Anyone seen any good videos on using the Crabbot? They come with the TAGS now as your remote pilot was going to throw the Tech Bee in the list as well. I was also wondering can the Tech Bee use the Crabbot to repair the TAG?
techbee cannot repair. she's not an engineer. techbee unique usefullness is to give an order and a buff to your other Engineers.
No benefit unless I take a engineer other than adding a cheap order to the order pool. I see, ok, well that can be a good thing still.
Yeah, you take her and a Warcor with Joan and get two regular orders for 6 points. Which is pretty nice.
So whats the deal with the crabbot can it do anything after the TAG is taken down, like a pilot can when a TAG goes down? Like use it to active consoles or something? It comes as part of the TAG buy just want to make sure I'm using it to max effectiveness.
3+5=8 last gime I've checked ;P @Rem Techbee can be quite usefull in missions where you need camp objective near DZ, 5 pts for specialist is quite nice. She has Flash Pulse which automaticly makes her good ARO (especially in MO where Fugzzi are AVA1).
I've had her flashpulse an AD trooper who felt just walking on the edge near her was fine. It was not fine and his rambo ended there.
I have absolutely no idea what I am talking about, but isn't it the case that pilot disappears if TAG is destroyed? Is it possible you're talking about operators? P.S. Would be so good if someone could make a mini-guide into all this mount/dismount/pilots/operators stuff, kinda like we had a guide for hacking in the old forums. This stuff is so confusing, illogical, and then everything mentioned works differently when you compare one with another as well...
Pilots can voluntarily jump out and do stuff, but they can't do anything after the TAG goes into a null state. TAG operators, like the Iguana and the Anaconda, have escape systems that pop them out, but they can't voluntarily leave the TAG like pilots can. The operators aren't specialists either.
See I was thinking it could depart after the TAG is down like the Iguana from Nomans and the operator departs in the smaller TAG looking part.
NO PanO tags have pilots in them, FYI. There's no "operator" to depart in the little bot. They are ALL remote operated from the safety of an armoured bunker, frequently on a different continent, and if it can be arranged, a different planet (Disaster Area does their logisitcs).
If I’m not mistaken, the crab bot just lets tags complete objectives as a specialist. So you can dismount the CB and press a button. I don’t know if it has to return to the tag or not, but pilots have to remount the tag to start using it again. Similar to motorcycles. Editing: I was curious , so read about remote pilots. They must return to the tag just like a pilot. But if your crab bot gets put into a null state, you can reset the TAG to remove the “locked” state which was applied when the crab bot stepped out. So much to remember.
Ugh... You may wish to attempt to push some buttons with it one day. But it's table presence is so episodic, I think most opponents will be fine if you use some short-lived marker for it. I mean, apparently Tech-bees, which go with crabbots, are useful, but if you don't like that particular mini (it's not very popular apparently), you aren't likely to run into problems because you also don't have the bot. But you probably know your own meta better than me, so...
I used the crabbot yesterday I had my Nomad friend use eject pilot which would have been the the bot it didn't survive long after being forced out but it was interesting how it worked.
Just to clarify some of the ideas in here: The Tech Bee is 5 points. She's an Irregular Order, so she's not "providing any Orders" unless you bring Joan or you spend a Command Token to make her Order Regular. Expel doesn't work on Remote Presence TAGs. It's a distinct advantage of that rule, along with having additional levels of Unconscious, which makes the TAG harder to remove from play, and easier to repair if you're willing to spend Command Tokens. The Crabbot has no role if the TAG itself is removed from play. The main role of the bot is to capture objectives, especially if you can sneak that small silhouette into a position where a big TAG would be vulnerable. Since many metas use the standard Silhouette 5 for objectives, this means you can often sneak a Crabbot up to push the button without revealing it to enemy AROs, using the objective to provide Total Cover. If you're really desperate, you can run the Crabbot into an enemy mine/deployable weapon (not bad if you face Monomines or Madtraps, which are both very scary for TAGs) and then restore control to the TAG with a WIP check and continue operating the TAG.