets in HRMC's +3 range, as the opponent will hide in TC.
     
  20. AdmiralJCJF

    AdmiralJCJF Heart of the Hyperpower

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    That's what you brought the Montessa lgl for.

    It's the combo that's killer.

    [​IMG] Shock Army of Acontecimento
    ──────────────────────────────────────────────────

    GROUP 1[​IMG] [​IMG] [​IMG]10
    [​IMG] DRÃGAO Hyper-Rapid Magnetic Cannon, Heavy Flamethrower / . (2.5 | 94)
    [​IMG] [​IMG] CRABBOT Flash Pulse / Knife. ()
    [​IMG] KNIGHT OF MONTESA Combi Rifle + Light Grenade Launcher, Chain-colt / Breaker Pistol, Shock CCW. (1 | 48)
    [​IMG] MACHINIST Combi Rifle, D-Charges / Pistol, Knife. (0 | 15)
    [​IMG] PALBOT Electric Pulse. (0 | 3)
    [​IMG] TRAUMA-DOC Combi Rifle / Pistol, Knife. (0 | 14)
    [​IMG] PALBOT Electric Pulse. (0 | 3)
    [​IMG] REGULAR Lieutenant Combi Rifle / Pistol, Knife. (0 | 10)
    [​IMG] REGULAR (Sapper) MULTI Sniper Rifle / Pistol, Knife. (1.5 | 22)
    [​IMG] REGULAR (Minelayer, Sensor) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0.5 | 14)
    [​IMG] REGULAR Combi Rifle / Pistol, Knife. (0 | 10)
    [​IMG] REGULAR Combi Rifle / Pistol, Knife. (0 | 10)
    [​IMG] SCYLLA Hacker (Killer Hacking Device UPGRADE: Maestro) Boarding Shotgun, Nanopulser + 1 Devabot Charybdis / Pistol, E/M CC Weapon. (0.5 | 27)
    [​IMG] [​IMG] DEVABOT CHARYBDIS Heavy Flamethrower / Electric Pulse. (7)

    GROUP 2[​IMG] [​IMG] [​IMG]2 [​IMG]1
    [​IMG] TECH-BEE (Remote Assistant Level 1, Specialist Operative) Flash Pulse / Pistol, Knife. (0 | 5)
    [​IMG] PATHFINDER DRONBOT Combi Rifle, Sniffer / Electric Pulse. (0 | 16)
    [​IMG] FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8)

    6 SWC | 299 Points

    Open in Infinity Army
     
    A Superfluid le gusta esto.
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