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    <title>Corvus Belli Community Forum</title>
    <description>Corvus Belli Community Forum</description>
    <pubDate>Sat, 18 Jul 2026 14:38:48 +0000</pubDate>
    <lastBuildDate>Sat, 18 Jul 2026 14:38:48 +0000</lastBuildDate>
    <generator>Corvus Belli Community Forum</generator>
    <link>http://forum.corvusbelli.com/</link>
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    <item>
      <title>PorTable</title>
      <pubDate>Sat, 18 Jul 2026 13:19:50 +0000</pubDate>
      <link>http://forum.corvusbelli.com/threads/portable.42512/</link>
      <guid>http://forum.corvusbelli.com/threads/portable.42512/</guid>
      <author>invalid@example.com (Errhile)</author>
      <dc:creator>Errhile</dc:creator>
      <content:encoded><![CDATA[Well, that&#039;s an idea I was trying to get <i>right</i> for a while.<br />
<br />
To have a table-worth of terrain at home, that would be:<br />
<ul>
<li>sensibly compact</li>
<li>portable (in case I&#039;d like to go somewhere with it, be it to play at someone else&#039;s home, or a public place)</li>
<li><i>reasonably</i> low-cost</li>
<li>not overtly labor-intensive to make.</li>
</ul>That&#039;s what I came up with - as it is pretty much repeatable elsewhere....<br />
<br />
<a href="http://forum.corvusbelli.com/threads/portable.42512/" class="internalLink">PorTable</a>]]></content:encoded>
      <slash:comments>20</slash:comments>
    </item>
    <item>
      <title>Infinity Feedback Questionnaire Report</title>
      <pubDate>Sat, 18 Jul 2026 12:00:06 +0000</pubDate>
      <link>http://forum.corvusbelli.com/threads/infinity-feedback-questionnaire-report.43943/</link>
      <guid>http://forum.corvusbelli.com/threads/infinity-feedback-questionnaire-report.43943/</guid>
      <author>invalid@example.com (Angus)</author>
      <dc:creator>Angus</dc:creator>
      <content:encoded><![CDATA[<a href="https://discord.com/channels/118301609146056709/449345314407579649/1518932405686243338" target="_blank" class="externalLink" rel="nofollow">source:https://discord.com/channels/118301609146056709/449345314407579649/1518932405686243338</a><br />
<br />
Qualitative Feedback - What would you like to see changed, and what do you enjoy? What would you like to see changed or improved? 285 participants left comments. There were a total of 549 comments.<br />
<br />
I have sorted the comments in ‘themes’. A theme represents a broad grouping of similar concerns and...<br />
<br />
<a href="http://forum.corvusbelli.com/threads/infinity-feedback-questionnaire-report.43943/" class="internalLink">Infinity Feedback Questionnaire Report</a>]]></content:encoded>
      <slash:comments>7</slash:comments>
    </item>
    <item>
      <title>NA2 Re-Do</title>
      <pubDate>Sat, 18 Jul 2026 10:17:48 +0000</pubDate>
      <link>http://forum.corvusbelli.com/threads/na2-re-do.43938/</link>
      <guid>http://forum.corvusbelli.com/threads/na2-re-do.43938/</guid>
      <author>invalid@example.com (Space Ranger)</author>
      <dc:creator>Space Ranger</dc:creator>
      <content:encoded><![CDATA[The new update got me thinking that all of the NA2 forces some love. I think they could use some additions or change of troops.<br />
<br />
<b>Druze</b><br />
It’s been mentioned before but Druze could use some HI and I think they would be welcoming to “particular” troops.<br />
<ul>
<li>Vokolak</li>
<li>Dog Warriors</li>
<li>Wulver</li>
</ul>They already have Wolfgang so bring in his buddies! These three seem like a great fit for Druze. It gives them some toughness and assault ability.<br />
<br />
<b>Ikari</b><br />
I still have no idea why...<br />
<br />
<a href="http://forum.corvusbelli.com/threads/na2-re-do.43938/" class="internalLink">NA2 Re-Do</a>]]></content:encoded>
      <slash:comments>33</slash:comments>
    </item>
    <item>
      <title>Makos painting-log (YJ)</title>
      <pubDate>Sat, 18 Jul 2026 06:34:18 +0000</pubDate>
      <link>http://forum.corvusbelli.com/threads/makos-painting-log-yj.38602/</link>
      <guid>http://forum.corvusbelli.com/threads/makos-painting-log-yj.38602/</guid>
      <author>invalid@example.com (Mako)</author>
      <dc:creator>Mako</dc:creator>
      <content:encoded><![CDATA[Hello all,<br />
<br />
so I am just going to throw in all my miniatures that I have painted so far. In the future I will just addwhatever leaves my painting table. At the moment I just play YJ, but I am growing really fond of USAriadna, so maybe thets the next faction that I am going to start collecting, who knows :)<br />
<br />
<img src="https://abload.de/img/whatsappimage2020-050nkgg.jpeg" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://abload.de/img/whatsappimage2020-050nkgg.jpeg" /> <br />
<br />
<img src="https://abload.de/img/whatsappimage2020-05aekqd.jpeg" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://abload.de/img/whatsappimage2020-05aekqd.jpeg" />...<br />
<br />
<a href="http://forum.corvusbelli.com/threads/makos-painting-log-yj.38602/" class="internalLink">Makos painting-log (YJ)</a>]]></content:encoded>
      <slash:comments>24</slash:comments>
    </item>
    <item>
      <title>New Faction Strengths Released on Official Site</title>
      <pubDate>Fri, 17 Jul 2026 21:13:25 +0000</pubDate>
      <link>http://forum.corvusbelli.com/threads/new-faction-strengths-released-on-official-site.43945/</link>
      <guid>http://forum.corvusbelli.com/threads/new-faction-strengths-released-on-official-site.43945/</guid>
      <author>invalid@example.com (Angus)</author>
      <dc:creator>Angus</dc:creator>
      <content:encoded><![CDATA[The official website recently dropped some new descriptions for the faction strengths. This gives us a pretty good look into how the devs envision this faction and what its core characteristics are supposed to be.<br />
But honestly, some of the content is just straight up weird.<br />
Most of the sectorials aren&#039;t even finished yet.<br />
<br />
Source:<a href="https://infinityuniverse.com/en" target="_blank" class="externalLink" rel="nofollow">https://infinityuniverse.com/en</a><br />
<br />


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<br />
PanO<br />


	<a href="https://forum.corvusbelli.com/attachments/35125/" target="_blank">View attachment 35125</a>
	
<br />
<br />
KCF<br />


	<a href="https://forum.corvusbelli.com/attachments/35126/" target="_blank">View attachment 35126</a>
	
<br />
<br />
<br />
YJ...<br />
<br />
<a href="http://forum.corvusbelli.com/threads/new-faction-strengths-released-on-official-site.43945/" class="internalLink">New Faction Strengths Released on Official Site</a>]]></content:encoded>
      <slash:comments>9</slash:comments>
    </item>
    <item>
      <title>What’s everyone's personal definition of each faction? Let's chat.</title>
      <pubDate>Fri, 17 Jul 2026 20:49:03 +0000</pubDate>
      <link>http://forum.corvusbelli.com/threads/whats-everyones-personal-definition-of-each-faction-lets-chat.43949/</link>
      <guid>http://forum.corvusbelli.com/threads/whats-everyones-personal-definition-of-each-faction-lets-chat.43949/</guid>
      <author>invalid@example.com (Angus)</author>
      <dc:creator>Angus</dc:creator>
      <content:encoded><![CDATA[<b>1.PanO</b><br />
The undisputed superpower of the Infinity universe. <br />
They possess the absolute best hardware precision, which is mechanically reflected in their superior BS —boasting the rare BS 15. Even ALEPH&#039;s Marut had PanO involvement during its manufacturing process.<br />
Beyond just raw BS, their access to rare equipment like FastPanda, WildParrot, MSV3, and the HRMC  further solidifies PanO&#039;s leading position in hardware tech. <br />
Their soldiers favor high-tech gear and are highly trained. The...<br />
<br />
<a href="http://forum.corvusbelli.com/threads/whats-everyones-personal-definition-of-each-faction-lets-chat.43949/" class="internalLink">What’s everyone&#039;s personal definition of each faction? Let&#039;s chat.</a>]]></content:encoded>
      <slash:comments>5</slash:comments>
    </item>
    <item>
      <title>What’s everyone’s thoughts on the new Operation Mazebreaker update?</title>
      <pubDate>Thu, 16 Jul 2026 17:39:09 +0000</pubDate>
      <link>http://forum.corvusbelli.com/threads/whats-everyones-thoughts-on-the-new-operation-mazebreaker-update.43932/</link>
      <guid>http://forum.corvusbelli.com/threads/whats-everyones-thoughts-on-the-new-operation-mazebreaker-update.43932/</guid>
      <author>invalid@example.com (Angus)</author>
      <dc:creator>Angus</dc:creator>
      <content:encoded><![CDATA[Personally, I believe the only good thing about this update is that &quot;the new units bring more variety and list-building options to VAleph and OSS units.&quot; Everything else needs serious reconsideration.<br />
<br />
<span style="font-size: 15px"><b>1. Lack of Creativity in New Skills &amp; Equipment</b></span><br />
<ul>
<li><b>New Dodge MOD: Dodge (ARM+3)</b></li>
<li><b>New Weapon: AP Red Fury</b></li>
</ul>These two additions don’t meaningfully change army building logic or tactical choices. Especially the AP Red Fury — it’s literally just...<br />
<br />
<a href="http://forum.corvusbelli.com/threads/whats-everyones-thoughts-on-the-new-operation-mazebreaker-update.43932/" class="internalLink">What’s everyone’s thoughts on the new Operation Mazebreaker update?</a>]]></content:encoded>
      <slash:comments>17</slash:comments>
    </item>
    <item>
      <title>Critical Intervention: Ownership of defensive turrets?</title>
      <pubDate>Thu, 16 Jul 2026 08:01:21 +0000</pubDate>
      <link>http://forum.corvusbelli.com/threads/critical-intervention-ownership-of-defensive-turrets.43937/</link>
      <guid>http://forum.corvusbelli.com/threads/critical-intervention-ownership-of-defensive-turrets.43937/</guid>
      <author>invalid@example.com (Quiet Professional)</author>
      <dc:creator>Quiet Professional</dc:creator>
      <content:encoded><![CDATA[Hello Infinity community,<br />
<br />
I have been reviewing the mission line up for Burn City Brawl 2026 (Australia) although I am not attending the event, and I have a question about the defensive turrets.<br />
<br />
When using the Inhibitor Antenna, a player can activate or deactivate the defensive turrets inside the objective room. I understand the intent is they are for the Defender (2nd player) to prevent the Attacker from extracting the data pack.<br />
<br />
But what if, defensive turrets are not active before the...<br />
<br />
<a href="http://forum.corvusbelli.com/threads/critical-intervention-ownership-of-defensive-turrets.43937/" class="internalLink">Critical Intervention: Ownership of defensive turrets?</a>]]></content:encoded>
      <slash:comments>6</slash:comments>
    </item>
    <item>
      <title>CorvusSphere List reporting needs to be improved.</title>
      <pubDate>Wed, 15 Jul 2026 08:14:26 +0000</pubDate>
      <link>http://forum.corvusbelli.com/threads/corvussphere-list-reporting-needs-to-be-improved.43950/</link>
      <guid>http://forum.corvusbelli.com/threads/corvussphere-list-reporting-needs-to-be-improved.43950/</guid>
      <author>invalid@example.com (Ghost_from_warp)</author>
      <dc:creator>Ghost_from_warp</dc:creator>
      <content:encoded><![CDATA[TLDR: Player should be able to report his and his opponent list without reporting math results. Judge should be able to report players list during math reporting.<br />
<br />
Longer version.<br />
Idk about world wide community, but by fast check of random players stats we can see than &gt;50% of the matches dont have army list reported.<br />
<br />
I can guess that this is happening because of the CS interface, which only allows you to report list if you reporting match results. In my experience, 90% of matches either...<br />
<br />
<a href="http://forum.corvusbelli.com/threads/corvussphere-list-reporting-needs-to-be-improved.43950/" class="internalLink">CorvusSphere List reporting needs to be improved.</a>]]></content:encoded>
    </item>
    <item>
      <title>Infinity Army - N5 - Updates &amp; Bugs</title>
      <pubDate>Wed, 15 Jul 2026 07:59:50 +0000</pubDate>
      <link>http://forum.corvusbelli.com/threads/infinity-army-n5-updates-bugs.43295/</link>
      <guid>http://forum.corvusbelli.com/threads/infinity-army-n5-updates-bugs.43295/</guid>
      <author>invalid@example.com (Koni)</author>
      <dc:creator>Koni</dc:creator>
      <content:encoded><![CDATA[Like the previous thread in N4, you can use this thread to report any bug you find in the army.<br />
<br />
<i>In this launch of N5, if you ask &quot;Is this a bug or on purpose?&quot; will be on purpose by default, but we&#039;ll be looking for potential bugs or omissions.<br />
</i><br />
To make a report, please use this format:<br />
<ul>
<li><b>Army:</b></li>
<li><b>Troop:</b></li>
<li><b>Browser used &amp; OS | App version and mobile OS</b></li>
<li><b>Description of the bug:</b></li>
</ul><br />
Thank you for your collaboration, understanding and patience!]]></content:encoded>
      <slash:comments>234</slash:comments>
    </item>
    <item>
      <title>Savage Worlds Conversion</title>
      <pubDate>Wed, 15 Jul 2026 00:02:37 +0000</pubDate>
      <link>http://forum.corvusbelli.com/threads/savage-worlds-conversion.43828/</link>
      <guid>http://forum.corvusbelli.com/threads/savage-worlds-conversion.43828/</guid>
      <author>invalid@example.com (exiti)</author>
      <dc:creator>exiti</dc:creator>
      <content:encoded><![CDATA[I don&#039;t know where to post RPG information anymore, so I am posting this here.  <br />
<br />
The next project I am focusing on is a Savage Worlds Adventures Edition conversion for Infinity.  <br />
Now, you might be asking why I would do this when the Infinity RPG already exists and I say that&#039;s a valid question.<br />
<br />
My local group showed interest in playing with the Infinity setting but having played Star Trek Adventures.  Our group was not keen on the 2d20 system.  So, I decided to work up a version of Savage...<br />
<br />
<a href="http://forum.corvusbelli.com/threads/savage-worlds-conversion.43828/" class="internalLink">Savage Worlds Conversion</a>]]></content:encoded>
      <slash:comments>11</slash:comments>
    </item>
    <item>
      <title>April May June News</title>
      <pubDate>Mon, 13 Jul 2026 21:50:51 +0000</pubDate>
      <link>http://forum.corvusbelli.com/threads/april-may-june-news.43910/</link>
      <guid>http://forum.corvusbelli.com/threads/april-may-june-news.43910/</guid>
      <author>invalid@example.com (Space Ranger)</author>
      <dc:creator>Space Ranger</dc:creator>
      <content:encoded><![CDATA[Just making a new thread for the next few months of releases.]]></content:encoded>
      <slash:comments>181</slash:comments>
    </item>
    <item>
      <title>Torneo Kekolandia - 29/08/2026 - LAST DANCE</title>
      <pubDate>Sun, 12 Jul 2026 19:51:40 +0000</pubDate>
      <link>http://forum.corvusbelli.com/threads/torneo-kekolandia-29-08-2026-last-dance.43948/</link>
      <guid>http://forum.corvusbelli.com/threads/torneo-kekolandia-29-08-2026-last-dance.43948/</guid>
      <author>invalid@example.com (Harlock)</author>
      <dc:creator>Harlock</dc:creator>
      <content:encoded><![CDATA[#inicio: 29/08/2026 10:00<br />
#fin: 29/08/2026 18:30<br />
#localización: Kekolandia Miniatures (Barcelona)<br />
#contacto: <a href="mailto:bernatportela@gmail.com">bernatportela@gmail.com</a> Harlock<br />
<br />
La tienda Kekolandia Miniatures, con la colaboración del warcor Harlock, os invita a su Torneo de Infinity.<br />
<br />
Lugar: tienda Kekolandia (calle Xifré, nº20 - Barcelona)<br />
<br />
Torneo a 3 rondas. 2 por la mañana y una por la tarde.<br />
<br />
Plazas máximas: 20<br />
<br />
Formato:<br />
300pts - 6CAPS<br />
Extras: Algunas de las mesas tendrán reglas especiales de terreno....<br />
<br />
<a href="http://forum.corvusbelli.com/threads/torneo-kekolandia-29-08-2026-last-dance.43948/" class="internalLink">Torneo Kekolandia - 29/08/2026 - LAST DANCE</a>]]></content:encoded>
    </item>
    <item>
      <title>Acon in N5? Advice needed</title>
      <pubDate>Sun, 12 Jul 2026 12:41:57 +0000</pubDate>
      <link>http://forum.corvusbelli.com/threads/acon-in-n5-advice-needed.43947/</link>
      <guid>http://forum.corvusbelli.com/threads/acon-in-n5-advice-needed.43947/</guid>
      <author>invalid@example.com (Knauf)</author>
      <dc:creator>Knauf</dc:creator>
      <content:encoded><![CDATA[Hello everyone, I&#039;ve been on a work related hiatus from Infinity and missed most of N5.<br />
<br />
In September I will finally be back home and able to get in some games again. I&#039;ve yet to get into the new ruleset, but I&#039;m probably going to stick to Acon for the time being. What are your experiences in N5 so far? Do you have any pointers as to what I should be looking for?<br />
<br />
Looking at the army with N4 brain, I&#039;m seeing Scylla in a regular fireteam with an Orc +Tinbot, but I bet this is no longer the...<br />
<br />
<a href="http://forum.corvusbelli.com/threads/acon-in-n5-advice-needed.43947/" class="internalLink">Acon in N5? Advice needed</a>]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Belias-Fanart</title>
      <pubDate>Sat, 11 Jul 2026 15:28:44 +0000</pubDate>
      <link>http://forum.corvusbelli.com/threads/belias-fanart.37694/</link>
      <guid>http://forum.corvusbelli.com/threads/belias-fanart.37694/</guid>
      <author>invalid@example.com (belias13)</author>
      <dc:creator>belias13</dc:creator>
      <content:encoded><![CDATA[Guys, i&#039;m really happy on how the Kosmoflot fanart was received, thank you all!! I decided to do other fanarts on the new units and more!<br />
I&#039;ll posting everything here so i will not make a new thread everytime i&#039;m making a new fanart.<br />
<br />
But right now i must say...<br />
<br />
The Wildcats can finally chase the enemies of Corregidor!!! 4-4 mov babyyyyyyy!!! I know i&#039;m fanboying really hard, and the new Evader and Sombra are sweet, but i&#039;m collecting nomads since N1 soooooo...<br />
And of course those new...<br />
<br />
<a href="http://forum.corvusbelli.com/threads/belias-fanart.37694/" class="internalLink">Belias-Fanart</a>]]></content:encoded>
      <slash:comments>90</slash:comments>
    </item>
    <item>
      <title>Painting Digital Resources</title>
      <pubDate>Sat, 11 Jul 2026 14:06:40 +0000</pubDate>
      <link>http://forum.corvusbelli.com/threads/painting-digital-resources.27395/</link>
      <guid>http://forum.corvusbelli.com/threads/painting-digital-resources.27395/</guid>
      <author>invalid@example.com (Koin-Koin)</author>
      <dc:creator>Koin-Koin</dc:creator>
      <content:encoded><![CDATA[This thread is a try at providing useful links to whatever could be considered as a painting help resources but not tutorials.<br />
<br />
I&#039;ll try to update this post with your suggestions.<br />
<br />
EDIT: First post is now referencing the followings posts where informations are split by sections<br />
<br />
<ul>
<li><a href="https://forum.corvusbelli.com/threads/painting-digital-resources.27395/#post-218499" class="internalLink">Charts / References / Lists and Online Tools</a>...</li>
</ul><br />
<a href="http://forum.corvusbelli.com/threads/painting-digital-resources.27395/" class="internalLink">Painting Digital Resources</a>]]></content:encoded>
      <slash:comments>57</slash:comments>
    </item>
    <item>
      <title>Conversion thread! what've you got going on?</title>
      <pubDate>Tue, 07 Jul 2026 06:21:06 +0000</pubDate>
      <link>http://forum.corvusbelli.com/threads/conversion-thread-whatve-you-got-going-on.287/</link>
      <guid>http://forum.corvusbelli.com/threads/conversion-thread-whatve-you-got-going-on.287/</guid>
      <author>invalid@example.com (Pierzasty)</author>
      <dc:creator>Pierzasty</dc:creator>
      <content:encoded><![CDATA[You know the deal. Every wargaming forum needs one.<br />
<br />
Basically, post conversions and converted minis, preferably having something to do with Infinity (or Aristeia I guess). From basic stuff like weapon/arm swaps, to extensive work that will send half the forum searching the floor for their jaws.]]></content:encoded>
      <slash:comments>2715</slash:comments>
    </item>
    <item>
      <title>Let’s talk about Aleph’s situation in N5.</title>
      <pubDate>Mon, 06 Jul 2026 15:51:59 +0000</pubDate>
      <link>http://forum.corvusbelli.com/threads/lets-talk-about-alephs-situation-in-n5.43739/</link>
      <guid>http://forum.corvusbelli.com/threads/lets-talk-about-alephs-situation-in-n5.43739/</guid>
      <author>invalid@example.com (Angus)</author>
      <dc:creator>Angus</dc:creator>
      <content:encoded><![CDATA[<span style="color: rgb(64, 64, 64)">For the following reasons, I personally think Aleph’s current situation is not very optimistic, and I hope CB can show it a bit more love.<br />
</span><br />
<b><span style="color: #ff8000">Reduction in unit options</span></b><br />
Aleph lost several iconic choices, such as Achilles and the Posthuman Proxy Mk.3.<br />
<br />
<b><span style="color: #ff8000">Conservative adjustments compared to other factions</span></b><br />
Aleph’s changes are extremely mild—almost nonexistent—compared to other factions.<br />
Take the Combined...<br />
<br />
<a href="http://forum.corvusbelli.com/threads/lets-talk-about-alephs-situation-in-n5.43739/" class="internalLink">Let’s talk about Aleph’s situation in N5.</a>]]></content:encoded>
      <slash:comments>365</slash:comments>
    </item>
    <item>
      <title>What Are You Listening To Right Now?</title>
      <pubDate>Sat, 04 Jul 2026 19:00:45 +0000</pubDate>
      <link>http://forum.corvusbelli.com/threads/what-are-you-listening-to-right-now.566/</link>
      <guid>http://forum.corvusbelli.com/threads/what-are-you-listening-to-right-now.566/</guid>
      <author>invalid@example.com (Golem2God)</author>
      <dc:creator>Golem2God</dc:creator>
      <content:encoded><![CDATA[Since no one has ported/created a new thread for us forum members to post tunes that we particularly like I decided to be the one to restart this old US forum idea. So if anyone, English or Spanish/Espanol speaking, wishes to share their musical likes or something that pleasantly surprised them feel free to comment and post a link/video to the tunes they wish to share. Here&#039;s hoping we can all share &amp; experience each others musical tastes.<br />
<br />
I&#039;ll start off by posting these scores I recently...<br />
<br />
<a href="http://forum.corvusbelli.com/threads/what-are-you-listening-to-right-now.566/" class="internalLink">What Are You Listening To Right Now?</a>]]></content:encoded>
      <slash:comments>1285</slash:comments>
    </item>
    <item>
      <title>My thoughts on Spiral Corps</title>
      <pubDate>Sat, 04 Jul 2026 12:41:03 +0000</pubDate>
      <link>http://forum.corvusbelli.com/threads/my-thoughts-on-spiral-corps.43939/</link>
      <guid>http://forum.corvusbelli.com/threads/my-thoughts-on-spiral-corps.43939/</guid>
      <author>invalid@example.com (Riktikticheck)</author>
      <dc:creator>Riktikticheck</dc:creator>
      <content:encoded><![CDATA[Just my personal feelings about Spiral, and my journey playing them.<br />
<br />
After getting into the game at the N3 to N4 cange, played corgy, because it was easy, and after a while started to look at what I would like to play.<br />
Stumbled onto Spiral with Tohaa and the mercenaries, and thought, here is a proper challenge faction for me, they don&#039;t even run a HMG.<br />
Took some time to decide, if I wanted to play Spiral or Tohaa proper, but figured that the mercenary aspect was fun, and Tohaa had been out...<br />
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<a href="http://forum.corvusbelli.com/threads/my-thoughts-on-spiral-corps.43939/" class="internalLink">My thoughts on Spiral Corps</a>]]></content:encoded>
      <slash:comments>7</slash:comments>
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