Mine's and their changing Silhouettes

Discussion in '[Archived]: N3 Rules' started by Balewolf, Jan 9, 2018.

  1. Balewolf

    Balewolf It's all opinion

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    I've had a few questions knocking around that I can't find being addressed in the rules and haven't seen answered before that I'd like confirmation on.

    1. Mine in Camo is behind a chest high wall. Trooper declares discover shoot. Mine is discovered. Can the trooper still shoot at it? (As everything happens at the same time, I'm assuming so.)

    2. Mine in Camo is behind a chest high wall and is hit by an impact template originating from the other side of the wall. Does it roll for damage? (I'm assuming so, as for all intents and purposes it's S2 while in Camo.)

    3. Mine in Camo is behind a chest high wall. Trooper walks within the template range. Does the mine trigger? (I'm assuming so due to this line: The Trigger Area of a Mine (whether it is a Camouflage or a Mine Marker) is the area within the radius of the Small Teardrop Template extended out from the edge of the base of the Mine.) So you can have someone behind a CHW, drop a mine, and then it can trigger against people on the other side of the wall.
     
  2. colbrook

    colbrook Grenade Delivery Specialist

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    Mines are always S0, their camouflage token is S2 but not the mine itself.

    So 1), 2), and 3) are all No, because the mine was always S0 and can't see over the wall.
     
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  3. macfergusson

    macfergusson Van Zant is my spirit animal.

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    No, because the Mine is S0. Only the Camo is S2.

    See above.

    The mine does not explode from the S2 Camo marker, only from the S0 Mine itself. For all intents and purposes the Camo Marker being S2 is a fake-out, like Ambush Camo generates an empty Camo Marker. For resolution of anything except a Discover, just think of it from the point of the Mine being the size of a marker (I.E. S0)
     
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